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{{Quote|Brother, hold up your chin. Worry not, fate lives outside of control. We live to fight, fight some more, and when we can't fight no more, we all face our glorious death and join its cold embrace. It comes to all of us, sooner or later.|Elruc consoling a fellow Fremennik}}<p style="text-align:center;">'''DO NOT TOUCH... ARTICLE UNDER MAJOR RECONSTRUCTION'''</p>{{Switch infobox
{{Infobox
 
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|id=1
|Box title = Ronan Gilde
 
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|type=infobox
|image = Image:RonanFace.jpg|caption = "To truly know and appreciate peace, one must know its unfortunate counterpart, war."
 
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|item1=[[File:BrokenchatheadElruc.png|left]]
|Row 1 title = Aliases:
 
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{{Infobox
|Row 1 info =
 
  +
|Box title = Elruc the Stoic
*Ronan Gilde
 
  +
|image = Image:ElrucBeard.jpg
*Sinn the Traveler (Common)
 
  +
|Row 1 title = Full-name:
*Elruc Rolkarson (Fremmenik)
 
  +
|Row 1 info = Elruc Rolkarson
*Crim Del'kae-Arth (Demon)
 
|Row 2 title = Race:
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|Row 2 title = Age:
|Row 2 info = Half-Breed: ''Human'' + ''Elf''
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|Row 2 info = 272, Appears 23
|Row 3 title = Age:
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|Row 3 title = Race:
|Row 3 info = 23 (272)
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|Row 3 info = Halfbreed: Human (Fremennik) + Elf
|Row 4 title = Various Statistics:
+
|Row 4 title = Physique:
|Row 4 info =
+
|Row 4 info =
*Eye Colour: Bright Green
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* Eye Colour: Green
*Hair Colour: Blond
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* Hair Colour: Blonde
*Height: 6'6"
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* Height: 6'6"
*Weight: 194lb
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* Weight: 217lb
|Row 5 title = Religion:
+
|Row 5 title = Faith:
 
|Row 5 info =
 
|Row 5 info =
  +
* Ancestor Worship
*Guthix Idealism (Current)
 
  +
* Guthixism [[File:Guthix Symbol.png|20px]](F.)
*Saradominism (Former)
 
  +
* Saradominism [[File:Saradomin star.png|20px]](F.)
*Agnosticism (Former)
 
|Row 6 title = Origin:
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|Row 6 title = Speech:
|Row 6 info = Island North of Relleka
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|Row 6 info =
  +
* Common Language
|Row 7 title = Languages:
 
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* Fremennik Language
|Row 7 info =
 
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* Elven Language
* Fremennik
 
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|Row 7 title = [[Alignments|Alignment]]
* Common Tongue
 
|Row 8 title = Profession:
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|Row 7 info = Chaotic Good
|Row 8 info = Traveler
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|Row 8 title = Status
|Row 9 title = Alignment:
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|Row 8 info = Alive, Wandering
  +
|caption = Oil Painting of Elruc}}
|Row 9 info = Chaotic Good
 
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|text1=Human-Elf Halfbreed
|Row 10 title = Status:
 
|Row 10 info = Alive}}'''Gilde''' is role-played by [[User:Cross X|Shepard]]. He was born before the turn of the Fifth age. He is of mixed blood; his father was a Fremennik while his mother an Elf. His birth name was''' Elruc Rolkarson'''- a name now lost to time. Although a Fremennik, Elruc took a rather rebellious turn and became quite enthusiastic about the practice of magick.  He soon become enthralled by a demon named '''Crim Del'kae-Arth'''. The demon sought to test the power of his new host and destroyed Elruc's village with ease.
 
   
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|item2=[[File:BrokenChatheadCrim.png|left]]
Two centuries passed by while they waged an inner war for dominance for control of the body. With the aid of an old tome he seals his demon shortly before joining ''The Academy of Heroes''. During his days as a student of the Academy he adopted the alias of '''Sinn'''. As a member of the institution he acted and quietly behind the scenes. 
 
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{{Infobox
  +
|Box title = Crim the Demon
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|image = Image:CrimDemon.jpg
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|Row 1 title = Full-name:
  +
|Row 1 info = Crim Del'kae-Arth
  +
|Row 2 title = Age:
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|Row 2 info = Over Fifty-Thousand years
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|Row 3 title = Race:
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|Row 3 info = Demon
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|Row 4 title = Physique
  +
|Row 4 info =
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* Eye Colour: Red
  +
* Skin Colour: Black
  +
* Height: 9'2"
  +
* Weight: 1432lb
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|Row 5 title = Faith:
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|Row 5 info = Zarosian [[File:Zaros Symbol.png|20px]]
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|Row 6 title = Speech:
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|Row 6 info =
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* Common Language
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* Fremennik Language
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* Demonic Language
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|Row 7 title = [[Alignments|Alignment]]
  +
|Row 7 info = Chaotic Evil
  +
|Row 8 title = Status
  +
|Row 8 info = Possessing Elruc
  +
|caption = Before Posession}}
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|text2=Demon
   
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|item3=[[File:BrokenChatheadSinn.png|left]]
Following a battle the once-sealed demon resurfaces and is soon purged. This leaves Sinn with the demon's power. During his travels he adopts '''Ronan Gilde''' as his public alias.
 
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{{Infobox
  +
|Box title = Sinn the Traveler
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|image = Image:SinnMask.jpg
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|Row 1 title = Full-name:
  +
|Row 1 info = Sinn Amer II
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|Row 2 title = Age:
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|Row 2 info = Appears 40
  +
|Row 3 title = Race:
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|Row 3 info = Human
  +
|Row 4 title = Hair Color:
  +
|Row 4 info = Black
  +
|Row 5 title = Faith:
  +
|Row 5 info = Zarosian [[File:Zaros Symbol.png|20px]]
  +
|Row 6 title = [[Alignments|Alignment]]
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|Row 6 info = True Neutral
  +
|Row 7 title = Status
  +
|Row 7 info = Unknown
  +
|caption = Near Trollweis}}
  +
|text3=Disguise
  +
}}
  +
'''Elruc Rolkarson''', a human-elf halfbreed hailing from an abandoned Fremennik isle to the far north, has lived through centuries through the possession of '''Crim Del'kae-Arth''', an ancient demon. The secret to his longevity and to his sorrow is kept close, almost secret to his own self. In order to safeguard his own sanity, he has long since completely thrown himself to his interests: exploring, hunting, and fighting.
   
  +
He is role-played by the user [[User:Cross X|Zrie]], and as of the latest conflict with his inner demon finds himself quite alone wandering the outdoors. His travels outside of Fremennik lands have led him to occasionally adopt the name '''Ronan Gilde'''.
As Gilde learned the news of Guthix's demise from a travelling druid he wept for the uncertainty of the future. Now knowing of the gods' return, he does not know which of the Gods deserve his worship.
 
   
  +
Additionally, as another coping mechanism, a fractured part of his personality manifests itself as the persona '''Sinn Amer II'''. Sinn appears rarely, and when he does it is lands apart from Elruc's living aquaintances. Unlike his other self, Sinn has no qualms with using either archery or magic, to such an extent that anything goes as long as it accomplishes his aim.
=='''Biography'''==
 
  +
==The Person==
==='''Early Life (Pre-RP)'''===
 
  +
===Appearance===
<p style="text-align:center;">'''The End of the Fourth Age'''</p>
 
====='''Birth'''=====
+
====Elruc Rolkarson====
  +
He is a man that can easily block a door-- Elruc stands at a height of 6'6". Adorning his head is golden blond hair, left uncut and shaggy. Elruc hides his slightly pointed ears under this mass, ashamed of his birth. Underneath this mess lies a pair of startlingly bright green eyes that sparkle vivaciously. The man's face is wrinkle free and appears both young and old, the feature that of a man in his earlier twenties. Under his long straight nose are tightly held grayish-pink lips. Running from these begins his rough blond beard, which runs down alongside his ears and along his jaw. At the corner of his jaw on either side of his face, large symmetrical plaits of facial hair protrude farther than the rest; his neck compared to his jaw is kept shorter and more trimmed.[[image:RonanFace.jpg|thumb|200|right|<p stye="text-align:center;"> A Younger, War-painted Elruc</p>]]
On one particularly dismal night, dark as can be, a muffled scream traveled over the old creaking planks of rotten wood. The sound washed in and out just as the angry skies cried out in agony quite similar to a mother in labor. The waves of an angry tide crashed upon the shore while the sky was lit up by the rage of the gods. Rolling claps of thunder scared the young children and the women folk as their fathers and spouses were out in this horrendous weather pillaging the farmer folk across the sea. 
 
