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The Kingdom of Camelot
CamelotFlag
Long Live Camelot, Long Live the King!

Nation Type:

Independent Kingdom.

Ruler:

King Sennis Grey.

Population:

103,000.

Capital City:

Seerhaven.

Demonym:

Camelite

Other Settlements:

Catherby, Callay, Valladicia, Talwinn, Vaterra, Hailawen, Faye.

Throughout history, Camelot has always been a quaint little castle in the north of Kandarin, with Kings and Queens of Ardougne typically appointing a vassal to rule the vast open lands of northern Kandarin on their behalf from Camelot. Other times, Camelot has been an independent state ruled by a king, but it was a small, feeble nation with no sway in Kandarin, nor the world.

However, things would not always remain so.

The dawn of the Sixth Age saw the Grey family seize control of Camelot and the surrounding landscape. Nothing more than just a castle and a handful of villages. But it was when Reynard Grey, the 2nd King of Camelot during the Grey Era, stepped down from the throne, and a boy of just sixteen years of age stepped up to the throne.

This boy was Sennis Grey, and he would mold Camelot into something never seen before.

Geography of Camelot

Camelot Map copy

The Kingdom of Camelot, the Sixth Age

Climate and Physical Geography

Camelot is a geographically simple kingdom. Most of it enjoys a temperate maritime climate, with cool summers and mild winters. The northernmost fringes of the kingdom endure harsher conditions however, with freezing cold winters and heavy snow. The mostly benevolent climate allows for agriculture to flourish in Camelot and most of the kingdom consists of sprawling farms and orchards. The harsh climate in the north make it inhospitable during winter, which means that many northern Camelites seek refuge in the south during this season.

Camelot accommodates a multitude of geographical features. Catherby, the southern harbourtown, sits on the coast of the Southern Sea, connecting it by ship to many other kingdoms, such as Asgarnia and Ardougne. Camelot Castle, the seat of the King of Camelot, was built on the shore of the aptly named Lake Reynard, dubbed after the first Grey king of Camelot. From Lake Reynard a river flows into the Lunar Sea, of which the southernmost fringes lie near the Kingdom of Camelot. The mining town of Vaterra sits along the coasts of the Lunar Sea, but has no port of its own. Finally, parts of Lake Hemenster lie in Camelot, although most of the Kandar lake lies within the Kingdom of Ardougne.

In the east, Camelot is seperated from Burthorpe by the White Wolf Mountains, a vast mountain range populated by many wolves and other dangerous wildlife. The icey cold mountains oddly enough shield Camelot from the harsher climates to the east, and allow Catherby and the surrounding towns to retain a pleasant climate. Most of the kingdom consists of vast farms established upon rolling hills, with copses of trees scattered across the plains. Two very large forests exist within Camelot: the temperate broad-leaf forest of Mcgrubor's Wood in the west, a vast dark forest that few dare to enter, and the cold pine forest of Sinclair in the north. Sinclair, alongside the pines, also has an unusually large concentration of maple trees, which allows for a productive syrup industry and an almost equally lucrative target for Fremmenik raids.

Minor Settlements

As Camelot has grown and expanded in recent years, especially since King Sennis' ascension to the throne, other towns and villages have propped up all around the vast Camelot countryside, the vast majority of them farming. 

These settlements help contribute to either the economy or the military, with males who have come of age travelling to Camelot to sign up as members of the Red Company. Scattered all across, the villages and their locations are as follows;

Talwinn. Besides Seerhaven, Talwinn the second-closest settlement to Camelot Castle. Located to the south-east of Camelot and the north-east of Catherby, Talwinn is a farming settlement, growing allotments that are sold in markets in bigger towns such as Seerhaven and Valladicia.

Valladicia. Valladicia is built on the road going from Camelot to Catherby, thus it's one the bigger towns in Camelot, hosting markets and the likes. Again, it's a farming town, besides it's frequently held markets, and the fact that it's built on one of the Kingdom's well-travelled road generates enough interest in markets.

Callay. Located to the south of Seerhaven, Callay is a big lumber producer in Camelot, due to all the trees that surround the area. You'd be very hard pressed to locate a man in the town who's not involved in the lumber industry some way or another. There's not many roads leading to it, and thus the town's quite isolated. Many mills surround it.

Daynton Named so by Dayne Tower, this little village is located on the coast north of Keep La Faye. Home to House Dayne, this isolated village houses dozens of orchards in which fruit is produced, which fetches high prices in towns and cities all across Kandarin. It's the only producer of fruit in Camelot.

Faye With Keep La Faye as it's namesake, Faye is decent-sized town, located a short distance west of the once-infamous Keep. It holds two quarries, decently sized, in which it quarries stone, limestone and marble, and then ships across Camelot and all of Gielinor to sell as building materials.

Vaterra Vaterra is located north of McGrubor's, and is the Kingdom's producer of coal, using lands taken from the dwarves to quarry the black mineral, and cart it back to Seerhaven to be sold off. Vaterra is peculiar in the sense that people move there to work in the coal mines, rather than being born into it.

Hailawën The Barony of Hailawën is located in the forests to the south of Camelot, and outstands from other Camelite settlements, due to it's main inhabiants being elven immigrants from Tirranwn. Ruled by the House Telemmaitë, elven influence is strong in this woodland village, yet still important.

Other settlements

There were once bigger towns, and even cities, in the lands to the north of Camelot, but they have been damaged in Fremennik raids that have gone on for decades. Thus, very sparse settlements remain so far north, all of them involved in the syrup industry.

A History of the Kingdom of Camelot

The Ascension

This tale of Kings and Kingdoms begins back on the day when Reynard Grey left his throne and his kingdom to his sixteen year old, motherless boy. Sennis. A handsome lad, he was never viewed as ... Kingly material. With anxiety that racked his speech and confidence, no one ever saw Sennis worthy of being more than a prince, and some detested the fact he held the title of Crown Prince, as opposed to his brother, Ottican.

