Board Thread:General Discussion/@comment-25309478-20140908212228/@comment-25309478-20140911145542

I think I can put things into perspective. I get the feeling you minimalize it too much as a non-issue, which is clearly not according to reality.

I know how the rules work. People don't need some officer to enforce it. They just enforce it themselves. I've seen enough cases when breaking the rules will get you ignored and blacklisted. People can be kicked out of the community. But in order to justify that, the rules need to be crystalclear. I think the overpowered rule is not clear enough, or requires more depth. I also disagree with the criteria of fun. It is subjective, biased and holds no logic.

That's the thing, nobody wants to fix overpowered things. As I stated, I suggested some clear guidelines to avoid things like prayer to become overpowered. It was rejected as it would damage the freedom of roleplay. At the same time, because people have freedom, things get overpowered and banned as overpowered. Some parts of the community clearly does not want to fix anything, they rather keep the status-quo.

I think a more nuanced definition of rules will avoid abuse of it. You also forget that the victim also has the right to have fun, also have the right to roleplay like they want, also have the right for a fair session. It is not fun, restrictive and not fair to ignore people because they use something that is classified as overpowered.

Clearly, the libertarian view of roleplay is the issue of everything. We let too much decided by the individual.