   
  +
Elruc isn't the average buff Fremennik man, nor is he the average thin Elf. His shoulders are wider than an outlander's but smaller than his kin's; because of this, Elruc's exercises focused on developing faster muscles better for bursts of rapid strength instead of pure prolonged strength. His legs' muscles are built for switching between sprinting and long distance running.
[[File:ElrucFace.jpg|thumb|left|161px|<p style="text-align:center;">Rolkar Thiirson</p>]]
 
  +
=====Tattoos & Scars=====
  +
* Running along the left side of his jaw is a deep scar. It is almost hidden underneath his blond beard.
  +
* Between his right shoulder and neck is covered in burn scars.
  +
* Across his right pectoral muscle is a tattooed series of intricate Celtic knots in thickly coated with blue ink and outlined with black.
  +
* On his left bicep is scar tissue left from a branding. The brand is the symbol of Zaros with the following words below it in Ancient: "This mortal is property of the [http://www.runescape.wikia.com/wiki/Zaros Empty Lord]."
  +
* Upon the back of his left hand are two black tattooed chevrons pointing out between his middle and ring finger.
  +
====Crim Del'kae-Arth====
  +
This demon rarely finds an opportunity or a necessity to directly manifest itself in the public eye. On the race occasion, Crim displays his possession, Elruc is overcome by a dark shadow which projects his glowing red eyes.
   
  +
His original form is a small for a demon--similar to [http://runescape.wikia.com/wiki/Mazchna Mazchna]. Crim stood at nine foot and two inches, his physique was fit and muscular like most demons; however, this demon gives off a strong aura asserting his strength. Del'kae-arth's skin is ashen black, covered with a silver colored armor. Darker than his skin are his horns. They appear an abyssal black, unless they are coated in dried blood, then they are smattered a dark muddy brown with the life-force of his enemies
The howl of pain continued to grow while a mother slowly gave birth to her child, a son. Much later in the evening the men returned to their shaken folk. As the clan chieftain proudly marched back into his long-hall to meet his pregnant wife he was be greeted by the sweet cries of a newborn child. Hearing this, he dropped his war axes and his helmet, and sprinted down the hall until he reached the lying-room. He lunged down, landing upon his knees, and entered prayer to the old gods of the Fremmenik, praying for a strong, swift and intelligent son.
 
  +
====Sinn Amer II====
  +
Sharing the same body as Elruc, little differentiates one from another. Both Sinn's hair and skin appear darker through the use of a little shadow magic. He hides Elruc's blond beard underneath a facemask, the upper half of his face, particularly his eyes, are hidden under large black bangs.
  +
=====Attire=====
  +
Sinn rarely changes his attire, feeling comfortable in all climates. He dons an almost unbuttoned khaki shirt. Underneath this are brown leather pants rolled up to just under the knee. On his feet, Sinn wears a sturdy pair of shoes, which he wraps with medical cloth to silence his steps.
   
  +
===Personality===
The next day the swollen sun rose, rose hidden behind the downcast grey clouds. The new-father slowly entered the lying-room, finally being allowed to see his wife and newborn. '''Rolkar Thiirson''', Chieftain of their clan, scooped his child up, and gently placed him into his large strong arms. As the time seemed to slow down until nearing to what seemed to be an eternity, Rolkar loudly announced in a loud roar that would echo throughout the village that his son was born. He would name him Elruc, '''Elruc Rolkarson''', after his father's father, the first chieftain.
 
  +
====Elruc Rolkarson====
  +
At a younger age, Elruc was known to be a recklessly rebellious youth. His pride for his gifts, as a magician, were reluctantly given by his peers, and even by his father later on. This led to his [http://en.wikipedia.org/wiki/hubris hubris], a severe overestimation in his gift. Crim took advantage of this pride, and Elruc suffers for it. That mistake did not lead to a fall in his self-confidence-- although it is much more narrow than it once was-- instead he became bitter and cynical.
   
  +
These feelings manifest themselves around over-confident magicians, whom he now loathes, and men of extreme devotion. His issues of faith stem from repeated issues with the leaders of such organizations, who shun men in positions such as his own. The trails of blood, ruin, and decay left by his mistakes have created a severe case of PTSD (Post Traumatic Stress Disorder): specifically, he feels a sense of survivor's guilt, wondering why he lived and others, that are more worthy, have died. He also suffers from hypervigilance, stoicism, and an ease to agitation.
===='''Adolescence'''====
 
The chieftain's one and only son had a rather uneventful childhood, save for his mother's disappearance. The Elvish woman that gave birth Elruc soon returned to the secluded forests of Tirannwn after her child's infancy to avoid the sorrow of helplessly watching the decay of her spouse. To this day Rolan does not know his mother's identity. Because of this the young lad was brought up ignorant of his [[Elves|Elven Blood]].
 
   
  +
More recently, Elruc has tried to open his closed-heart. However, he still keeps a respectful distance from his friends, willing to learn more of their lives than reveal of his own. Despite how he acts, he is considerate and is concerned if anyone feels discomfort.
The boy's father taught him the lessons that any male Fremennik is expected to know; specifically their history, culture and the thrill of the hunt. Elruc's features bore little resemblance to an Elf's but his senses were just as keen. After proving to be a strong lad he was often invited by other families within the pillaging clan to go off on various hunts, the longest ones lasting a few months. The clan did not worship the Fremennik Idols like their cousins to the south, but revered Guthix as their god.
 
  +
====Crim Del'kae-Arth====
  +
Crim Del'kae-Arth is like most demons: he is sure of his superiority over mortals. This confidence is not all together false, Crim once ruled over much of Pandemonium, answering only to [http://www.runescape.wikia.com/hostilius Hostilius], the leader of the Infernal Realms. Amused by his lord's humbling, the demon joined the twelve dukes and became an important figure in Zaros's forces. He was clever, too clever. Instead of lying in wait for his enemies, Crim delved into the Ancient Magicks and experimented with portal manipulation.
   
  +
His immense amusement is fueled by his sadism. The torment of his host is his current pleasure-- turning the young Elruc's curiosity into his pain. Unlike his brethren, he is patient, able to hold his rage until ''just'' the right moment, leaving carnage in his wake.
He proved to be just as kind as he was strong. Elruc refused to participate in games that belitted or dishonoured anyone. On one occasion a lad of a similar age to his own fell overboard during a storm. The waves were like giant ramparts forty feet tall in height as they crashed upon each other in the middle of the sea; Elruc's heart was full of little fear when he rashly followed suit in order to rescue his friend by following him into the heart of the tempest. Upon returning home, barely unscathed, his father jokingly scolded him while patting him on the back.
 
  +
====Sinn Amer II====
  +
To new acquaintances, Sinn is a happy go-lucky type of guy--too much so. To those that ''know'' him, acknowledge his several faults, most prominently his inability to root himself and the lack of self-restraint when it comes to his own curiosity. His charm allows him to escape unharmed in most any situation.
   
  +
However, despite his people-friendly attitude, he cares little for anyone. A passerby, a friend, or an enemy, are all the same to him once they're dead. As a fractured portion of Elruc's psyche, Sinn has adopted traits from both the demon and the mortal. A demon's love of games-- specifically gambling-- becomes self evident in his actions, Sinn is very fond of risk, finding dangers to be exhilarating and joyful.
[[File:FremennikPort.jpg|thumb|left|299px|<p style="text-align:center;">The Port</p>]]A few years pass and Elruc is all but matured. His teenage years brought with them a rebellious streak towards the clans prohibitions. The prohibitions that particularly intrigued Elruc were those against the use of Magick. He decides to begin teaching himself magick with the limited resources he has available. At first his attempts were not successful in the least, in fact they brought him the whole undivided attention of the clan. Although the use of magick was outlawed the clan turned the young lad a blind eye for multiple reasons.
 
