Jacob Southmage

"A day is lost if you have not learnt something from it, I've only lost 3 days so far." Dr. Sire. Jacob Johnathon Peterson Brian Southmage II M.L.G, also known as Jake or Legend Raptor, is a former adventurer, doctor and current Imperial Knight in the Kinshra Knights. He is played by magejake50. He is a human who originates from Burthope, though he practices no heritage, and is also skilled in acrobatics, craftsmanship, herblore, and certain distance combats. When fighting, he has an affinity for crossbows and throwing knives, as well as smoke magic. Jacob is currently age 37 and his favorite color is blue. He is the tied highest ranking non-Zamorakian in the Kinshra, he prefers to keep his religious identity a secret, but he has actually recently converted to an Armadylean, though he is very lenient with their beliefs. He is currently based in Kandarin helping with a rebellion.

Appearance
Jacob has a slim build, he tends to wear dark clothes that are easy to move about in, but has been known to dress up in red. He is roughly 5ft 10. Jacobs main attire is usually black leather armour, a black hood that completely covers his face, and an amulet that he prizes above anything else. His black leather armour on the back displays a red outline of a bird of Prey, however this is usually hidden bu his cloak. He may sometimes wear a cloak, usually the cloak of the kinshra, but in battles he usually takes this off to avoid tripping. There is usually a layer of soot on his clothes and he smells of a fire, as he frequently experiments with smoke and smoke magic, however he always wears a mask to avoid choking as should everyone. He usually wears warm gloves as well. Jacob's favourite colour clothes is white, but white doesn't go with his hood, so he prefers black, that and it hides all the stains. In less dangerous places he is usually reading a book, they are mostly non fiction as he isn't a fan of the fiction at the moment.

Jacob only carries one meelee item on him which is a Keris, a Kharidian dagger built in the war against the scarabites. He may try to use it as a ranged weapon but because of its proportions it usually misses. Jacob does carry an array of throwing knives on him, they are mostly mithril, but he carries 2 adamantite ones for emergencys. His signature weapon is the bone crossbow, which he acquired during a expedition in the lumbridge caves. He has upgraded it to make it stronger, easier to reload and able to fire heavier bolts. He is also usually seen with his 'buckler', it is the invention jacob is most proud of. It is shaped like a ')(' and is made of a mixture of steel, (mostly) yanillean mithrill and a tiny bit of adamantite. It is capable of rotating 360 degrees in any direction and locked to keep it in position, it can also be folded to be used as a grappling hook and to use less storage space.

Under the clothing Jacob has the southmage hair colour which starts out White, then blonde, then brown, the dark brown, then black. Jacob's hair is currently black though there are still patches of dark brown, his hair long and wild, the same as his fathers. On his stomach you'd find a dark red patch where he was slammed with a fire enchanted shield. And on his leg you'd see the wound that ended his carer as an adventurer. At parties Jacob wears a Lizard mask if it is required he not bring a hood. The mask is enchanted to make the mouth moves when he talks and to blink, This has led to some speculation that Jacob is one of the fabled Lizardmen, but this is untrue.

He has blue eyes.

Personality
Jacob is a quiet, intelligent guy. He'd much rather read a book than fight a man. His favourite drink is moonlight mead which he hates the taste of but keeps craving it, he is also a fan of asgoldian ale, a dwarven drink, made by dropping a gold coin into a asgarnian ale. He loves hearing stories of adventures, especially stories about the older heroes. If he hears someones conversation about a secret island or lost treasure he'll gladly join in. He has a good sense of humour, as long as the joke isn't about him. He was once a guthixian, while not a religous person he still made his choices based on guthix. However since guthix's death Jacob changed, he has now changed his god, not wishing to join the godless or as he calls them "A bunch of idiots that will get killed and bring us with them". He is now sided towards armadyll but is more of a red armadyllean, liking justice but preffering to use more aggresive methods.

Jacob dislikes stupidity, and will often comment on things he finds stupid. He has few friends as being in the military the only people he ever gets to hang around with are other kinshra. He's quiet, but if you mention adventures, far away places, monsters or books, he will take a general interest and try to join in. Jacob's intelligence has proved quite useful, for example the game of riddles which the Kinshra are currently leading in, is because of Jacob.