16 Sennis

A sixteen year old Sennis.

Sennis' coronation was held in private, conducted by a very old priest of Saradomin - even though Sennis had certain reservations about Saradomin. The Deity of Order struck him as ... impure. Incomplete, perhaps. Either way, Sennis found himself on the path of Saradominist beliefs, but believed it needed to be more righteous. Only a few nobles attended Sennis' coronation, simply because was what all Camelot was. 'A few nobles', and a boy king.

Regardless of the factors weighing him down, Sennis took his father's place as the King of Camelot. While Sennis may not have been the most fantastic speaker at the time, he did have nice organizational skills, and having being bred and born in a Castle, was versed enough in the games of politics. Since Camelot was an the only Argrevian state in Kandarin, the threat of some larger nation such as Ardougne or Yanille colonizing them was constant. His first order of business was to resurrect the Knight Order of the Round Table - the previous generation of Knights had all grown old or been slain.

23 s

A twenty-three year old Sennis.

Sennis' appointed Sir Richard the Bull - one of the few remaining Knights - as Champion of the Knights. He also appointed Joseph La Roche as his personal steward, and Dame Maegan, Sir Vey and Sir Arken as new Knights of the Round Table.

Uneasy Starts

Camelot was a small nation. A land rich with natural resources, but with a population too unskilled or few to harvest them proportionately. Seers' Village - famous for the region's trademark maple syrup - made up most of Camelot's population along with Catherby, which was a sizable fishing down. Sennis didn't like seeing his people living so ... basically. And the worst part was, the Camelite citizens were perfectly happy. They didn't know there was a better side to life other than working ten hours a day with two bowls of soup to keep them full. It - it pained Sennis. It pained him to know that he had all the foods in the world, but they had bread and soup.

He promised to change it.

Camelot Castle

But there was a lot of other things to change, first. Sennis was faced with a grave issue come the first

winter of his reign of King, and he had only ascended during the summer. As the cold arrived, the North began plagued with snow, and the Fremenniks of the Northern-lands would be short of food. It was a common thing at winter to have Fremenniks raid farms in the northern reaches of Camelot, to slaughter animals and farmers alike, and steal their food and gold.

But - ... the Fremenniks had pillaged most isolated farmland and villages in the northern reaches of Camelot, and no one sought to live that far north with the threat of raids so high. Slowly by slowly, the Fremenniks were forced to come further south into Camelot on their quest to find food. Closer, and closer south, closer to the main regions of Camelot.

Camelot's best soil was around Southbound Lake, and thus, many, many farms were built around the lake of northern Seerhaven. If the Fremennik discovered this farming paradise, surely they would bring over an army to conquer it all. Sennis couldn't afford to lose those farms, or the people who lived on them.

Camelot's largest fighting force at the time was a volunteer militia, and they were poorly armed and equipped. The Knights were very skilled and deadly, but they were far too few to turn the tide of war. Issuing out a summons for as many militants as possible, Sennis sent Sir Vey and Dame Maegan north to

The Round Table.

Southbound Lake in attempt to delay the Fremenniks.

In the snowy forestland - just north of Southbound Lake's many farms - Maegan and Vey

clashed with the Fremenniks, desperate to turn them back before they discovered the plentiful farmland. The Fremenniks - under Eirkir - numbered at ten altogether, while the Knights were just two. Despite all their skill, all Vey and Maegan could hope to do was to defend and ward off the Fremenniks in time for the militia.

Just in the nick of time, the sound of the Seerhaven Militia - around fifty men clad in iron chainmail and leather, pikes held in hands - came about. Although the Fremennik knew that they were stronger and better armed then the militia, they knew they couldn't hold out against fifty men. They fled.

The only death on that day was that of a small farming family slightly north of the lake - a farm the Fremenniks had managed to pillage. But those deaths were enough to weigh Sennis' conscious with guilt. This - this couldn't go on, the Fremenniks had barely missed Southbound Lake, and the chances of a narrow victory like that were slim. Something had to change.

The Coming of Red Company

As Sennis remained within the walls of Camelot Castle, racking his brains for a way to fix the nation and defend it with the Fremennik brutes, the answer came to him. The answer arrived at the gates of Camelot Castle on a cold evening, two weeks before Christmas. The answer came in the form of a man named

Thessaly Grimdark, a proud man with an ambition to lead an army.

A modern Red Company soldier

Sennis was grateful for any aid - anything to repel the Fremenniks before it was too late - although, being a complete stranger, Sennis didn't expect much from Thessaly, although he would certainly appreciate his efforts. He gave permission for Thessaly to recruit men to become soldiers in Catherby and Seerhaven and he donated a small amount of gold - against his better judgement - so that Thessaly could equip these soldiers. Sennis promised great rewards if Thessaly could fight back the northern menace that was the Raiders.

Soldiers were also trained in short-blade combat.

There were reports of skirmishes all across the northern reaches of Camelot - Sennis had deployed nearly all the militia there, around 150 men, and they were still not faring well. Men were being slaughtered and the Fremenniks made prolonged stays in the kingdom by burying down some of the valuable maple forestland to sustain themselves. The situation was dire.

Soldiers were also trained in archery.

Just when the Fremenniks were pushing towards Southbound Lake now - around sixty to seventy raiders, with raiding parties having combined to combat the militia - Thessaly stayed true to his word. Men, clad in proper steel and iron armour charged the Fremenniks - around sixty men, Thessaly had gained - and they all wore light armour meshed in with the steel and iron; mobile and defensive. Thessaly had ordered each and every one of the soldiers to wear a red cloak.

A soldier in the ready position.

