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Wo Dao is a character played by Oofo. He is a mercenery from Wushanko searching for a way to kill Nabanaka, the tyrannical khan of his home island.

Statistics
File:Wo Dao.gif

Age

24

Profession

Mercenary

Height

5"8'

Weight

56 kg

Hair Color

Black

Eye Color

Dark Brown

Additional Information

Medium-Low voice with an Eastern accent. Medium-thin build

Abilities

Wo Dao is a left handed fighter, using a claw paired with mixed martial arts to fight. His technique has something to be desired, but he is an effective combatant regardless.

His greatest strength comes from his focus, which allows him to see the spirits of just about everything. With it he can predict attacks and enhance the strength of his own, along with the ability see an enemy's strength and people's true nature. However, using it takes a toll on him physically and mentally, and often takes time for him to enter this state. According to him, he is still "weak."

He has recently came into the posession of a steel claw and a short iron sword, and was to use both at once to great effect. However, he has recently found out that he is no good with a sword, only able to use it to block or deflect attacks. He has replaced his sword with a spear, which he is learning to use.

He possesses great agility and dexterity, able to climb over high walls and jump over an average-sized human. Along with that, he seems to have a limited ability to move midair and may be able to walk on water.

He has recently taken up fighting with his eyes closed, and seems to have grown in strength a bit over the course of his adventures.

Personality

Wo Dao is a firm believer in honor, and will defend it until death. However, he will sacrifice it for the better of another if need be.

He is calm and collected, usually only speaking when spoken to or when something notable happens. He dislikes it when people are rude to one another or speak out of turn. He is often considered "no fun," and misses out on most jokes. He is moderately intelligent and a quick thinker, though struggles when reading english.

He is very patient in comparison to most people, and he does not mind waiting. He is very judgemental of himself, even going as far as saying that he is "no better than a dog."

He seems to have an interest in money, though does not go into this when the subject is brought up.

Biography

Wo Dao was born in Nahmang, a remote island located some distance away from the rest of the archipelago. The local khan, Nabanaka often used their power to punish commoners.

Wo Dao lived a fairly simple life, having a family consisting of a mother, father, and older brother named Hao-Whye. They had little money, and were forced to go hungry on occasion. His brother was his senior by four years, and the duo were seldom seen separate. The two often made trouble for the other islanders, often taking food or precious items which did not belong to them.

Wo Dao had reached age twelve and Hao-Whye age sixteen. They went on a thieving spree and discovered an intricate pendant lying on the ground. Wo Dao decided to take it, but was apprehended by a nearby guard who suspected that he had stolen it. As it turns out, it had belonged to the Nabanaka. Rather than let his brother die, Hao-Whye offered his own life in exchange for the release of Wo Dao. The guard, noticing that Hao-Whye was the eldest brother, agreed. Hao-Whye proceeded to knock Wo Dao unconcious, as to prevent him from following and acting against the guard.

Several hours later, Wo Dao woke to only to find that his brother's execution was about to begin. He desperately ran to the site of execution, only to find that his brother had recently made a daring escape. Wo Dao gave chase, searching all over the island for Hao-Whye. The duo reunited, only for Wo Dao to find out that his brother was making his escape from the island by joining a crew of smugglers.

Wo Dao begged for his brother to stay. His brother's only words were "Brother, we will never meet again. I'm sorry."  Hao-Whye boarded the ship and left. That same day, Wo Dao began working as a chore boy on a pirate ship and set sail in search of his brother.

After several years of adventure and training, Wo Dao had an unexpected encounter.

An Unexpected Reunion?

Recently, Wo Dao spotted a man boarding a vessel headed for Gielinor. The man looked extremely similar to his brother. He gave chase, but could not reach the vessel before it set sail. He then decided to find his way to the west in search of the Similar Man.

Shortly afterwards, he began looking for a way to make his way across the sea. He searched high and low, finding none but a group of suspicious knights that would aid him...

And so, it began...

Where the Wind and Feathers Return

Wo Dao accompanies his employers to a remote town in the desert. The inhabitants were responsible for the capture of Lord Metal Knight, making the town a prime target in their eyes. Many, including Bruce, Small Boss, and "Doctor" Jaffari fought, though it was a losing battle. Wo Dao managed to retreat with Bruce, though many other Metal-Knights remained in the city.

Eventually, Lord Metal Knight ordered that the city be destroyed completely using a new, experimental device. Bruce and Wo Dao were protected by a magic barrier, though many others were not as fortunate. Among these were Jaffari and Small Boss.