  +
===Beliefs & Knowledge===
  +
<p style="text-align:center;">''This article focuses on '''Elruc Rolkarson''' beyond this point.''</p>
  +
====Tongues====
  +
Elruc has traveled for a long time and has long since forsaken his Fremennik xenophobia. These travels have brought along a necessity and a curiosity of the tongues of others. He feels quite comfortable barging into a new group and making new acquaintances.
  +
* '''Fremennik Tongue''': Elruc's birth language, he is a naturally fluent speaker, speaking it in a deep scratchy tone. He has little interest in the meaning of the languages written form, however he can recognize it from other symbols. ''FLUENT''
  +
* '''Elven Tongue''': Upon learning of his birth, Elruc journeyed west to the Elven lands, grudgingly pushing himself through the dense forests with his skills as a hunter. Upon discovering a Cadarn village, where he was generally avoided, he learned Elvish in both its spoken and written forms. ''FLUENT''
  +
* '''Common Speech''': He learned the speech of the outlanders during his travels. He is fluent in both its writing and speech. ''FLUENT''
  +
* Kharidian: Elruc learned this during his stay at the '''Academy of Heroes''', he is confident in his comprehension, however both his writing and speech need some work. Sinn's ability speaking Kharidian exceeds Elruc's own. ''SEMI-FLUENT''
  +
* Demonic: Elruc can comprehend its harsh and sadistic meaning, having it constantly spoken to him inside his head. ''SEMI-FLUENT''
   
  +
====Religion====
Albeit common knowledge that the Fremennik northerners do not have much respect for magick, merchants still tried their hand at selling enchanted items, magickal tomes and equipment- and of course runes. These merchants only returned to the remote island four times a year and because of this Elruc bought things in bulk.
 
  +
Elruc was raised to be a tolerant man-- of the world and his fellow man. Born under the banner's of the proud Fremennik's, whispers of outlandish faith were few and far in between. The matter of other's devotion mattered little to these people in the northern tribe, living was enough. His life trapped with his demon has shaken this view occasionally, but he holds firm to it once again, especially once he has seen the aftermath of the Gods. {{Quote|They are no different than man. ''Our'' kind. They squabble for power over others and hiding their intent with lies and misleading words.| Elruc on Gods after witnessing the aftermath of the Battle of Lumbridge}}* Ancestor Veneration: Elruc has long prayed to his ancestors where-ever they may be, hoping they have found peace in the after-life, and that they are well guarded during these ends of times.
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* [[Guthixianism]]: As a Fremennik, Elruc was taught to respect the [http://www.runescape.wikia.com/wiki/anima_mundi Anima Mundi], Gielinor's spirit and other life where-ever it may be. This belief was reinforced a century later, when Elruc traveled with a druid from Taverly.
  +
* [[Saradominism]]: Upon first learning common speech during his travels outland, Saradominism appealed to him, promising good health and prosperity. He thought he found his savior, something to save himself from his inner demon. It wasn't. Years after becoming a faithful, he worked up the courage to ask a priest if Saradomin could purge a demon. His response was obvious: banishment. This encounter has led Elruc to become extremely bitter--perhaps more so than the following-- to Saradominists.
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* [[Zarosianism]]: Elruc bears the Lord's mark upon his left bicep. Burned permanently into his flesh because of his tormentor, Crim. He is not a worshipper, nor does he like them. He holds little patience for mortal men speaking of the Empty Lord; however, he isn't hostile to Zarosians. However, Sinn's curiosity--created by Crim's mental suggestions-- leads him into becoming a silent follower.
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===Armaments===
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====Weapons====
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[[File:Swords spear big.gif|thumb|right|75px|<p style="text-align:center;">Elruc's Spear</p>]]
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* One of Elruc's most beloved possessions is his hasta. Originally, it belonged to his father Rolkar Thiirson. The blade itself has a longer tip than the average spear, but shorter than a dagger. All of the blade's metal work is made with a steelthril alloy. The weapons grip and shaft is made of a sturdy yew wood and across it is covered with rings of the same alloy to prevent breaking. Along the blade, the words "Glory to the Fyresong" are immortalized in Fremennik.
  +
[[File:Pushknife.jpg|thumb|left|150px|<p style="text-align:center;">Push Dagger</p>]]
  +
* Sheathed on his left wrist, is an easily removed push dagger, AKA punch blade. He uses this if he is caught unawares with an untrustworthy opponent.
  +
* His left hip holds a trustworthy steel short-sword.
  +
* His right hip holds a parrying dagger and two weighted throwing knives.
  +
* In his right boot is another dagger.
  +
* Ocassionally, Elruc also uses an old Steel two-handed sword nick-named ''"Dagganoth Bane."''
  +
====Armor & Clothing====
  +
[[File:ElrucTheta2.png|thumb|left|150px|<p style="text-align:center;">Yak Hide</p>]] Elruc dresses like an average Fremennik hunter. He wears a variation of northern furs and leathers, finding it comfortable in most climates. Often he wears a furry yak-hide jacket with leather trousers. Usually, these trousers have strapped on plate armor. Living him in the farthest north, he bundles himself with an old, tattered drab cloak.
   
  +
For battle, Elruc dons [http://www.runescape.wikia.com/Rock-shell_armour rock-shell] plates along with steel chain-mail. He wears a dark helmet adorned with four horns: two protruding from the forehead, the others like tusks from beside the mouth. He wears his usual green cloak, but it is attached to a clip that releases it if pulled on, either by himself or foe. Finally, he carries with him a yew-wood Fremennik round shield.
===='''Adult Life Pt. I: A Curse'''====
 
  +
====Other====
One of these days Elruc Rolkarson traveled to the dockside marketplace to inspect their wares for purchase. A specific item caught his eye. It was a magickal tome of dark magic, the book bound in black leather inscribed with an old language. It proved to be a rare find, but little did he know of its curse.
 
  +
* Hanging outside his shirt is a necklace of various pairs of animal canines moving out from the center symmetrically.
  +
* On his left hip, is a very easily opened bag containing sand, dust, or fine salt.
  +
===Prowess & Abilities===
  +
====Warrior Skills====
  +
Elruc is well versed in many forms of combat, from unarmed, to spear-fighting, sword-fighting, and use of thrown weapons. He uses these interchangeably and does agilely. He refuses to use a bow, believing it to be cowardly after his encounter with elves.
  +
====Magic Abilities====
  +
<p style ="text-align:center;"> Elruc abhors magick, but thanks to both Crim & Sinn's meddling, he has gathered a quite extensive hoard of knowledge on the subject. Although recently a practitioner, upon return to the north, Elruc refuses to cast a single spell. </p><p style="text-align:center;"> Rank Scale: Virtuoso > Master > Adept > Practiced > Novice </p>
  +
* Lunar Magick:
  +
** Healing (Adept); User: Elruc & Sinn
  +
** Rest (Practiced); User: Elruc
  +
* Ancient Macick:
  +
** [[Smoke Magic|Smoke]] (Master); User: Crim & Sinn
  +
** [[Shadow Magic|Shadow]] (Adept); User: Crim
  +
** [[Ice Magic|Ice]] (Practiced); User: Sinn
  +
* Modern & Other Magic:
  +
** Teleportation (Master); User: Elruc, Crim, & Sinn
  +
** Fire (Virtuoso); User: Crim
  +
** Water (Adept); User: Sinn
  +
** Wind (Practiced); User: Elruc
  +
====Other Skills====
  +
* Music: Even before Elruc's travels to the outlands, he was skilled in using his voice, lute, flute, or a lyre. This has developed into a genuine interest, which he pursues shortly after taking residence in a new land. Other instruments he knows include the drums, the piano, and the lyre.
  +
* Hunting & Tracking: Originally, it was always a necessity being able to follow both his prey and intruder, now it has turned into both sport and hobby. He excels in finding any sort of creature anywhere between rabbit, bear, and man.
  +
==Biography==
  +
===Early Life (Pre-RP)===
  +
<p style="text-align:center;">'''The End of the Fourth Age'''</p>
  +
====Abundant Glory:====
  +
Unlike many, this story begins before its start. Malicious whims are not unique to the recent second coming of the Gods, no, long before the seas fought back and forth. Like the seas, the brave men, explorers and conquerors, shared its tempestuous wrath. Men of the north, oft only regarded to be savage, unlike their outlandish cousins did not immediately grow soft and develop walls, their spirit remained untethered. However, this freedom left a trail of blood, cries, and glory.[[File:ElrucFace.jpg|thumb|right|161px|<p style="text-align:center;">Rolkar Thiirson</p>]]
   
  +
One such trail belongs to a single expedition of the '''Fyresong''' clan-- an age old family now expunged to the farthest northern reaches of Fremennik territory. Their raids were remarkable. Not only did they gain wealth from glory but from hard-forged trading as well. A specific raid, bold, its reach almost unheard of, went far into the west. Past the Fremennik realm, farther than the dominion of the gnomes; they traveled to the Tirranwyn, the land of the Elves. Such glory wasn't new to the young chief, '''Rolkar Thiirson'''. Many of his expeditions were bold, wrought with difficulty and abundant with glory. He dreamed large, ambitious and curious towards the outlands. Here he challenged new land, unmapped land, the land of the Elves.
The young half-elf spent months deciphering the old tongue in order to unlock the book's wealth of knowledge and secrets. His passion burned for knowledge yet his efforts were fruitless. However he did not know the books true purpose. It was the seal of a [[Demons|Great Demon Warlord]] from the Third Age, '''Crim Del'kae-Arth'''.
 
