User blog comment:Alfa Wolf/Why the Conflict?/@comment-4536066-20120430055900

I generally agree with your points about the in-character issues.

That being said, I like to explain the assassin-killer-brute phenomenon IC by assuming that there still exists the normal, reasonably ratio of pleasant, everyday people. It's just, the less-functional ones are more interesting to play, so a higher ratio of that population is actually managed by other players, while a significantly smaller percentage of the commonfolk are played. The NPC Assassin to Player Assassin ratio would be like 2:5, while the NPC Farmer to Player Farmer ratio would be more like 20:1.