Abilities
Jacob possesses a deep knowledge on an array of subjects. As a huge collecter and owner of books you might actuallly find the rare book your looking for at his house. Jacob is also keen to share this knowledge with other people, apart from 1 book. Jacob has a very limited knowledge of smoke magic, only practising it for roughly 3 years he can just about push a bit of smoke coming from a fire at you or make really bad shapes from smoke, he is practicing every day though. Jacob has a almost pinpoint accuracy due to an extreme range potion overdose when he was a child, this led him to become long sighted in his right eye, because of his childhood of constantly training with a dose of potion every so often Jacob is probably one of the most accurate crossbowmen on Gielinor, as long as there are no sudden gusts of wind or sudden movements from an opponent, he has a 99.98% chance of hitting them, he is just as accurate with throwing knives, axes and javelins, however he is let down by his darts accuracy and even worse is his skill with a bow, which when last tested had a hit rate of 0.91%. He is able to reload a crossbow surprisingly quick with his record being 1.3 seconds (however when compared to the reload time of an able bowman (under a second, sometimes less than half a second) he can still be at a disadvantage when fighting other rangers) however he will sometimes replace the crossbow with knives or axes in order to reload quicker.

Jacob was once ok with a sword but suffered from a mental incident which makes him unable to do anything good with a sword, barely able to slash with one, and sometimes even suffering panic attacks when holding one.

Jacob also has a great ability with herblore able to make Combat potions, Healing potions and even some explosive potions. This skill is limited due to an finite supply of ingredients in the world, and the fact some are rarer than others.

History of the Southmage's
This page will discuss the History of the Southmages, showing all descendants of Zerxaus Southmage, who was the first to have the surname.

4th age
Prior to the 5th age there were no Southmages, the family was known as the Soufcovs, the Soufcovs name (according to Jacob) likely originates from the family who lived on a 'south cove', this has lead to jacob thinking there may have been 'Northcoves' or maybe even East or West coves but the evidence is small. Because they mostly lived in Kandarin, Jacob believes they were likely either Armadyllean, Guthixian or Saradominist.

Year 1
The southmages are not a well known family, nor have they 'officialy' been around very long. This started when Zerxaus Sowfcov, managed to rise to the position of high mage in the court of Ardougne. This prestigous honour allowed Zerxaus the chance to change his name, which he decided to keep fame in his family for ages by choosing to change the name Sowfcov, to Sowfmayj. This was later changed to Southmage due to an administrative error. A lot of the Sowfcov's rebelled against this, the reason being Zerxaus was the only skilled mage in the Sowfcov lineage, most Sowfcovs became swordsman or Smith's.

Year 2
Zerxaus is killed under mysterious circumstances, he leaves everything he owns to his currently pregnant wife, Clarabelle Southmage. This included a small estate north of Yanille, a large sum of gold and a stash of runes and books. She later gives birth to her son, Leonard Southmage half way through the year.

Year 7
Megahra Clarabelle Southmage is born. The father is believed to be one of the Sowfcov's causing arguments between the 2 families.

Year 10
The Sowfcov's bully the Southmages out of Ardougne, a fued that would last for years. Clarabelle, Leonard and his recent sister Meghara head off to Hemenster, Leonard takes a job as a fisherman, whilst Clarabelle looks after his sister at home.

Year 16
Clarabelles adopts Arxen, a small 3 year old whose family died in a fishing accident.

Year 30
Clarabelle dies at the age of 47, the unused estate is left to Arxen. What's left of the remaining wealth is shared between Leonard and Meghara. Leonard places the magical supplies in a box and buries it outside the Temple of Ikov.

Year 31
Leonard marries Sofia Galand, a rich merchant from Misthalin, the 2 move off to Varrock and Leonard adopts Sofia's surname. They give birth to Raxen Galand II.

Year 34
Meghara marries Clarance Armen, a mage whose father was good friends with Meg's. They both move into Ardougne.

Year 35
Meghara gives birth to twins, Sandren and Sondren Armen, she dies a month later from a mysterious illness.

Year 40
Arxen marries Amelia and the 2 have 5 children over the course of 5 years: Jacob, Johnathon, Peterson, Brian and Leonard.

Year 50
Leonard Galand dies at the age of 48. Shortly afterwards Sofia gives birth to a child and names him Arxen Leonard Galand.

Meanwhile in Kandarin, Brian and Peterson Southmage succumb to sickness and die aged 7 and 9 respectively. Arxen makes a grave for them near the monastery near Ardougne.