The device killed many people, friend and foe alike. Not only did it burn most of the buildings to the ground, but it had an unexpected poisoning effect. Those afflicted did not show symptoms until hours after the explosion.

Small Boss, had begun to die of this poisoning when he revealed to Wo Dao that he was Wo Dao's father. Small Boss gave Wo Dao a wristwatch, a dwarven army knife, and a picture of their family before passing on. Wo Dao had no words. Later, Bruce betrayed the Metal-Knights, killing Lord Metal-Knight and taking Galaxia. Wo Dao, NaudezManfred and other Metal-Knights were stranded in Gielinor, though managed to create a flying machine in order to travel to the east. The machine didn't last long, as they were shot down by Bruce mid-flight. They landed somewhere east of Varrock, though the exact location is unknown.

After a short battle, Wo Dao was shot by a gunpowder weapon and wounded. Growing tired of the dangers of the enemy's weapons and the constant aerial activity and combat (along with his fear of heights), he then decided that he would associate himself with the Metal-Knights no longer. 

Despairing Young Man

Shortly after leaving the Metal-Knights, Wo Dao was unable to find work and often went hungry, though did not mind, having fasted often.

Wo Dao began travelling between cities, down on his luck and low on funds. One day, while making his way through the wilds, he saw his brother (who now identified himself as "The Red Swordsman" or "The Red Devil" and wielded a powerful red-colored blade) and a suspicious figure conversing. Wo Dao approached, eager to see his brother once more. After a short conversation, Hao vanished, stating that Wo Dao should stay away from him.

Afterwards, Wo Dao ran away in tears, wondering why his brother was avoiding him. He decided that he would continue his search for his brother, and bring honor to both of their names in order to redeem himself.

He decided that he would at least learn some ways of the sword to (hopefully) impress his brother the next time they met. Wo Dao, unsure of his next move, decided to head to a tavern and drink his troubles away. He eventually ended up in the Rising Sun tavern, just as all people down on their luck. After one drink, he ended up meeting a demon and an odd woman who was fascinated by bats. Following a long conversation, Wo Dao was about to duel the woman, feeling that one of her statements had insulted him and his honor.

Before this could happen, a sniper fired an arrow at them to stop the fight. Enraged by this, he decided to track down the sniper. He enlisted the help of the demon, the odd woman, and a cyclops to find the sniper in order to take them down. Using his ability, he had no trouble tracking down the sniper. The four confronted the sniper for a short time before the sniper escaped.

After saying his farewells to the three, he left the city. What happened next was completely unexpected.

Splinter Cell?

Finally on his way to continue searching for Hao, Wo Dao was captured by Cordis Die because of his previous association with the Metal-Knights. The leader told Wo Dao of the terrible deeds of the knights, and offered him a chance to infiltrate the Metal-Knights and take them down from the inside.

For reasons unknown, Wo Dao quickly accepted the offer.

Working with the Metal-Knights again, the mission that he was tasked with was fairly simple. He was to aid in the assassination of Mahandaz (though was possibly working as a double agent). Everything went as planned, until Javimbi betrayed the Metal-Knights, though didn't seem to be working with Mahandaz.

After a short chase, Wo Dao and his allies were surrounded. Suddenly, Hao-Whye and the Weasel appeared, easily killing off the enemy.

Hao-Whye and Wo Dao had a short conversation in their native tongue, and Hao-Whye told Wo Dao about what he was doing while they were apart, and his plan to fight Nabanaka and defeat him so that they may return home.

Wo Dao supported this plan, and decided that he would help in any way possible. Hao-Whye gave Wo Dao a rusted hair piece that resembled a lotus and told Wo Dao that he will find him when he needs him.

And now, cought up in a battle between the Metal-Knights, Cordis Die, and the mysterious forces lead by Javimbi, Wo Dao plans his next move.

A Conclusion?

Sent on a mission to assault an enemy base and capture Small Boss, who had defected to "Light Company," which was ran by Javimbi. With Manfred, DeFalco and an artificial human designed by Naudez, everything went fairly well. After capturing Small Boss, Javimbi pretended to interrogate him. DeFalco killed Small Boss for betraying the Metal-Knights, and Javimbi tried to subdue the team shortly after. All of them managed to escape with the exception of DeFalco.

