Snotfoot the Goblin

Snotfoot the Goblin
Snotfoot is a Goblin Character roleplayed by Krazy Val. Snotfoot is a Goblin of the Mangushuun Tribe, or, "Goblins of the Great God." Though, he was born into the Thorobshuun, the Red Goblins.

Age: 17

Race: Goblin

Religon: Bandos, then Zaros.

Born in..:

Currently at...:

Birth of a Goblin
Snotfoot was born into the Thorobshuun tribe to Wartass, his father, and Moldybrain, his mother. He was raised by his father, taught to read and write as decreed by the "Great God" that the Goblins possessing the Magnushuun book should do. As such, Snotfoot was raised with a slightly better upbringing.

When Snotfoot stole a cabbage from the neighbor Goblin, Wartass slapped his son, telling him another key ideal. Goblins should never steal. They must work for what they can achieve, and do so the best they can.

Snotfoot soon rose through the Goblin Ranks, becoming a Sergeant for his strategy in combat. During this time, his parents died of natural causes.

Exile
Soon after, Snotfoot reviewed the Magnushuun book. Seeing a look for armour, he requested to the General that the Goblin Village be outfitted with it.

The General looked at the book. Then Snotfoot. Then the Book again. Then he checked the Bandosian Book of War. His response was, "Do not make own plans! Thinkers must die!"

Snotfoot was run out of the Village, angered, anguished, and annoyed. Soon, he met a man named Bruce Clough.

Bruce Clough decided to give Snotfoot the ability to have his armour crafted, which he wore until he found a superior set from the Magnushuun. Using this as his chance, Snotfoot requested that the old Goblin General be killed.

The Viglis Cruor leid Seige to the Village, and with superior weapons and armour, had no issue crushing the old General. Snotfoot rose, taking the claim of General.

The Vekon
Snotfoot began to grow bored at the Goblin Village. It was not long until he moved to Hemenster, to join the Saragorgak tribe in protecting the Goblin Temple at the Plain of Mud. On the way, he found one of the old Magnushuun temples, claiming a set of Steel Armour there.

While with the Saragorgak, he learned his ideals did not match those of the common Goblin. He began to question himself in this, wandering south. Eventually, he crossed into Witchhaven, seeing the Vekon Church.

He looked at the symbols on the church, then the one on his platebody. He used his Goblin mind to figure out, the symbols were very similar.

Approaching it, he soon learned of the "Great God" being Zaros, not Bandos.

Thus, a tribe was about to emerge that was unheard of in ages. The Magnushuun would return to their power.