  +
=====A Failed Raid:=====
[[File:BurningVillage.jpg|thumb|291px|<p style="text-align:center;">The Burning Island</p>]]
 
  +
{{Quote|
The demon swiftly decided to test his new host's power. He returned to the small outpost in his vile form brimming with dark magic. Initially its residents did not realize the calamity that was about to befall them. Elruc's friends ran up to greet him from his return to the marketplace; they were destroyed by wind magick that left only shreds of flesh and trails of blood. Among the witnesses some attempted to flee, some attempted to resist. All of them were slaughtered mercilessly.
 
  +
Elruc, this is the story of my fate and your birth, listen well.
   
  +
It was nearly seven. Dusk was close, practically walking on our boat. Half a day ago my helmsman noted movement in the trees; it appears to be human. The problem is with the maps... I can't even begin to fathom who could possibly live in these woodlands. They're practically sentient.
At the end of darker days, Elruc to this day finds himself tormented by the memories of his beloved father's last moments. A sorrowful battle commenced between father and son. Rolkar Thiirson, chieftain of the clan, knew that it was his duty to try to protect his people, even if it meant the death of his only son. Of all the horrors ingrained into the darkest depths of his heart, the picture of his father's cold lifeless corpse is among its lowest hold. Rolkar's death was not swift, the demon toyed with him as Elruc helplessly watched from within the prison of his own body. 
 
  +
I gauged the sun one again before ordering: "Grimsvar! Call the men to the oars! Quietly! We're moving to the beach. It's time." Like a horse hit with a whip, the crew quickly jumped to station, moving the longboat to shore. I looked at my men proudly. Half a decade ago, they were simply northern fisherman, content with their dull lives, now... oh now, they are magnificent. All of them garbed from head to foot with steel and fur. We were ready: the archers crouched, bows drawn, and the rowing warriors sat at the ready.
   
  +
Alas! I should of known otherwise. The forest was too dense for an ambush; it was their land. "Quietly! Quietly!" I reaffirmed, stepping forward silently towards these odd structures. How did these people live so closely to the very land in which they live? Altogether not unlike the prudish gnomes, their trees were alive, shaped to their desire. Even if it must be some wicked... foul magic afoot... it is awe worthy. As we approached, we had yet to realize: this village was empty. The junior and the senile rushed in. "Stop! Hold! Hold!" I shouted to no avail. They couldn't hear me. They would not hear me. I've seen it before, men lost to glory.
[[File:ElrucExile.jpg|thumb|left|<p style="text-align:center;">Early Fifth Age</p>]]
 
   
  +
A few seconds, no less than that, passed after my cry. Arrows whizzed through the air. Half my men were dead. They died for stepping foot in that village. And again, a few moments later, the reckless rushed in and too were shot down. My eyes scanned the woods. I saw it. A figure almost unidentifiable from the forest itself, this was no magic, this was a perfection of an art. "To me! To me!" I rallied my men. "Shields up! Ready! Ready!" I walked away, towards that figure. Then there was a blur. No more than one. Several figures stepped out of hiding. We were wrong. They weren't human. Before I knew it, what was left of my crew surrounded me.
Elruc's home was destroyed with ease and quickly turned asunder. Crim Del'kae-Arth left nothing but fire and brimstone in his wake. That night the small island burned and no man, woman, or child survived.
 
   
  +
The brush was thick, but we charged at them nevertheless, holding our shields proudly. "Their cowardly arrows will not fell our courage! Onwards!" I cried. I don't remember if those were enough words, but they were the last I spoke during this battle. Our swords clashed against what appeared to be glass... no harder. It must of been some sort of crystal. I've never seen anything like it since. We gained a momentarily advantage-- something that I'm not proud of-- we had a hostage: a pointy eared woman. That was a mistake. No-one else died, but our dignity and honor was demolished that day. Some cloud of mist appeared and then the rest I don't recall until I woke up.
<p style="text-align:center;">'''The Beginning of the Fifth Age'''</p>
 
  +
[[File:AndrastaCandarn.jpg|thumb|left|161px|<p style="text-align:center;">Andrasta Cadarn</p>]]
===='''Adult Life Pt. II: Exile'''====
 
  +
We remaining few were in the town, tied up with rope. I must note that these people appeared very feminine... especially that hostage. She was beautiful. Somehow, they figured out that I was the chieftain. As they roughly picked me up I glanced at the faces of my men: Grimsvar, Relnar, Thordor, and a few of the juniors remained. It was sad to see how few made it. This was my fault. I arrived in a wide room completely made of wood. I sat there while one of them... chanted to a rock... no it was like their weapons. Their incoherent speech was now understandable.
The havoc caused the demon's fit died off as the island's embers cooled and the air smelt the already burnt flesh. The lingering fragrance set a wicked smile upon Crim's black lips.
 
   
  +
"How dare you come here and attack us," yelled silly looking man. He dressed in nothing but green. "Were you sent from the city?"
Crim Del'kae-Arth had proven that now the power of his host's body was now his belonging. The period that followed Crim claimed the island as his prize, declaring himself Chieftain of the island and Elruc his sole subject. For three weeks the Demon continued this masquerade before he finally relinquished control back to his host.
 
  +
I stared blankly back at him, and he took it as defiance, cowardly laying his hands against a tied up man. My jaw felt a little numb, so a little blood must have begun to trickle out. "You speak to me as if I owe you respect. What do you know of us? Nothing," I didn't answer his question.
  +
"Stop it. He's not going to cooperate," it was the pretty thing that I had captured just earlier, now our roles were reversed. They began arguing. It sounded like how they were speaking earlier... foreign. I realized that they had just been speaking Fremennik. They kept pointing either at me or where my group was. These two pointy-ears were deciding what to do with us. Not that it mattered. My reputation was ruined the moment I grabbed her as a hostage.
   
  +
She must of been able to tell what I was thinking because they quickly became silent, and she looked at me with pity. It was infuriating. They dragged me back to the others. Now I could get a look around. A small bunker was constructed for us, we were hidden just under the earth with a weighted gate preventing our escape.
[Finds evidence of his mother in a metal lockbox/chest]
 
   
  +
A few months passed, the others had either been released or had taken their own life. I was the last one here, they were treating me differently by this point. I was no longer kept in that pit. I began to learn about their strange history and customs, along with their language. I learned that they were called Elves-- not pointy ears-- and they had clans much like our own. The woman that has been attending me was from one of them, the Cadarn clan. Her name was '''Andrasta Cadarn'''. Apparently, unlike the other clans, the Cadarn's didn't find me as boorish and savage; they too were warriors.
[Prepares a-mass sea burial by piling bodies onto many of the natives' ships]
 
   
  +
That common thing between us grew into love... leading to the point until we had you. The elves refused to have a child of mixed blood-- not that our people are much less xenophobic. So once you were five years old, I parted with the woman that I loved and returned to Rellakka. Some return. No-one hailed my survival. As punishment for my failure our clan was banished to this desolate northern island.
===='''Adult Lift Pt. III: Two Centuries'''====
 
  +
|Rolkar Thiirson to his son}}
Over the course of the next two centuries the two beings fought for control of the same body; if Elruc had been a lesser man he surely would of been driven mad. During this time he realized that his body had ceased aging- this would likely be due to the combined effects of his Elven blood and Demonic possessor. 
 
  +
====A Strong Child====
 
  +
[[File:FremennikPort.jpg|thumb|left|299px|<p style="text-align:center;">The Port</p>]]Knowing next to nothing of the mainland, Elruc grew up in an isolation that was only broken by the few trading or supply vessels chancing the northern waters.
Crim Del'kae-Arth committed few acts of destruction during this age given lack of motive, because of this Elruc regained reign of his motorly functions. For years on end he wandered the land gathering knowledge of the world. During these travels he wore a dark crimson overcoat with a hood as a symbol that represented his sins. The color of his garb created the misconception during this time that he was a [[Zamorakianism|follower of Zamorak]].
 