DeFalco was captured and left for dead somewhere in the desert, while the others decided to search for him. Manfred, using his airplane, found DeFalco and promptly engaged in a short but intense dogfight with a nearby WOL. Wo Dao and the artificial human managed to rendezvous with the two on a remote island.

DeFalco informed the four that most of their WOLs were destroyed, almost all of their men were dead, is unable to contact Naudez and that the Metal-Knights were no more. Stating that his contract was over, Wo Dao left the three to their business.

No One's Home.

Out of a job, unsure of how to help his brother, and feeling that he has lost companions in the Metal-Knights, Wo Dao went to the only tavern he had knowledge of in the west, the Rising Sun.

For hours, he stood at a table, stirring a mug full of ale with his finger. All was quiet, until there was an influx of patrons. Among these were strange people that seemed to have an affinity with fungus.

The "fungus people" attacked a woman, which happened to be the wife of a certain man, who kept mentioning the gods and Armadyl. Wo Dao questioned the fungus people and prepared for battle, though the fungus people left for some reason. Wo Dao then asked the woman who Armadyl was, doing his best to learn about the gods. However, he dismissed the tales as "stories that mothers told their children at night" before apologizing.

Believing that knowledge of the gods was important, the woman led Wo Dao to a Saradomin enthusiast in Varrock. After speaking for a while, Wo Dao gained a great amount of knowledge concerning the Gielinorian gods, though still believes that they are legends.

Unavoidable Encounter

Wo Dao, once again finding himself in the Rising Sun, encountered a void knight named Thorkar and a gnome named Ferro, and he quickly befriended both. As the three chatted, Wo Dao learned of the death of Guthix, as well as the return of the gods (though Wo Dao believed that they were simply mortals) and the Battle of Lumbridge. Not too long after they had finished discussing the battle, an icyene entered,

The three, unfamiliar with the concept of a large, winged person, prepared for battle, though the "peacekeepers" prevented them from doing so. Wo Dao insisted on fighting it, believing that it had come to fight a holy war. Thorkar seemed to agree, and Ferro decided to go along with it. After a great deal of consideration, Wo Dao decided that there was no need for him or his companions to die fighting on that particular day.The three left the tavern and went their separate ways to relax their minds.

Shortly after, Wo Dao and Thorkar met once again, making small talk until a guthixian priest died before their eyes for reasons unknown. The two of them, along with a woman who had been a witness to the death, headed to the Void Knight Outpost to give the priest a proper funeral. Upon arriving, they sent the corpse off on a pyre ship and watched it burn.

Wo Dao and the woman were given a tour of the outpost, and Wo Dao even decided to rest there for a few days. When he decided that he could no longer stay, he left during the night, though it is unknown how he managed to leave the island.

He ended up in Port Sarim...

Ignition

You have my thanks. But the only thing that I want... Cannot be given back.


Having arrived at Port Sarim, Wo Dao spotted men from Wushanko loading supplied onto a boat. He stared for a while, believing that they were weapons. Eventually, a musketeer approached Wo Dao and questioned him, and Wo Dao explained his curiosity. The musketeer took Wo Dao to his leader, who explained that they were warriors from Wushanko that had come to get supplies to rescue their khan from a group of rebels that had captured him.Wo Dao decided to aid them, hoping for a reward. They finished loading the supplies and set sail.

The days passed as they travelled to the rebels' encampment on a remote island in Wushanko. The soldiers and Wo Dao quickly stormed the island, freeing the khan. The khan was enraged, as the soldiers had not come fast enough to save his family. He took the leader's sword and stabbed him, then ordered the other soldiers to drag him off and beat him.

The khan rewarded Wo Dao, saying that he would have been a much better general than the man that he had just stabbed. He introduced himself as Nabanaka, the khan of Nahmang.

Wo Dao declined the reward, telling Nabanaka that he hadn't changed and could not return him the only thing he wanted from him. After this, Wo Dao left to see the leader, who told Wo Dao that he regretted serving and rescuing Nabanaka. He gave Wo Dao a pendant that would "help him when he needs it most" and asked him to kill Nabanaka.

Wo Dao agreed, promising to make the leader's life count. With his final breaths, the leader asked Wo Dao to remember him and told him that he was General Shi-Yi, the khan's right hand.

Extras

Music

File:Wook.ogg

I am my own man. I am Wo Dao.

Trivia

  • His biggest fear is heights.
  • He practices fasting.
  • He does not have a great understanding of the gods.
  • His hobby is making dolls, though he only likes to do so in secret.
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