A brief and bloody battle occurred. The militia made a fine distraction against the Fremennik Raiders, while the soldiers attacked the preoccupied Fremenniks alongside the Knights. It soon became clear to the Fremenniks that these soldiers were much better than the militia, and as their fellow raiders were quickly killed, the northerners retreated. Thessaly wasn't the kind to allow the disease to retreat and let it fester - he pursued, and killed as many raiders as he could.

Camelot had triumphed again - although it wasn't so narrow this time.

Thessaly returned to Camelot, welcomed as a hero. Sennis offered him a seat on his Table, and the opportunity to lead Camelot's national army. Thessaly accepted, and told him it would be called the Red Company, because of their red cloaks.

Thessaly's army efforts were supported by the government's budget now, and Thessaly - or Major Grimdark - set at work at building up the Red Company to become a true army. He began sourcing ore from the small mining town of Vaterra by the old Dwarven Coal Trucks and began to build better armour and weapons for soldiers. He ordered many bows from the lumber yards of McGrubbor's Woods, and arrow production was increased tenfold.

And of course, he received many, many, red capes.

The Red Company estate was built near Southbound Lake, north of Seerhaven, to ensure the Fremenniks had gone for the rest of winter.

The Razing of Catherby

Things had seemingly began to pick up for Sennis and his Kingdom. As winter passed as the Kingdom celebrated the holiday season, there was little trace of Fremennik for the rest of winter. As a precaution, Sennis entrusted Sir Vey with fifty soldiers. Sir Vey traveled the bridging point that separated Camelot and the Fremennik Province, where they set up camp, in hope of knowing about any attempted raids.

Meanwhile, further south, Thessaly was building more of the Red Company up at Southbound Lake, and Sennis was turning his eye to the nations economy. He felt that they needed more lumber, to build ships and the like, and he arranged for lumber yards to be built south of Seerhaven, so that the region could produce even more wood. During this time, he also appointed Isla Grey as the Archmage of Camelot.

Catherby

A foggy Catherby prior to the assault.

As the lumber yards were built, a town sprung up around it - it became known as Callay, and consisted of many workers in the newly-boosted lumber industry in Camelot. Many of Callay's citizens were also involved in the maple syrup trade. Sennis found it interesting how a town had managed to spring up so fast, and sought to try it again. He began placing more investments into small farming towns like Talwinn.

However, as things were getting better for Camelot, disaster struck.

Catherby, a humble fishing village where foreign ships docked to trade. It was a large provider to the Camelot economy because it was the only port in the Kingdom, but it was vulnerable. The Red Company had yet to set it's eyes on the fishing town's protection, and it was oh so vulnerable.

This vulnerability was taken advantage of.

Goblin-0

Shortly after the attack.

A goblin horde, known as the Chosen Battalion, assaulted the town of Catherby, with the intent to plunder and burn it to the ground. There were very few Red Company soldiers in the area, and they were forced to retreat under Thessaly's orders, overwhelmed by the goblin horde. Catherby was plunder, pillaged, and razed.

To make matters worse, the goblins boarded some of Camelot's trading ships in the harbor. Threatening to kill the crew, they told them to sail south. In fear of their lives, they did indeed sail. By the time word had reached Sennis, it was far too late. He arrived at Catherby, only to find the place smoldering and dozens dead. Thessasly vowed to Sennis that he would fix this, and so, they decided - Sennis would repair Catherby while Thessaly pursued the Chosen Battalion.

Sennis ordered for Catherby to be cleared of rubble and debris, while the survivors were moved to a small camp along the Camelot - Catherby road - in poor conditions, but it was the best they could do.

Meanwhile, the Red Company fixed it's eyes on revenge.

March of Argrevia

Thessaly went to the Argrevian Emperor, Godric Grey, to request troops to attack Karamja and defeat the goblin horde that had taken shelter there with Camelot goods and ships, not to mention having taken many lives at Catherby. Godric granted Thessaly's wishes, but not quite as expected;

MoreGoblins

Godric placed Field Marshall Aegidius Blackwood in charge of the operation against Karamja, undermining Thessaly's authority, and commanded all Argrevian troops to prepare to attack Karamja and defeat the goblin horde. Thessaly returned to Camelot quite irritated, but Sennis assured him it was all in the name of justice. That was a growing theme with Sennis - ... justice.

Meanwhile, reparations for Catherby had begun. Aid had graciously been received from the City-State of Ardougne, and the port was slowly being reconstructed, by little pits being added, like a new guard station, and a watchtower, and a small wall around the port town.

The coming weeks were dedicated in preparation for the attack on Karamja. Using the increased wood supplies from Callay and McGrubor's, a few more ships had been added to the ships in Camelot - they now had enough ships to call themselves a navy. Sennis appointed Alavan Hayth as acting-admiral for the time being, until a proper Admiral could be appointed. Hayth was previously a pirate hunter in the southern seas, and had a hefty amount of experience in naval combat, and new the Karamjan waters well. He was given a galleon named the Red Star to lead the Camelite fleet.

Camelot Jungle

The jungles where the battle lay.

After a month since Thessaly had went to Godric, Ardougne troops arrived in Camelot under the orders of Field Marshal Aegidius. Together, the Red Company and Ardougne troops sailed for Karamja. Sennis sent as many Knights of the Round Table as he could spare, too, but of course - not the militia, which was becoming less and less used, much to the public's satisfaction.

A week on the water saw them approach Karamja's golden shores and humid jungles. Swiftly disembarking, Aegidius and Thessaly began preparations. The Red Company was very lightly equipped because of the jungle heat, and it was clear that some of the soldiers from other nations had worn too much, and would inevitably suffer from the heat. Once on Karamja, they met with the other Argrevian troops from Asgarnia - White Knights and Temple Knights. An impressive invasion force, they were ready to kill some Bandosians.