  +
=====Blind Courage=====
 
  +
=====The Trials=====
[Discoveries, Travels]
 
  +
====Curiosity Killed The Clan====
 
  +
=====Night Of The Burning Island=====
[Days as a resident in Misthalania, accent developed.]
 
  +
[[File:BurningVillage.jpg|thumb|291px|<p style="text-align:center;">The Burning Island</p>]]
 
  +
<p style="text-align:center;">'''The Beginning of the Fifth Age'''</p>
[Ruins, ancient magick [not Zarosian, Uzer, Year 50], spell to supress inner-evils]
 
  +
=====Internal Conflict=====
 
  +
=====Among The Ashes=====
[More Discoveries and Travels]
 
  +
====Time's Passage====
 
  +
===Present Day (RP)===
[Wrap up to present day]
 
 
==='''Present Day (RP)'''===
 
 
<p style="text-align:center;">'''The End of the Fifth Age'''</p>
 
<p style="text-align:center;">'''The End of the Fifth Age'''</p>
  +
====A New Beginning====
===='''The Academy of Heroes Pt. I: Arrival'''====
 
  +
'''Need to remember this bit so I don't BS it...'''
'''December-January 2012 - OOC Time'''
 
 
{{Infobox
 
{{Infobox
 
|Box title = Academy of Heroes' Flier
 
|Box title = Academy of Heroes' Flier
Line 115: Line 234:
 
|Row 1 info = <p style="text-align:center;">~ [http://services.runescape.com/m=forum/sl=0/forums.ws?237,238,995,63988897 Academy of Heroes RS Forums]</p>}}
 
|Row 1 info = <p style="text-align:center;">~ [http://services.runescape.com/m=forum/sl=0/forums.ws?237,238,995,63988897 Academy of Heroes RS Forums]</p>}}
   
  +
=====Defense of Ardougne=====
 
[What brought me to the Academy, stories, period up to Kandar]
 
[What brought me to the Academy, stories, period up to Kandar]
  +
As a disciple of the Academy, Elruc enlisted to combat '''[[Thorvald|Thorvald's]]''' undead army unleashed upon Ardougne. Participating in the northern front, he aided the defendants in driving away the hoard. Here the boys were divided by the men; Elruc proved himself on the battlefield.
   
  +
However, Elruc's discipline on the battlefield was lacking, finding his position far from his peers. This carelessness arose from Elruc's poor adaptation to the institution's favored persona: ''the rebel''. Eventually, this fall in judgement effected his combat prowess and he suffered a bite between his right shoulder and neck.
Thorvald and Kandar]
 
   
  +
Elruc's quick withdrawal off of the front-lines was met with the appearances of his then friend [[Alfred Klios]] and an unknown Icyene. His contamination was unacceptable, the two of them decided to become his jury and executioner. Missing by a mere instant, a lightning bolt crashed into the ground after Crim teleported away his host.
'''[[Thorvald|Thorvald's]]''' army of undead ravaged havoc across Ardougne. The city was surrounded by the monstrostrities in moments and from all sides they attacked. Four theatres of battle were born. Assistance was readily provided by noteworthy teachers and their strongest deciples from the Academy under the strict order to defend Ardougne.
 
  +
=====The Demon's Return=====
  +
Elruc arrived to Trollheim. Crim Del'kae-Arth now possessed control. In order to destroy the virus, the demon used fire magick to burn off the contaminated flesh. This ''remedy'' leaves a permanent scar on Elruc's neck, which still appears to be black in color. His escape was not unnoticed. He became a risk, so he went on the run.
   
  +
Upon returning to the Academy, Alfred was finishing packing his bags; he had finished his tour as the academy's grand-master. Elruc was not altogether unsatisfied with the turn of events: he was back home, and the friend that had betrayed him left. This was not the end to the drama. As a result of Crim's increase in dominance, Elruc became more aggressive and fought more often, eventually becoming unwanted at the institution. Such intolerance led him to the decision that it was better for everyone if he removed his presence, permanently.
This battle quickly gave an outline between the young children and the experienced soldiers. The responsibility of keeping the students' was left in the care of the teachers' hands. As a result this brought the teachers' attention to the fact that many of the students have not been in a war before, let alone the undead.
 
  +
=====The First Trip North=====
 
  +
Months pass into obscurity as Elruc wanders alone through the mountains and forests.
Sinn, trying to pull off the Academy's common persona of "''The Reble''", soon ditched his guardians and rushed into battle.
 
  +
* Elruc returns to Rellakka
 
  +
* Elruc meets with then chieftess Serena Grundr
[Fighting]
 
  +
* Elruc's ears are spotted and his status as a Fremennik was deemed to be an outlander
 
  +
====Wandering the North====
 
  +
* Elruc meets up with Eirikr's host hunting a bear. Despite being the leading force in the bear's defeat, he only walks away with its severed head.
 
  +
====Recent Events====
===='''The Acedemy of Heroes Pt. II: The Demon's Return'''====
 
  +
* To be role-played
'''February-March 2013 - OOC Time''' [[File:Gilde's_take_on_the_Academy_of_Heroes.jpg|thumb|left|309px|<p style="text-align:center;">'''The Academy of Heroes - From the sea'''</p> <p style="text-align:center;">Now... Picture it broken!</p>]]
 
  +
=='''Family and Relations'''==
[Time in hiding, chase scenes, survival, return to the academy, fights]
 
  +
[[File:ElrucFamilyP.jpg|thumb|left|350px|Paternal Family]]
 
  +
[[File:ElrucFamilyM.jpg|thumb|left|350px|Maternal Family]]
===='''The Academy of Heroes Pt. III: Exorcism'''====
 
'''Roughly March 2013 TBRP'd- OOC Time'''
 
 
This is to be role-played...
 
 
=='''Attributes'''==
 
==='''Personality'''===
 
[Text]
 
 
==='''Tongue'''===
 
[Text]
 
 
 
 
==='''Appearance'''===
 
 
 
===='''Physical'''====
 
:'''Mortal Form''':
 
:[Text] 6'4", blonde hair long, goatee, etc
 
*'''Facial''': 
 
*'''Bodily''':
 
 
:'''Demon Form''': 
 
:[Text] 7'2", dark brown-red skin, red hair, small bulges on forehead, remotely human like shape
 
*'''Facial''':
 
*'''Bodily''':
 
 
:'''Post Exorcism Form '''(Current)''':'''
 
:[Text] 6'6", elf features are more prominent, is near-ageless, short blonde hair, bright green eyes, rejuvenated appearance, scars
 
*'''Facial''':
 
*'''Bodily''':
 
 
 
===='''Equipment: '''====
 
 
<p style="text-align:center;">'''Reinforced Steel'''</p>
 
 
[Scavenges site of sin, finds ore, lugs it around for decades/stores it, learns how to enchant metal, creates gear (with assistance), ultimately is quality of High Mithril,
 
 
<p style="text-align:center;">'''Armor'''</p>
 
 
 
*[[File:HolyArmor.jpg|thumb|219px|<p style="text-align:center;">Emblazoned Armor</p>
 
<p style="text-align:center;">Ignore facial characteristics</p>]]Helmet''':''' - ''Destroyed during the battle in Ardougne''
 
*Torso''':'''
 
*Legs''':'''  [http://en.wikipedia.org/wiki/Hakama Hakama]
 
*Gloves''':''' dasda
 
*Boots''':''' asda
 
*Shield''':'''
 
 
<p style="text-align:center;">'''Weapons'''</p>
 
[[File:Swords_spear_big.gif|thumb|44px|Aelrung]]
 
*Aelrung
 
:::: Dimensions:
 
 
*Sword
 
:::: Dimensions:
 
 
* Dagger
 
 
:::: Dimensions:
 
::::
 
 
<p style="text-align:center;">'''Other'''</p>
 
 
 
*Ouroboros Pendant[Location: Neck, outside armor, durrrrrrrrr]
 
*Drinking Flask [Location: Right breast: internal jack pocket]
 
*Potion Pouch [Location: Left waist, belt]
 
*Home-made Explosives (IEDs) (Location: Left waist, belt
 
*Supplies [Location: Small knapsack integrated into armor, hidden under cloak]
 
 
 
==='''Abilities'''===
 
*Magic Ability
 
*Melee Ability
 
   
 
=='''Trivia'''==
 
=='''Trivia'''==
  +
*Elruc is a very good cook because from a very young age he taught himself various skills, which include cooking, fishing, etc, during his father's absences.
 
