Poisons

This page serves as a guide to proper use of poison and toxic substances, specifically as it applies to roleplaying on World 42. Any valuable contributors are welcome to add, especially as new content is released in-game.

The basic concept of Poison
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Offensive methods of using Poison
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Defending against Poison
Defending against poison is primarily a job of ensuring that you do not get poisoned in the first place. However, there are still ways to prevent death by poison.

Preemptive Measures
As Poison can be applied in extremely many different ways, this can be a rather hard task. Common ways to fend off possible poisoning include:
 * Food tasters: A way to prevent being poisoned by food by enlisting a servant to taste your food before you. If no major change occurs, you may assume that the food is at least devoid of quickly working poison.
 * Ensure your servants (if you have any) are trustworthy. This will stall potential assassins from sneaking in disguised as servants to poison your food. If you do not have any servants but fear a potential assault by poison, make sure your food is never left alone.
 * Make sure you are not hit by any sort of poisoned weapon, preferably by not entering combat at all.

Active Antidotes
If, despite all caution, you should find yourself poisoned, there are a number of ways to heal yourself again.
 * Antipoison
 * Lunar Magic
 * Other antidotes [Maybe]

List of known Poisons

 * Weapon poison (varying degrees)
 * Poison (Rat poison, possibly)
 * Karambwan Poison
 * Varying animal vemons

List of known Antidotes

 * Antipoison (varying degrees)
 * Lunar magic spells
 * Specific antidotes. [Add]

Common mistakes

 * Poisons are not necessarily a means of instantly killing an opponent. Instead, they often require continous application over a period of time and kill slowly.
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Editor's note:
I will add more to this as soon as I get back, which should be tomorrow.