Traversing the jungle for several hours, at sunset, scouts reported that there was a large horde in an abandoned village nearby. They had cornered the horde, and they were ready to fight. Thessaly positioned archers around the hills while the rest of the allied forces formed a front line, beckoning the goblins on.

The Knights snuck around the back of the horde, and sprung out at them when the archers fired and the main force advanced.

Fight

shrekt

It was a close battle. Many of the casualties were dealt to the Asgarnian forces, but Camelot and Ardougne endured and managed to slay most of the horde. It was certainly an experience, considering things like trolls and cyclops were aiding in the horde against the Argrevian army. But nevertheless, they triumphed as night fell on Karamja.

In the hot jungle, they set up a camp not far from the abandoned village, and began to treat the wounded, and prepare shrouds for the dead, so that they could be transported back home for burial. However, Thessaly and the Red Company were not nearly done with Karamja.

Before the Red Company set sail, Sennis met with Thessaly. The boy King had a sudden idea that he thought might repair the Camelot economy and make it soar like a truly powerful Kingdom.

Sennis wanted to build a colony.

When the other forces began to return home, Thessaly and the Red Company secured a stretch of land by the Brimhaven peninsula. Having recovered the stolen ships with the crew intact from the goblins, they began to plan out how they would lay out the colonial port.

A Game of Economics

With the colony underway, Sennis turned his eyes to the future. It the colony was successful, there would be a lot of wealth, and the more wealthier Camelot became, the larger they would grow - but they might also become a target. As usual, Sennis put the wellbeing of his citizens first; west of Keep la Faye, he issued for a mass digging to begin. And so, they formed a quarry, cutting stone from the ground, and storing it so that it could be built into castles, fortresses and walls later on.

Banana

A fruit plantation.

Catherby was nearly rebuilt, but things had taken an unexpected turn; the refugees camped on the Camelot Road had began to build houses, and actually managed to make money by trading with merchants who passed along the reasonably busy road. As Catherby was rebuilt, and people began to move back into it, many stayed in this new town on the Camelot road, where small-scale trading was plentiful amongst wagon and cart merchants.

This town grew to become a trading hub for merchants - it became known as Valladicia, and would expand to be one of the fastest growing towns in Camelot. Within two years, it would be reknowned for it's vodka and alcohol distilleries.

It was this period of time that continued to prove vastly advantageous - noble houses such as de Chastain, de Lorraine and the Pravens came to Camelot and were given titles such as Dukes, Counts and Barons, and from Tirannwn came the Telemmaite, an Elven family who offered their services to Camelot. They founded a new town, Hailawen, that produced flax and beeswax for Camelot's growing economy.

Sennis' court became more complete, with the appointment of Admiral Behringer, Annabelle Aren, Duke Levito da'Angelo and Duke Arthfael Olivriar. Things were finally looking up for Camelot, and Sennis couldn't help but smile whenever he saw more gold pour into the coffers.

Thessaly expanded the military be founding two new Companies; the Blue Company was founded as a medical unit of the military to treat the wounded in battle, and the Green Company was founded to act as a guard force for local areas such as Seerhaven and Catherby.

Things were certainly looking up.

Winter is Coming, and so are the Fremenniks

A year had since passed since Sennis' had ascended the Throne of the Round Table, and Camelot had certainly been up to quite a lot since the boy king took the Throne. A proper army had been established, the Court of the Round Table heavily enhanced, the Knight Order of the Round Table revived, and a colony in the making, with new towns and villages popping up across the north Kandar region.

But winter was drawing closer, and the last winter held some grim memories for Sennis. The snow was due to fall in Sinclair and the Fremennik Province soon, and Raiders were bound to come soon, this time they would come prepared, now that they knew that Camelot was fighting back.

For the past two months, Sir Vey and his fifty soldiers had remained at the Fremennik border, and they were ready for home. But with the snow season soon to hit, Sennis couldn't afford to leave the northern border open to raiders. It was proposterous and cruel to keep men so far north during the winter - it would leave too many dead of frostbite.

While thinking of a long-term solution, Sennis sent Sir Arken north with fifty different soldiers and equipment to survive to increasing cold. When they arrived, Sir Vey was glad to march his own men home and return to Camelot. Meanwhile, Thessaly had presented Sennis with the idea of building a fortress on the Fremennik border. They began drafting plans for this.

With better tents, weapons and fur-lined armour, Sir Arken and his men were ready to endure the winter, and if they came, the Fremenniks. They had fires lit all day everyday to ward off the cold, and they were blessed by the late arrival of snow. There was no sign of Fremenniks for some weeks, but they did come, eventually.

What was suspected to be a raiding party - although it could have been anything - of Fremenniks were approaching the rivers in the middle of the night, with snow falling lightly on the Camelot camp. As the Fremenniks stepped into the view of their fires to investigate who was camping, they were surprised to find the Camelites aiming bows at them.

Camelot Keep

Rodholm.

The Fremenniks claimed not to be raiders, and that the new Chieftain was to prevent raiding. Suspicous, Arken asked to see this Chieftain. The Fremenniks swiftly left to alert their Chieftain, but Arken suspected that they would never return, and if they did, it would be with a large army.

But they did return - a man named Jarkar, newly named Chieftain of Relleka. He said he wished to see King Sennis and make a deal to prevent raidings. Arken, glad of some sort of diplomatic breakthrough, agreed to escort the willing Chieftain to Camelot. Instructing his men to stay at the border, Arken and Jarkar made the two day journey back to Camelot Castle on foot.