*His favorite colors are the darker shades of greys, greens, and purples.
 
*His favorite foods, being grown up on an island, generally tend to have an ingredient of fish. He particularly enjoys monkfish pie, a rare export from Piscatoris.
 
*As a young child he'd often be left alone; during these times he taught himself how to cook.
 
*While traveling between groups he has an odd habit of creating new names for himself and expecting his older friends to recognize him by it. This might be due to the fact that he was once possessed by a demon and they believe that "names have power".
 
*Ronan is ambidextrous, however he has fallen into the common practice of using his left arm predominately for combat. 
 
*After Rolan learned of his elven blood he forsook the use of his his bow. He has not used one for nearly two centuries and will strongly resist if urged to use one.  
 
*Although adequate in the art, Ronan has the same distrust of magic as most Fremenniks.
 
 
*Elruc is [[User:Cross_X|Cross X]]'s first character.
 
*Elruc is [[User:Cross_X|Cross X]]'s first character.
 
[[Category:Characters]]
 
[[Category:Characters]]
[[Category:Half-breed]]
+
[[Category:Crossbreeds]]
 
[[Category:Humans]]
 
[[Category:Humans]]
 
[[Category:Fremennik]]
 
[[Category:Fremennik]]
 
[[Category:Elf]]
 
[[Category:Elf]]
[[Category:Male]]
+
[[Category:Demons]]
 
[[Category:Warrior]]
 
[[Category:Warrior]]
[[Category:Mage]]
+
[[Category:Lunar Mages]]
  +
[[Category:Saradominist]]
 
[[Category:Guthixian]]
 
[[Category:Guthixian]]
[[Category:Incomplete Articles]]
 
 
[[Category:Chaotic]]
 
[[Category:Chaotic]]
 
[[Category:Good]]
 
[[Category:Good]]
  +
[[Category:Incomplete Articles]]

Latest revision as of 07:58, 16 June 2014

Brother, hold up your chin. Worry not, fate lives outside of control. We live to fight, fight some more, and when we can't fight no more, we all face our glorious death and join its cold embrace. It comes to all of us, sooner or later.

–Elruc consoling a fellow Fremennik

DO NOT TOUCH... ARTICLE UNDER MAJOR RECONSTRUCTION

Loading...
Human-Elf HalfbreedDemonDisguise
BrokenchatheadElruc
Elruc the Stoic
ElrucBeard
Oil Painting of Elruc

Full-name:

Elruc Rolkarson

Age:

272, Appears 23

Race:

Halfbreed: Human (Fremennik) + Elf

Physique:

  • Eye Colour: Green
  • Hair Colour: Blonde
  • Height: 6'6"
  • Weight: 217lb

Faith:

  • Ancestor Worship
  • Guthixism Guthix Symbol(F.)
  • Saradominism Saradomin star(F.)

Speech:

  • Common Language
  • Fremennik Language
  • Elven Language

Alignment

Chaotic Good

Status

Alive, Wandering

BrokenChatheadCrim
Crim the Demon
CrimDemon
Before Posession

Full-name:

Crim Del'kae-Arth

Age:

Over Fifty-Thousand years

Race:

Demon

Physique

  • Eye Colour: Red
  • Skin Colour: Black
  • Height: 9'2"
  • Weight: 1432lb

Faith:

Zarosian Zaros Symbol

Speech:

  • Common Language
  • Fremennik Language
  • Demonic Language

Alignment

Chaotic Evil

Status

Possessing Elruc

BrokenChatheadSinn
Sinn the Traveler
SinnMask
Near Trollweis

Full-name:

Sinn Amer II

Age:

Appears 40

Race:

Human

Hair Color:

Black

Faith:

Zarosian Zaros Symbol

Alignment

True Neutral

Status

Unknown

Elruc Rolkarson, a human-elf halfbreed hailing from an abandoned Fremennik isle to the far north, has lived through centuries through the possession of Crim Del'kae-Arth, an ancient demon. The secret to his longevity and to his sorrow is kept close, almost secret to his own self. In order to safeguard his own sanity, he has long since completely thrown himself to his interests: exploring, hunting, and fighting.

He is role-played by the user Zrie, and as of the latest conflict with his inner demon finds himself quite alone wandering the outdoors. His travels outside of Fremennik lands have led him to occasionally adopt the name Ronan Gilde.

Additionally, as another coping mechanism, a fractured part of his personality manifests itself as the persona Sinn Amer II. Sinn appears rarely, and when he does it is lands apart from Elruc's living aquaintances. Unlike his other self, Sinn has no qualms with using either archery or magic, to such an extent that anything goes as long as it accomplishes his aim.

The Person

Appearance

Elruc Rolkarson

He is a man that can easily block a door-- Elruc stands at a height of 6'6". Adorning his head is golden blond hair, left uncut and shaggy. Elruc hides his slightly pointed ears under this mass, ashamed of his birth. Underneath this mess lies a pair of startlingly bright green eyes that sparkle vivaciously. The man's face is wrinkle free and appears both young and old, the feature that of a man in his earlier twenties. Under his long straight nose are tightly held grayish-pink lips. Running from these begins his rough blond beard, which runs down alongside his ears and along his jaw. At the corner of his jaw on either side of his face, large symmetrical plaits of facial hair protrude farther than the rest; his neck compared to his jaw is kept shorter and more trimmed.

RonanFace

A Younger, War-painted Elruc

Elruc isn't the average buff Fremennik man, nor is he the average thin Elf. His shoulders are wider than an outlander's but smaller than his kin's; because of this, Elruc's exercises focused on developing faster muscles better for bursts of rapid strength instead of pure prolonged strength. His legs' muscles are built for switching between sprinting and long distance running.

Tattoos & Scars
  • Running along the left side of his jaw is a deep scar. It is almost hidden underneath his blond beard.
  • Between his right shoulder and neck is covered in burn scars.
  • Across his right pectoral muscle is a tattooed series of intricate Celtic knots in thickly coated with blue ink and outlined with black.
  • On his left bicep is scar tissue left from a branding. The brand is the symbol of Zaros with the following words below it in Ancient: "This mortal is property of the Empty Lord."
  • Upon the back of his left hand are two black tattooed chevrons pointing out between his middle and ring finger.

Crim Del'kae-Arth

This demon rarely finds an opportunity or a necessity to directly manifest itself in the public eye. On the race occasion, Crim displays his possession, Elruc is overcome by a dark shadow which projects his glowing red eyes.

His original form is a small for a demon--similar to Mazchna. Crim stood at nine foot and two inches, his physique was fit and muscular like most demons; however, this demon gives off a strong aura asserting his strength. Del'kae-arth's skin is ashen black, covered with a silver colored armor. Darker than his skin are his horns. They appear an abyssal black, unless they are coated in dried blood, then they are smattered a dark muddy brown with the life-force of his enemies

Sinn Amer II

Sharing the same body as Elruc, little differentiates one from another. Both Sinn's hair and skin appear darker through the use of a little shadow magic. He hides Elruc's blond beard underneath a facemask, the upper half of his face, particularly his eyes, are hidden under large black bangs.

Attire

Sinn rarely changes his attire, feeling comfortable in all climates. He dons an almost unbuttoned khaki shirt. Underneath this are brown leather pants rolled up to just under the knee. On his feet, Sinn wears a sturdy pair of shoes, which he wraps with medical cloth to silence his steps.

Personality

Elruc Rolkarson

At a younger age, Elruc was known to be a recklessly rebellious youth. His pride for his gifts, as a magician, were reluctantly given by his peers, and even by his father later on. This led to his hubris, a severe overestimation in his gift. Crim took advantage of this pride, and Elruc suffers for it. That mistake did not lead to a fall in his self-confidence-- although it is much more narrow than it once was-- instead he became bitter and cynical.

These feelings manifest themselves around over-confident magicians, whom he now loathes, and men of extreme devotion. His issues of faith stem from repeated issues with the leaders of such organizations, who shun men in positions such as his own. The trails of blood, ruin, and decay left by his mistakes have created a severe case of PTSD (Post Traumatic Stress Disorder): specifically, he feels a sense of survivor's guilt, wondering why he lived and others, that are more worthy, have died. He also suffers from hypervigilance, stoicism, and an ease to agitation.

