User blog:QueenArasene/Mary Sue Test of the old, vexed lorehound

Yes, my friends, that time has come. I am making my very own version of the Mary Sue test, specified to runescape roleplay and my own tastes as much as possible. Some allowances have been made for the progress of roleplay as it has been. Naturally, there are exceptions to almost any rule and I have attempted to make this clear in this test.

The test is under construction and will likely remain as such for a length of time. Test version: 1.0 The test still requires additions and tuning in terms of point numbers and results.

Origins
If your character is, at birth,


 * Exceptionally talented in some area, add 2 points.
 * Born far from their race's living space, add 1 point.
 * Born to a lore-wise rare race or group of people†, add 5 points.
 * Born a noble or royal, add 2 points.


 * A normal race (humans, elves, dwarves, gnomes), add nothing.

† Moonclan, Mahjarrat, Vampyres‡, Aviansie, Ourgs, Wyrds, Dragonkin, Icyene, Fairies, High-tier demons, Sentient Constructs etc.)

‡ Applies to trueborn vampyres only.

History
If your character, through their biography


 * Lost one of their parents in a tragic way, add 1 point.
 * Lost both of their parents in a normal way, add 1 point.
 * Lost both of their parents in a tragic way, add 2 points.
 * Became an above-average combatant, add 3 points.
 * Earned powerful equipment, add 2 points for each piece.
 * Learned an unusual trade for their position, add 1 point for each.


 * Learned a normal trade for their standing†, add nothing.

Unusual trades include such things as commoners learning skills suited for royalty or knights, elves learning skills not from their clan, and the vast majority of the population learning magic.

If your character, through their roleplayed history


 * Achieved mastery in any skill in less than 10 years, add 3 points per skill.
 * Became royalty, add 2 points.

Magic
If your character


 * Can cast magic without the use of runes†, add 5 points.
 * Can cast spells between the level of Blast and Surge, add 2 points.
 * Can cast spells above the level of a Surge††, add 5 points.


 * Is a master of more than one school of magic, add 2 points per school.


 * Knows Lunar Magic without being part of the Moon Clan, add 5 points.
 * Knows healing magic, add 5 points.
 * Knows Ancient Magic‡, add 5 points.
 * Knows a custom magic, add 5 points.


 * Has no formal education or skill with magic, add nothing.
 * Has no formal education, but skill with magic, add 2 points.

† Mahjarrat, Moonclan, Vampyres, Demons and Elves excluded.

†† Mahjarrat and Demons excluded.

‡ Mahjarrat and Vampyres exluded.

Current character
If your character, at this moment in time,


 * Is unusually attractive, add 3 points.
 * Possesses powerful artefacts or unusually good equipment, add 1 point for each.
 * Is described as unusually good at their trade or exceptionally powerful, add 2 points.
 * Is described as unusually good at several branches of combat, add 5 points per branch.
 * Is undead, add 5 points.
 * Is considered immortal, add 5 points.
 * Is a god, add 10 points.
 * Can dodge an arrow, add 3 points.
 * Is older than 80 years††, add 1 point per five years.
 * Is filling several important duties or jobs† at the same time, add 1 point for each.

† Mostly related to political characters, this goes for those who are powerful wizards, warriors, generals and at the same time advisors or councilmembers.

†† Respective age for elves, gnomes and dwarves; Mahjarrat, Vampyres, Demons and Fairies excluded. Immortal characters not of these races add a bulk 5 points.

OOC reasonings
If your character


 * Is designed to be especially unique, add 2 points.
 * Is a more perfect version of yourself, add 5 points.
 * Is an assassin made for the purpose of killing off other characters, add 5 points.
 * Is a mage made for the purpose of being exceptionally powerful, add 5 points.


 * Is made as a plot element and going to die or be discarded after the plot, remove 5 points.

Results
The result table is not currently available until the point numbers have been tuned appropriately and tested.

50+ points
If your character is 'Vile, remove all points. Then add 5 points for every time you have been called overpowered.