Late at night when they arrived, sleepy-Sennis was quickly woken, and went down to meet with this Chieftain. They discussed how the Fremenniks were short of food in the winter and resorted to raiding to survive. Under the impression that Jarker thought this to be acceptable, Sennis found his temper for the first time in a meeting. He told Jarkar that he would have the Red Company attack Fremennik countryside if he did not appeal to reason.

After an exchange of angered words, they eventually came to the agreement that Camelot would bestow some farmland upon the Fremenniks for a short amount of time so they could replenish their food stores. Jarker graciously agreed.

There were no raids that winter.

The Grimdark Affair

With winter passing without too much trouble and the Kingdom reasonably satisfied with the agreement with the Fremenniks, plans were finalized for the fortress to be built on the Fremennik border to prevent future raids or attacks, or in case Jarkar went back on his word.

As the snow and the cold began to die down, materials started being transported up north. Stone from Faye and lumber from Callay were brought up in huge amounts and set down along the riverbank of the river that seperated Camelot and the Fremennik Province.

Once all the materials were brought up, building swiftly began. Even with the fading winter, it was still unpleasantly cold all the way up north, and so the builders tried to get it done as quickly as possible.

Meanwhile, Thessaly was preparing for a dinner party with his cousin, Logan Courval, or Logan Grimdark, in Draynor, where Logan was Duke of. Thessaly invited officiers of the Red Company and Sennis as the guest of the honour to the upcoming event in Misthalin, and the event seemed promising.

However, a recurring theme nowadays, disaster struck before the event.

Logan Courval was arrested by the Misthalite Queen, Elrina Lansing, on suspicion of treason. The Crown thought that Logan was allowing a foreign army into Draynor, and he had apparently met in secret with the Emira of Al Kharid.

It sparked outrage, with Thessaly in particular. Sennis and the Round Table did indeed think the case against Logan seemed somewhat suspicous, and with Thessaly going mad, Sennis did his best to intervene. He wrote a letter to the Misthalite Crown for Logan's trial, that said any members of Camelot's army that travelled to Misthalin did so purely as individuals, and not representatives of Camelot.

This evidence, compiled with many others, managed to avoid serious punishment for Logan. The Duke was stripped of ownership of Lumbridge, and demoted to Count of Draynor. Upset, betrayed and most of all, afraid, Logan felt that he needed to leave Misthalin.

Seeing as Thessaly was happy in Camelot and with other reasons, Logan decided to go to Camelot. The former Count purchased Sinclair manor, where he moved into with his child.

Little did he know it, but Logan would one day become a very important figure in Camelot.

It was shortly after Logan's arrival that Iliara Dae would visit Camelot for the first time, and she and Sennis met whilst at a barbecue in Logan's new residence.

Death of a Hero

With the arrival spring came the arrival of calmness. Things died down and returned to normal, as the building projects in Camelot - the fort on the Fremennik border and the colonial port - were progressing closer towards completion. As the weather grew more tolerable up north, plans for the fort were adjusted; when it was completed, it would be the mightiest military fortress in all of Camelot. So, when the two building projects were completed, it would bring on both great military and economic advancements for Camelot.

With the Emperor of Agrevia, Godric Grey, having had a child with Rena Ritel some years ago, Thessaly now began to court this child - Sekrana Ritel - in hope that he might one day wed her. Sennis was happy for his friend, and hoped things went well. It even installed the topic of women and marriage into his mind - he had never even though about it, running the Kingdom in this time had kept him so busy.

BUT GUESS WHAT. YEP, YOU GUESSED IT, DISASTER STRUCK.

While on a date with Sekrana, or Ana, in Port Sarim, Thessaly and Ana were assaulted by what were reported as bandits attacking the duo. Thessaly told Ana to run, while he tried to fend off the bandits. However, the next day came with a report that Thessaly had died heriocally while trying to fend off the bandits and saved Ana.

Camelot was struck by this tradegy - they had lost one of their finest, a hero who had stopped the Fremenniks, avenged the people of Catherby, and defend Camelot from all kinds of threats, and started a great military legacy in the Kingdom.

General Grimdark Funeral

General Grimdark's burial

Thessaly's body was returned to Camelot, where Captain Genic of the Blue Company began an autopsy on Thessaly to confirm the cause of death. The Captain was surprised to find that Thessaly had very little wounds - she only found one, in fact, a small wound in his neck, where it appears a pin like weapon had entered his neck.

Confused, the Captain pursued the possibilities. The only way that bandits could have killed Thessaly like this with no other wounds if one of them snuck behind him ... but surely, a bandit wouldn't be using such a peculiar weapon. If they had subdued Thessaly and then stabbed him with this pin, surely there would be signs of force from subduction that would prove this. But ... no.

As the Captain presented her results to Sennis, he was also confused. Everyone was now under the impression that there was something else behind this death. They had to investigate, they had to see justice done for Thessaly Grimdark.

The Falador Incident

But as the investigations were taking them back to Falador, they were stopped dead in their tracks.

Queen Rena Ritel had vanished from Falador, and there was rumour of a coup about the nation. At first, Camelot suspected that this was in relation to Thessaly, and a much larger conspiracy was at work, but the following events happened so quickly that by the time they reached Camelot, they had nearly passed.

Sekra Thayne, sworn bodyguard to Rena Ritel, and his Queensguard had been targetted by the White Knights, who were known to dislike Rena and love Godric. Conclusions began to form that Godric had organized the dissapearance or pehaps even murder of Rena. Sekra and the Queensguard fought back the White Knights, and although outnumbered, through the use of careful strategies, the Queensguard managed to defend against the White Knights and drive them off.

The Queensguard claimed the upper floors of Camelot Castle, and began to prepare for a second battle against the White Knights, who were sure to retaliate in larger force now. This civil war inside Falador caught the attention of the world, and everyone who caught wind of the rapid unfoldings of events turned their eye to Falador to see the outcome.