More recently, Elruc has tried to open his closed-heart. However, he still keeps a respectful distance from his friends, willing to learn more of their lives than reveal of his own. Despite how he acts, he is considerate and is concerned if anyone feels discomfort.

Crim Del'kae-Arth

Crim Del'kae-Arth is like most demons: he is sure of his superiority over mortals. This confidence is not all together false, Crim once ruled over much of Pandemonium, answering only to Hostilius, the leader of the Infernal Realms. Amused by his lord's humbling, the demon joined the twelve dukes and became an important figure in Zaros's forces. He was clever, too clever. Instead of lying in wait for his enemies, Crim delved into the Ancient Magicks and experimented with portal manipulation.

His immense amusement is fueled by his sadism. The torment of his host is his current pleasure-- turning the young Elruc's curiosity into his pain. Unlike his brethren, he is patient, able to hold his rage until just the right moment, leaving carnage in his wake.

Sinn Amer II

To new acquaintances, Sinn is a happy go-lucky type of guy--too much so. To those that know him, acknowledge his several faults, most prominently his inability to root himself and the lack of self-restraint when it comes to his own curiosity. His charm allows him to escape unharmed in most any situation.

However, despite his people-friendly attitude, he cares little for anyone. A passerby, a friend, or an enemy, are all the same to him once they're dead. As a fractured portion of Elruc's psyche, Sinn has adopted traits from both the demon and the mortal. A demon's love of games-- specifically gambling-- becomes self evident in his actions, Sinn is very fond of risk, finding dangers to be exhilarating and joyful.

Beliefs & Knowledge

This article focuses on Elruc Rolkarson beyond this point.

Tongues

Elruc has traveled for a long time and has long since forsaken his Fremennik xenophobia. These travels have brought along a necessity and a curiosity of the tongues of others. He feels quite comfortable barging into a new group and making new acquaintances.

  • Fremennik Tongue: Elruc's birth language, he is a naturally fluent speaker, speaking it in a deep scratchy tone. He has little interest in the meaning of the languages written form, however he can recognize it from other symbols. FLUENT
  • Elven Tongue: Upon learning of his birth, Elruc journeyed west to the Elven lands, grudgingly pushing himself through the dense forests with his skills as a hunter. Upon discovering a Cadarn village, where he was generally avoided, he learned Elvish in both its spoken and written forms. FLUENT
  • Common Speech: He learned the speech of the outlanders during his travels. He is fluent in both its writing and speech. FLUENT
  • Kharidian: Elruc learned this during his stay at the Academy of Heroes, he is confident in his comprehension, however both his writing and speech need some work. Sinn's ability speaking Kharidian exceeds Elruc's own. SEMI-FLUENT
  • Demonic: Elruc can comprehend its harsh and sadistic meaning, having it constantly spoken to him inside his head. SEMI-FLUENT

Religion

Elruc was raised to be a tolerant man-- of the world and his fellow man. Born under the banner's of the proud Fremennik's, whispers of outlandish faith were few and far in between. The matter of other's devotion mattered little to these people in the northern tribe, living was enough. His life trapped with his demon has shaken this view occasionally, but he holds firm to it once again, especially once he has seen the aftermath of the Gods.

They are no different than man. Our kind. They squabble for power over others and hiding their intent with lies and misleading words.

– Elruc on Gods after witnessing the aftermath of the Battle of Lumbridge

  • Ancestor Veneration: Elruc has long prayed to his ancestors where-ever they may be, hoping they have found peace in the after-life, and that they are well guarded during these ends of times.
  • Guthixianism: As a Fremennik, Elruc was taught to respect the Anima Mundi, Gielinor's spirit and other life where-ever it may be. This belief was reinforced a century later, when Elruc traveled with a druid from Taverly.
  • Saradominism: Upon first learning common speech during his travels outland, Saradominism appealed to him, promising good health and prosperity. He thought he found his savior, something to save himself from his inner demon. It wasn't. Years after becoming a faithful, he worked up the courage to ask a priest if Saradomin could purge a demon. His response was obvious: banishment. This encounter has led Elruc to become extremely bitter--perhaps more so than the following-- to Saradominists.
  • Zarosianism: Elruc bears the Lord's mark upon his left bicep. Burned permanently into his flesh because of his tormentor, Crim. He is not a worshipper, nor does he like them. He holds little patience for mortal men speaking of the Empty Lord; however, he isn't hostile to Zarosians. However, Sinn's curiosity--created by Crim's mental suggestions-- leads him into becoming a silent follower.

Armaments

Weapons

Swords spear big

Elruc's Spear

  • One of Elruc's most beloved possessions is his hasta. Originally, it belonged to his father Rolkar Thiirson. The blade itself has a longer tip than the average spear, but shorter than a dagger. All of the blade's metal work is made with a steelthril alloy. The weapons grip and shaft is made of a sturdy yew wood and across it is covered with rings of the same alloy to prevent breaking. Along the blade, the words "Glory to the Fyresong" are immortalized in Fremennik.
Pushknife

Push Dagger

  • Sheathed on his left wrist, is an easily removed push dagger, AKA punch blade. He uses this if he is caught unawares with an untrustworthy opponent.
  • His left hip holds a trustworthy steel short-sword.
  • His right hip holds a parrying dagger and two weighted throwing knives.
  • In his right boot is another dagger.
  • Ocassionally, Elruc also uses an old Steel two-handed sword nick-named "Dagganoth Bane."

Armor & Clothing

ElrucTheta2

Yak Hide

Elruc dresses like an average Fremennik hunter. He wears a variation of northern furs and leathers, finding it comfortable in most climates. Often he wears a furry yak-hide jacket with leather trousers. Usually, these trousers have strapped on plate armor. Living him in the farthest north, he bundles himself with an old, tattered drab cloak.

For battle, Elruc dons rock-shell plates along with steel chain-mail. He wears a dark helmet adorned with four horns: two protruding from the forehead, the others like tusks from beside the mouth. He wears his usual green cloak, but it is attached to a clip that releases it if pulled on, either by himself or foe. Finally, he carries with him a yew-wood Fremennik round shield.

Other

  • Hanging outside his shirt is a necklace of various pairs of animal canines moving out from the center symmetrically.
  • On his left hip, is a very easily opened bag containing sand, dust, or fine salt.

Prowess & Abilities

Warrior Skills

Elruc is well versed in many forms of combat, from unarmed, to spear-fighting, sword-fighting, and use of thrown weapons. He uses these interchangeably and does agilely. He refuses to use a bow, believing it to be cowardly after his encounter with elves.

Magic Abilities

Elruc abhors magick, but thanks to both Crim & Sinn's meddling, he has gathered a quite extensive hoard of knowledge on the subject. Although recently a practitioner, upon return to the north, Elruc refuses to cast a single spell.

Rank Scale: Virtuoso > Master > Adept > Practiced > Novice

  • Lunar Magick:
    • Healing (Adept); User: Elruc & Sinn
    • Rest (Practiced); User: Elruc
  • Ancient Macick:
    • Smoke (Master); User: Crim & Sinn
    • Shadow (Adept); User: Crim
    • Ice (Practiced); User: Sinn
  • Modern & Other Magic:
    • Teleportation (Master); User: Elruc, Crim, & Sinn
    • Fire (Virtuoso); User: Crim
    • Water (Adept); User: Sinn
    • Wind (Practiced); User: Elruc

Other Skills

  • Music: Even before Elruc's travels to the outlands, he was skilled in using his voice, lute, flute, or a lyre. This has developed into a genuine interest, which he pursues shortly after taking residence in a new land. Other instruments he knows include the drums, the piano, and the lyre.
  • Hunting & Tracking: Originally, it was always a necessity being able to follow both his prey and intruder, now it has turned into both sport and hobby. He excels in finding any sort of creature anywhere between rabbit, bear, and man.

Biography

Early Life (Pre-RP)

The End of the Fourth Age

Abundant Glory:

Unlike many, this story begins before its start. Malicious whims are not unique to the recent second coming of the Gods, no, long before the seas fought back and forth. Like the seas, the brave men, explorers and conquerors, shared its tempestuous wrath. Men of the north, oft only regarded to be savage, unlike their outlandish cousins did not immediately grow soft and develop walls, their spirit remained untethered. However, this freedom left a trail of blood, cries, and glory.

