Talk:The Wizard's Tower/@comment-4536066-20130806190946

As I'm sure can be seen, I'm rearranging the information on this page so that it's not posed as transient information. (That is, all of the same information will be available, but none of it will ever end up being false even if people forget to keep it regularly updated with IC progression.) However, I need a little help. If anyone knows when the various tower defenses were added in the historical timeline, please lend me a hand and stick them in. Here's the list of tower defenses, worded so they can be easily stuck into the timeline:


 * The Aren Arcane Institute invents, creates, and programs a defensive construct that it dubs a "golem." Tower leadership installs anumber of these constructs. Their population around the Tower numbers roughly one-thousand. These golems have been programmed to protect the Tower grounds at all costs and serve three specialized purposes in defense of the Wizard's Tower should their functions be triggered:


 * Tower Launching Golems: These golems stand at around six feet tall and each of their arms are six feet in length. These golems stay behind enemy lines, being made of clay. Although they are made of clay, they have heavy iron metal around their feet to ground them. The purpose of these golems is to throw Counter-Defence Golems behind enemy lines. However, they can throw pretty much anything.


 * Tower Counter-Defence Golems: These golems stand at around five feet tall. They are made of rune essence and wood from a Magic Tree. These small golems are meant for counter attacks on enemy forces. They are able to enter a spherical form as to be thrown by the Launcher Golems.


 * Tower Defence Golems: These golems stand at around fifteen feet tall. These make up the majority of the golem forces on the island. They are made of steel, stone, and magic wood. Their purpose is to march onto the tower's bridge and defend the tower from being overran with enemies. If attacked by sea, the golems station themselves around the perimeter of the island and take the hits while Launcher Golems do the work along with the defending wizards.


 * The tower's bridge is enchanted with a glyph that will destroy the entire bridge in an explosion in case the tower is unable to defend itself from a large invasion.


 * A portcullis made of elemental metal and enchanted to be invulnerable to magic is added to the tower to be used only used in emergencies.


 * Runes are engraved into the stones of the tower. These are enchantments that ward the tower from incoming attacks from all points of the combat triangle. They make the stone more durable and better able to withstand both powerful magic and physical attacks.


 * An enchantment is added to the bridge lights which causes them to attack when the enchantment is activated. If an invasion marches across the tower's bridge, the lights cast ice spells at the oncoming attackers.


 * Leadership calls for an active teleportation block system on the tower. As a result, people can teleport onto the island, but cannot teleport into the tower itself. Trying to teleport yourself into the tower will only teleport casters onto the island. Mages must exit the tower via doors where the teleportation block is not in place to teleport away.


 * Leadership mandates that the fairy ring is to be used for educational purposes and is a safe way to take students on field trips. Two rune guardians are stationed to guard this ring and ensure the safety of the students when faculty is not present. These Rune Guardians also directed capture anything unexpected that teleports to the island through the Fairy Ring.


 * Arthur Ironarm developed an alarm system throughout the Wizards' Tower. With all the current wizards placed in an archive, the alarm activates when an unknown being enters the tower who has not been archived. The alarm alerts Arthur, telling him there is an unknown being within the tower, which allows him to stop what he is doing to go check it out. The other Head Wizards will soon be able to have the same ability as Arthur.