Godric ordered the Imperial Army - forces of Camelot and Ardougne, who had recently joined the Empire - to march on Falador and restore the peace. However, shortly after Godric issued the order, the Archon of Ardougne, Ausar Dae, visited Sennis.

He convinced him that Godric was corrupt, and he was responsible for Rena's dissapearance. He convinced the boy king that the Empire must be dissolved for the greater good of all of Gielinor. Reluctantly, Sennis agreed. Godric would be in for a surprise when the Imperial Army arrived at Falador.

The Empire Dissolves

Only a few days after the conflict in Falador, the Imperial Army arrived with the Emperor himself, Godric Grey. With the Queensguard manning the upper floors of the Castle and the White Knights on the ground floors preparing to defeat the Queensguard, the Army traversed through the Castle. Both the Queensguard and White Knights hope the Army would help them defeat their enemy faction within the Castle.

But it went down ... slightly differently.

Just before the Army reached the Castle, Ausar suddenly ordered for the troops to turn and arrest Godric. Seeming less surprised than anticipated, Godric was arrested by the army. Godric brought away, the Army continued towards Falador Castle, but it seemed that the Ardougnians who lead the Army has a different definition of restoring the peace.

They demanded that the White Knights stand down and relinquish control of their Castle. Naturally, they refused, and a battle ensued for Falador Castle between the Imperial Army and the White Knights. The Imperial Army stormed the gates and eventually broke through the portcullis and into the Castle.

When it became clear that the White Knights were outnumbered by the Army and that they couldn't hold out for much longer, they went off in search of the Queensguard within the Castle, in hope that they might help the White Knights defend from the Imperial Army.

However, they only found the Lord Captain Thayne, who told him that the rest of the Queensguard had left the Castle and only he remained. Nevertheless, they still asked Sekra to help fend off the enemy army. Sekra said he wouldn't, and instead, stole onto the battlements of the castle, and used of the cannons to assault the White Knights and hasten their defeat.

Camelot and Ardougne assumed control of the White Knights Castle.

Ausar called a brief meeting between the leaders of the armies - and Sekra - and he destroyed Godric's crown, and thus, officially dissolved the Argrevian Empire. The Army would remain in Falador for the coming weeks, and no one in the city had the strength to stand up against them, but no one particularly wanted to. The Army lowered the Argrevian banners on the Castle and raised the Star of Falador.

Finishing Falador

Word of Godric's arrest and the ending of the Empire travelled quickly. However, there was still the matter of a missing monarch in Falador.

The other nations, Camelot and Ardougne, saw it as their responsibility to fix this, considering that is was their army who were occupying Falador at the time. So, Sennis Grey represented Camelot and Siris Dae Ardougne, both with a small party, and they travelled to Falador to meet the leaders of the White Knights to discuss a new monarch.

It was decided at the event that the White Knights leadership council would vote for a new monarch to rule Asgarnia - excluding Anglia, since it had become an independant state under Varian Grey since the Empire was dissolved some weeks ago.

Candidates poured in from all across Gielinor, most from notably noble houses such as the Olivriars, but the favourite to win the election throughout was Duke Varian Grey of Anglia. Why? Reunification. Varian promised that Anglia would be reunited with the rest of Falador should he prevail as the King of Falador - and if successful - King of Asgarnia.

The White Knights council - with the special inclusion of Lord Captain Thayne - voted Varian as their monarch. This worried some, as it meant the influence of the Grey family would spread, even after Godric's arrest, but another Grey would simply replace him.

Regardless, Varian ascend the throne of Falador, and the Kandarin Army left to return to their homes in Camelot and Ardougne. However, there was the matter of what to do with Godric. The Ardougnes lusted for the former Emperor's blood, but he was still family to Sennis.

With the ongoing issue of the Ardougnes demanding blood, Godric somehow managed to escape his prison cell in Rodholm. Investigation carried on the cell revealed that it was potent with nature magic, suggesting that Godric had a LOT of outside help from an experienced nature mage in escaping his prison.

Regardless, Godric was never seen again.

Assault on Ardougne

Sennis had come to distrust prolonged periods of peace.

So when one followed after the Falador incident, he was on his guard. This was the longest peace he had yet to witness as King, lasting over a year since the Falador incident occured. At first, he fooled himself into believing that it might just be possible for all the international problems to just fade away, and give him a free reign to build Camelot to as close to perfection as possible.

But he never managed to truly fool himself, and he was right not to. Because amidst that peace that hid things from the sigh of royalty, trouble was brewing. An army was forming - an army of friends of allies, of sellswords and mercernaries - pieced together from across the land. An army to attack a Kingdom.

Rebellion? An assault on Camelot? No, not quite.

This army was created by the Houses of Praven and de Lorraine, noble houses of Camelot. The Pravens were known throughout the Kingdom, and perhaps all of Kandarin, for their widely-known and impressive feats in battle, which even told tale of their exploits in Morytania. They were respected militants, and could easily raise an army.

House de Lorraine - under Dagobert de Lorraine - joined forces with the Pravens and their army to help attack. But what exactly were they attacking? The City-State of Ardougne. There were always many reasons people could pluck out to hate Ardougne for. Perhaps it's political system, it's edgy ruler, or it's history? It didn't truly matter.

The Pravens and de Lorraines, unbeknowst to Camelot, who set their eyes on their prize, and it was going to take a lot of brute force to stop them.

While Sennis was in contact with some of the de Lorraines personally, they never let slip to their King of their intention to invade their neighbouring nature. They feared the Round Table might honour their alliance with Ardougne and stop their assault before it ever began. As such, they remained quiet and continued to make plans.

Since the de Lorraine estate was located way down south near the Camelot border, they managed to raise troops without much suspicion, since they didn't have to move them all the way through Camelot. They prepared to attack Hemenster first.

