Ice Magic

This page addresses information about ice magic and its in-character uses as they applies to World 42 roleplaying. Any valuable contributors are welcome to add, especially as new content or ideas come out in-game.

The Basic Concept of Ice Magic
To use ice magic in roleplay is to have a character make use of charms, runes, and spells to supernaturally manipulate the ancient force of ice. At its most intuitive level, a magician using ice magic has the ability to manipulate ice around at his will so long as he has the runes and physical energy to continue. As with most magics, there is a direct correlation between the experience/skill of a magician, the quantity of ice he can control at once, and the intricacy with which he can control it. So, a mid-level ice-magician could either roughly control a large mass of ice or could delicately control a small mass of ice.

Offensive Methods
The ways to combat an enemy with ice magic are really only limited to the creativity of the player and his character. That being said, there are three common techniques for attacking with the ice. These include '''[NONE YET. PLEASE ADD.]'''

[technique one described]

[technique two described]

[technique three described]

Defensive Methods
Defending with ice magic is just like attacking with it - the possibilities are limited only by creativity. Three basic ways to defend against an assailant include '''[NONE YET. PLEASE ADD.]'''

[technique one described]

[technique two described]

[technique three described]

Defending Against It
The key to staying safe from ice magic is to either disable the mage, dodge the spell, or prevent it from hitting you. Disabling the mage is a basic idea - if he can't cast the magic spells, you won't be harmed by them. The way to go about disabling him depends on your combat style. Dodging spells works mostly for projectile-type fighting methods, particularly [PROJECTILE TECHNIQUE] attacks and [PROJECTILE TECHNIQUE] attacks that throw dangerous objects at you. The simple answer for these is to get out of the way or out of range. If all else fails, though, prevent the spell from colliding with you by using some kind of barrier method. Put another element - especially water or earth - between you and your enemy ice magician. Jump under water or behind a building or rock. Wooden, cosmic, dragonfire, or ceramic shields work well against ice magic, and any kind of leather armor will weaken the effects of a magical spell or, even better, cancel them entirely.

Miscellaneous Uses
Ice magic has a number of practical uses outside of combat. The following is a list of potential ways to use ice magic in everyday or commercial life.
 * He would be particularly useful in controlling ice in the polar regions of the map.
 * An ice mage would be handy for wealthy food conniseurs, particularly with refrigeration.

<span class="mw-headline" id="Common_Mistakes" style="border-style: initial; border-color: initial; ">Common Mistakes
<p style="border-style: initial; border-color: initial; ">This category addresses traits that players, often new ones, give their ice mage characters but that aren't actually legitimate or acceptable traits in users of ice magic.
 * Just because you can use air magic doesn't mean that you can use all of it effectively in every way. A 23 year old human would be competent if he had committed a lot of study to the one elemental magic, but the realm of expert is not yet within his grasp. Remember, if everyone is a prodigy, no one is a prodigy.
 * Typically, roleplayers accept generating one level of spell per turn. That means an ice spell the size of a low-level missile would be at full power immediately. In contrast, to build up to an ice barrage, your magician would have to avoid the enemy for a few turns in order to operate it at full power.
 * Given the archaic nature of ancient magicks, no character without close knowledge of zaros or intensive practice at a school of magic like the wizard's tower would know how to use ice magic.

Other

 * As with most magics, metal conducts ice magic. Ice magic that comes into contact with an enemy in metal armor would most likely accellerate through the armor and continue on its trajectory.
 * Also like most magics, leather weakens ice magic. Ice magic that comes into contact with an enemy in leather armor (especially dragonhide) would lose a lot of its power and do much less damage than it otherwise would have.