ElrucFace

Rolkar Thiirson

One such trail belongs to a single expedition of the Fyresong clan-- an age old family now expunged to the farthest northern reaches of Fremennik territory. Their raids were remarkable. Not only did they gain wealth from glory but from hard-forged trading as well. A specific raid, bold, its reach almost unheard of, went far into the west. Past the Fremennik realm, farther than the dominion of the gnomes; they traveled to the Tirranwyn, the land of the Elves. Such glory wasn't new to the young chief, Rolkar Thiirson. Many of his expeditions were bold, wrought with difficulty and abundant with glory. He dreamed large, ambitious and curious towards the outlands. Here he challenged new land, unmapped land, the land of the Elves.

A Failed Raid:

Elruc, this is the story of my fate and your birth, listen well.

It was nearly seven. Dusk was close, practically walking on our boat. Half a day ago my helmsman noted movement in the trees; it appears to be human. The problem is with the maps... I can't even begin to fathom who could possibly live in these woodlands. They're practically sentient. I gauged the sun one again before ordering: "Grimsvar! Call the men to the oars! Quietly! We're moving to the beach. It's time." Like a horse hit with a whip, the crew quickly jumped to station, moving the longboat to shore. I looked at my men proudly. Half a decade ago, they were simply northern fisherman, content with their dull lives, now... oh now, they are magnificent. All of them garbed from head to foot with steel and fur. We were ready: the archers crouched, bows drawn, and the rowing warriors sat at the ready.

Alas! I should of known otherwise. The forest was too dense for an ambush; it was their land. "Quietly! Quietly!" I reaffirmed, stepping forward silently towards these odd structures. How did these people live so closely to the very land in which they live? Altogether not unlike the prudish gnomes, their trees were alive, shaped to their desire. Even if it must be some wicked... foul magic afoot... it is awe worthy. As we approached, we had yet to realize: this village was empty. The junior and the senile rushed in. "Stop! Hold! Hold!" I shouted to no avail. They couldn't hear me. They would not hear me. I've seen it before, men lost to glory.

A few seconds, no less than that, passed after my cry. Arrows whizzed through the air. Half my men were dead. They died for stepping foot in that village. And again, a few moments later, the reckless rushed in and too were shot down. My eyes scanned the woods. I saw it. A figure almost unidentifiable from the forest itself, this was no magic, this was a perfection of an art. "To me! To me!" I rallied my men. "Shields up! Ready! Ready!" I walked away, towards that figure. Then there was a blur. No more than one. Several figures stepped out of hiding. We were wrong. They weren't human. Before I knew it, what was left of my crew surrounded me.

The brush was thick, but we charged at them nevertheless, holding our shields proudly. "Their cowardly arrows will not fell our courage! Onwards!" I cried. I don't remember if those were enough words, but they were the last I spoke during this battle. Our swords clashed against what appeared to be glass... no harder. It must of been some sort of crystal. I've never seen anything like it since. We gained a momentarily advantage-- something that I'm not proud of-- we had a hostage: a pointy eared woman. That was a mistake. No-one else died, but our dignity and honor was demolished that day. Some cloud of mist appeared and then the rest I don't recall until I woke up.

AndrastaCandarn

Andrasta Cadarn

We remaining few were in the town, tied up with rope. I must note that these people appeared very feminine... especially that hostage. She was beautiful. Somehow, they figured out that I was the chieftain. As they roughly picked me up I glanced at the faces of my men: Grimsvar, Relnar, Thordor, and a few of the juniors remained. It was sad to see how few made it. This was my fault. I arrived in a wide room completely made of wood. I sat there while one of them... chanted to a rock... no it was like their weapons. Their incoherent speech was now understandable.

"How dare you come here and attack us," yelled silly looking man. He dressed in nothing but green. "Were you sent from the city?" I stared blankly back at him, and he took it as defiance, cowardly laying his hands against a tied up man. My jaw felt a little numb, so a little blood must have begun to trickle out. "You speak to me as if I owe you respect. What do you know of us? Nothing," I didn't answer his question. "Stop it. He's not going to cooperate," it was the pretty thing that I had captured just earlier, now our roles were reversed. They began arguing. It sounded like how they were speaking earlier... foreign. I realized that they had just been speaking Fremennik. They kept pointing either at me or where my group was. These two pointy-ears were deciding what to do with us. Not that it mattered. My reputation was ruined the moment I grabbed her as a hostage.

She must of been able to tell what I was thinking because they quickly became silent, and she looked at me with pity. It was infuriating. They dragged me back to the others. Now I could get a look around. A small bunker was constructed for us, we were hidden just under the earth with a weighted gate preventing our escape.

A few months passed, the others had either been released or had taken their own life. I was the last one here, they were treating me differently by this point. I was no longer kept in that pit. I began to learn about their strange history and customs, along with their language. I learned that they were called Elves-- not pointy ears-- and they had clans much like our own. The woman that has been attending me was from one of them, the Cadarn clan. Her name was Andrasta Cadarn. Apparently, unlike the other clans, the Cadarn's didn't find me as boorish and savage; they too were warriors.

That common thing between us grew into love... leading to the point until we had you. The elves refused to have a child of mixed blood-- not that our people are much less xenophobic. So once you were five years old, I parted with the woman that I loved and returned to Rellakka. Some return. No-one hailed my survival. As punishment for my failure our clan was banished to this desolate northern island.

–Rolkar Thiirson to his son


A Strong Child

FremennikPort

The Port

Knowing next to nothing of the mainland, Elruc grew up in an isolation that was only broken by the few trading or supply vessels chancing the northern waters.

Blind Courage
The Trials

Curiosity Killed The Clan

Night Of The Burning Island
BurningVillage

The Burning Island

The Beginning of the Fifth Age

Internal Conflict
Among The Ashes

Time's Passage

Present Day (RP)

The End of the Fifth Age

A New Beginning

Need to remember this bit so I don't BS it...

Academy of Heroes' Flier
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"Adventurers everywhere across Gielinor! Ever sought out knowledge for your skills without luck? Or simply want to learn? Look no farther! The Academy of Heroes will help you with your training and teach everything you want to know!"

Source:

Academy of Heroes RS Forums


Defense of Ardougne

[What brought me to the Academy, stories, period up to Kandar] As a disciple of the Academy, Elruc enlisted to combat Thorvald's undead army unleashed upon Ardougne. Participating in the northern front, he aided the defendants in driving away the hoard. Here the boys were divided by the men; Elruc proved himself on the battlefield.

However, Elruc's discipline on the battlefield was lacking, finding his position far from his peers. This carelessness arose from Elruc's poor adaptation to the institution's favored persona: the rebel. Eventually, this fall in judgement effected his combat prowess and he suffered a bite between his right shoulder and neck.

Elruc's quick withdrawal off of the front-lines was met with the appearances of his then friend Alfred Klios and an unknown Icyene. His contamination was unacceptable, the two of them decided to become his jury and executioner. Missing by a mere instant, a lightning bolt crashed into the ground after Crim teleported away his host.

The Demon's Return

Elruc arrived to Trollheim. Crim Del'kae-Arth now possessed control. In order to destroy the virus, the demon used fire magick to burn off the contaminated flesh. This remedy leaves a permanent scar on Elruc's neck, which still appears to be black in color. His escape was not unnoticed. He became a risk, so he went on the run.

Upon returning to the Academy, Alfred was finishing packing his bags; he had finished his tour as the academy's grand-master. Elruc was not altogether unsatisfied with the turn of events: he was back home, and the friend that had betrayed him left. This was not the end to the drama. As a result of Crim's increase in dominance, Elruc became more aggressive and fought more often, eventually becoming unwanted at the institution. Such intolerance led him to the decision that it was better for everyone if he removed his presence, permanently.

The First Trip North

Months pass into obscurity as Elruc wanders alone through the mountains and forests.

  • Elruc returns to Rellakka
  • Elruc meets with then chieftess Serena Grundr
  • Elruc's ears are spotted and his status as a Fremennik was deemed to be an outlander

Wandering the North

  • Elruc meets up with Eirikr's host hunting a bear. Despite being the leading force in the bear's defeat, he only walks away with its severed head.

Recent Events

  • To be role-played

Family and Relations

ElrucFamilyP

Paternal Family

ElrucFamilyM

Maternal Family

Trivia

  • Elruc is a very good cook because from a very young age he taught himself various skills, which include cooking, fishing, etc, during his father's absences.
  • Elruc is Cross X's first character.