Board Thread:General Discussion/@comment-25159376-20140315221615

So we all know how the combat triangle in gameplay works. Mage beats melee. Range beats magic. Melee beats range. And with the EoC, wearing the wrong armor type corresponding to your attack type gives penalty.

But how far in depth is this combat triangle applied to roleplay? Completely? Partially?

In as far asI have seen, people have been picky choosy about it. I know some people like to say that metal armor jams magic use, and metal armor also conducts magic much like it does in gameplay. But I don't see anyone claiming a melee attack should do less damage because said person is wearing magic armor.

What do you guys say about this? 