And so, the Ardougne military at Hemenster were surprised to find an army approaching the fishing town on a dakr Autumn morning. However, they were quick to activate the town's defenses. From the local fortresses, they sent out attack dogs and fired cannons at the invaders - they played expertly at defense.

The invading army was rather easily defeated. Most of the Pravens fled, and those that remained were captured and killed. Both Matris and Dagobert de Lorraine were captured. While Matris was killed, Dagobert challenged Ausar to a duel to the death, despite Dagobert being badly wounded.

Dagobert was killed, nevertheless.

Back home in Camelot, Sennis was ready to act in this broken peace, although very hesitant to. His two right hand men, Levito and Logan, both wanted punishment for the Praven and de Lorraine. Levito wanted them dead, whilst Logan only wanted them exiled. Sennis was conflicted - their invasion attempt was surely treason against the Camelot-Ardougne axis, and they must be finished, even if it weighed heavily on Sennis' heart.

Wearing a heavier version of his crown to remind him of his duties, Sennis exiled the Pravens, and put Madison and Veronique de Lorraine in prison.

Following the incident in Ardougne, Camelot barely managed to shift the blame of the attack from them, and eventually people accepted that the Round Table had no actual involvement in the attack.

Regardless, the Archon of Ardougne stepped down soon after the attack and allowed his son, Siris Dae, to ascend the throne, and become Louis I. Sennis and the Round Table hoped that Louis might make for better relations than his father had.

She's Not Just a Pretty Face

Naturally, Louis, or Siris Dae, was brother to Iliara Dae, the woman whom had been known to be in some sort of relationship with Sennis. People - including those on the Round Table - hoped that this bond through Louis' sister could improve Ardo-Camelot relations.

At first, nobody really knew if it made any bit of a difference. But while Sennis was completely taken by his affection for Iliara, he discovered something that could put Ardougne-Camelot relations to the sword forever. He first noticed this particular issue when Iliara appeared to have a limp about her.

When Sennis pestered her with questions, she revealed that her brother - the King of Ardougne - had beaten her due to an exchange of insults between the duo. Only Iliara's persistence stopped Sennis from taking personal action, but it set in course hate for yet another ruler of Ardougne, before Sennis had even met the fellow.

However, Louis' reign of Ardougne would be rather short lived. After striking Iliara again, the Princess told Sennis that she had challenged Louis to a duel for the death. The prize? The Throne of Ardougne.

Desperately worried for Iliara's safety, Sennis was tormented by not being permitted to intervene in some form or other. All he could do was watch as his love died, or killed her own brother. Naturally, neither was particularly preferabble to Sennis.

Nevertheless, the duel happened between the two. And what a duel it was. It was a very short battle, but an intense one that wowed the spectators. It resulted in Iliara pretending she was beaten, before wrapping Louis up in vines that spurted from the ground, killing him rather horribly.

Neither side was particularly happy with the outcome, but Iliara was now their Queen, despite the grimness of the situation.

Another change of hands for Ardougne.

Another chance at friendship with them for Camelot.

The Kingsguard Affairs

Sennis' Kingsguard were a closely knit group of bodyguards that were independently catergorized in the military, dedicated solely to the protection of Sennis Grey and those around him. They were the best bodyguards anyone could ask for, and Sennis would appreciate that until the grave.

However, sometimes the Kingsguard were so dedicated in their work that it caused a few ... incidents, over the more recent years of Sennis' reign. The first of these incidents was at Lumbridge Castle on one of the last eve's of autumn, where Logan Courval was attending a champagne reception hosted by Duke Lothar Cross with Brigadier Jacob Calderon.

Logan had brought his son, Ethan, to the reception. Suddenly, Ethan became unwell after eating something there and began to vomit. Logan jumped to the panicking conclusion that Ethan had been poisoned by someone at the reception. Jacob quickly went to look for the Duke, but wasn't successful, and returned to Logan.

The Mishalite Arcbishop had arrived when Jacob returned, and kept trying to approach Ethan. Both Logan and Jacon asked the Archbishop several times to back away - taking anyone at the reception as a suspect in the case that Ethan was poisoned - but the Archbishop did not comply.

What happened next is conflicted in various accounts, but people claim that Jacob either forced the Archbishop to move physically, or he threatened to do so. Either way, Misthalin grew very annoyed by this, under the impression that Jacob had assaulted the Archbishop.

While Sennis would later sort out this issue with Queen Elrina and Divine Rector Juilanus, this would not be the only issue the Kingsguard presented accidentally in their efforts to protect Sennis and his friends to the best of their abilities - the smaller nations of the world were looking for any excuse to pounce on Camelot, the giant of the era.

The second issue occurred at the wedding of Varian Grey, where at the reception, Sennis' former second-in-command, Levito da'Angelo, was drunk, and tried to approach Sennis with a knife. The Kingsguard stopped him from doing so, managing to annoy many of the nobles in attendance as a result.

People were glad for the excuse to pounce.

Camelot KeepLe

Keep la Faye, Camelot's Naval Headquarters.

And the time to pounce was soon.

The Almost Red Wedding

Indeed, this time to pounce presented itself at the wedding of Isla Grey and the White Knights Grandmaster Misha. At Isla's insisting request, Sennis arrived at Falador Castle unarmed and without any of his Kingsguard, since Asgarnia was very annoyed with them due to the incident at Varian's wedding.

Out of the desire to make Isla's wedding as good as he could for her, he obliged, and came alone.

That was his mistake.

Camelot Mountain

When Sennis went to greet Misha, he was assaulted from behind by Eduard von Reichman; he was struck from behind with a push dagger that forced him into Misha, where Sennis' Ring of Life teleported both the critically wounded King and Isla's fiancé to Camelot Castle.

Camelot Tree

The Crystal Tree, where Reynard Grey was buried, bears an eptiaph dedicated to Braedyn's honour and devotion.

Once there, Sennis collasped in front of Kingsguard Braedyn, the best healer in Camelot, who immediately began to heal Sennis. However, as Misha gathered himself after the teleport, he threw a teleport tablet down at Sennis and Braedyn, sending them both teleporting into a secret Temple Knight base.

The change of location didn't stop Braedyn from trying desperately to save her King's life. However, the Temple Knights in the base quickly became hostile to the duo who had just teleported in. Only seconds later did Sennis' would-be assassin teleport into the base and try to kill Sennis again.

However, Braedyn managed to teleport Sennis out, and she died in the process.

Sennis was returned to Camelot, a very seriously wounded man.

Revelations

Camelot locked down it's borders when Sennis was brought to a medical ward of Camelot Castle in the case that anyone tried to make true on the assassination with an army of sorts, and Camelot temporarily went under Martial Law, allowing Logan to take control until Sennis was fit to rule again.

During this temporary state of rulership, Logan was visited by Varian's wife, Zara, and her children. They mournfully explained to him the death of Varian Grey, the fourth death Grey in nearly two months - and how Varian had in fact arranged for the assassination of his own nephew. Varian was the culprit.

When Sennis awake, he would be facing an entirely new world, knowing all this.

The Second Knife

Sennis finally recovered, taking the news of his uncle's plot to kill him as strangely calm. Severing ties with Asgarnia, Sennis resumed control of his Kingdom and continued his stride to reach newfound heights and power.

The King tried to look to happier times, and finally proposed to Iliara Dae, daughter of the controversial King of Ardougne, Ausar Dae, whom Sennis had many doubts about, but he loved his daughter and it was love that brought him to one knee before her.

Territories

The Kingdom of Camelot

International Borders

The above map details all of the Kingdom of Camelot's borders. It's international borders are the maroon borders that can be seen outlining all of the Duchies. As you can see, it begins at the western half of White Wolf Mountain, encompasses the Duchy of Sinclair by snaking around Trollheim, traces the coastline down and around the Coal Trucks, around the north half of Lake Hemenster, just curling about the Ranging Guild, and then from the bottom of the Sorcerer's Tower, back up to the border of White Wolf Mountain.

Duchy of Catherby

The Duchy of Catherby is one of the largest and most important of the four Duchies in the Kingdom of Camelot. It's named after Port Catherby, Camelot's second largest settlement. Because it's Camelot's only port and one of Gielinor's largest ports, it's the economic capital of Camelot.

Port Pendragon ships it's goods in from Karamja and into Catherby every few months, and from Catherby, these goods are distributed and sold for large profits. The Duchy of Catherby also contains the town of Valladicia, a popular trading town for merchants.

It's also so very capable in military terms. It's borders encompass Fort Kasla, the second largest military fortress in the Kingdom, Baykeep, a thick, stone stronghold equipped with cannons to defend the bay from attack, and Keep la Faye on the borders of The Southerlands, which is the naval headquarters for the Camelite Navy.

As it stands, Arielle de Chastain, divorced wife of Levito da Angelo, is the Duchess of Catherby and the de Chastain also hold Talwinn. Overseer Irathion Solsinn is Count of Valladicia.

Duchy of Seerhaven

The Duchy of Seerhaven is the second largest Duchy in the Kingdom of Camelot, and one of the most populated. It contains Camelot's capital, Seerhaven, which gives the Duchy it's name. Surrounded by forest lands, lakes, and underground seams, Seerhaven is very self-sufficient, and takes careful advantage of Camelot's natural resources.

Seerhaven itself makes a lot of coin from the lumber yards in McGrubor's Woods, where trees are felled strategically so that some will remain and more will be grown, and this wood is processed into building materials, weapons, furniture, and so on and so forth.

It also has several fisheries along the southern banks of Southbound Lake, which is just to the north of Seerhaven. The soil along this Lake is also quite fertile, and thus there are quite a lot of farms to be found along the Lake's southern banks.

It also produces a lot of coal and some iron from Vaterra, one of Camelot's two mining towns, located at the location known as the Coal Trucks. And, naturally, there's lot's of maple syrup to be produced, as one of the Kingdom's unique exports.

The position of Duke of Seerhaven is currently absent. Count Arlys Comyn is the Count of Vaterra.

Duchy of Sinclair

The Duchy of Sinclair is the third-largest Duchy in Camelot, although it's very nearly the same size as Seerhaven. It encompasses the northern strands of land of Camelot, bordering the Fremennik Province.

Significantly, there are no mentionable towns in the Duchy of Seerhaven. This is a result of Fremennik Raids from winters long passed, where raiders destroyed towns and villages. Those who did not perish fled south into the Duchies that were much safer from attack. These towns and villages were never rebuit.

Apart from the Fremenniks, the winters in Sinclair are cold and hard, often with thick snow making the cold forest-land impossible to traverse. As such, it's not particularly desirable to live there, either.

However, the Duchy of Sinclair is the only Duchy in the Kingdom to hold water reservoirs, which are, obviously, important to the Kingdom for all things water related. The Duchy also holds industries such as farming, along the fertile banks of Southbound Lake, fishing - on both Lake Reynard and Southbound Lake - lumber, and the maple syrup industry.

Duchy of the Southerlands

The Southerlands is the smallest Duchy in the Kingdom of Camelot, but it's rich in resources and has the most settlements located within it. The Southerlands is named so because it occupies the southern-most region of the Kingdom of Camelot.

Callay is the Duchy's capital, and joins with Seerhaven in the lumber industry, utilizing the vast forest lands of te

Port Pendragon

Politics of Camelot

The Round Table

Noble Houses

The Army of Camelot

Culture of Camelot

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