Year 51
Raxen Galand II at the age of 20, has a Silvthril Rapier forged and made for him, as he heads with an adventuring party to Morytania.

Sondren fulls in love with a fremmenik women and runs off to relleka with her.

Sofia Galand passes away leaving Arxen in the care of her sister Quiss. She splits her wealth between her sister and Arxen Southmage. She also leaves Leonards maps and books with Arxen as well.

Sandren Armen (16) is left a map of where Leonard hid the magic supplies, she and a 12 year old Jacob go on an adventure to find it and up meeting the guardians of Armadyll, Jacob ends up converting to Armadyllean as does Sandren. The 2 grab the chest with Sandren getting the runes and Jacob getting the books.

Year 52
Raxen is declared missing, it was rumoured he fell in love with a woman from Canifis.

Year 53
Sondren is believed to have married, his family lose contact with him after this.

Raxen sends a letter saying he is ok and has married a Woman named Gratha.

Clarence Armen passes away, leaving everything he owns to Sandren, Sandren gets a apprenticeship at the wizards Guild and soon begins to excel.

Year 55
Raxen is killed by a group of ravenous, he leaves his Rapier to his Wife, who in turn gives it to their new born son, Rathven Galand.

Jacob leaves for Port Khazard.

Year 60
Jacob falls in love with a Karamjan woman, but leaves her pregant soon after. Nothing is heard from her since.

Sandren completes her apprenticeship and is skilled enough to actually join the Guild, becoming one of the few female members. She falls in love with a slayer master called Darrax Roken, the 2 eventually marry near the end of the year.

Leonard Southmage joins the Yannillean army.

Year 62
Sandren gives birth to Charron Roken.

Year 65
Arxen Southmage goes on a 5 year long sailing holiday.

Johnathon Southmage is captured by a group of Bandits. Arxen doesn't become aware of this for 10 years.

Year 69
Darrax leaves Sandren for another woman. Enraged, Sandren changes her and her sons surname back to Armen.

Arxen chooses to become an adventurer and starts taking up jobs. He later marries Helena Evera.

Johnathon ends up joining the Group of bandits and falls in love with Ingdar.

Leonard falls in love with Eleanar Greene, he is also promoted to Captain.

Johnathon is caught in bed with Ingdar, he is then murdered by her husband.

Year 70
Sandren gives birth to Thea Armen.

Helena Galand gives birth to Ruthven.

Ingdar gives birth to Sangvar Snaketongue, she and her husband flee the bandit camp and move to Khazard.

Eleanor Southmage gives birth to Gregor Southmage.

Jacob launches an assault on a Pirate Colony and loses his arm in a swordfight, his first mate gives birth to Zanza Southmage.

Arxen Southmage buys Amelia a sparkling sapphire, that he claimed went with her eyes. The 2 return home, having heard no news of any of the family.

Year 72
Sondren Armen passes away, he sends Sandren a bag of Pure essence, captured during a raid.

Year 78
Amelia Southmage passes away, Arxen quits his job as a Merchant and becomes a librarian. She is buried with her 2 sons by the monastery.

Year 79
Leonard Southmage and a group of soldiers raid a bandit camp and discover the skull of Johnathon, Leonard has it buried in the same place by the monastery. Darrax Roken was found dealing with the leaders to capture villages and is impaled by Leonard.

Jacob Southmage retires along with his first mate, Shaihaka, leaving the ship to his quartermaster. They both end up living in Taverly with Zanza. Shaihaka later gives birth to Hyacinth Southmage.

Year 81
Charron follows in his mothers footsteps and decides to get an apprenticeship at the Guild.

Jacob Southmage passes away from an infection and is buried in the now named 'Southmage Graveyard' near the monastery.

Leonard is promoted to General.

Year 83
Rathven Galand falls in love with Sjordi and the 2 marry.

Gratha is taken by the Vampyres to Darkmeyer and is never seen again.

Charron finds out about Ancient Magiks and starts studying Shadow magic, picking it up quickly.

Year 84
Zanza becomes an Druid.

Charron is able to use basic Shadow Spells.

Year 85
Arxen Galand manages to join the Champions Guild then retires. He and Helena get a pet dragon.

Sandren is killed by a Aggresive, sexist wizard and is hit with a fireball in the face.

Charron retaliates to this by killing the wizard with an ancient shadow spell, he is the kicked out of the Guild and Charron leaves for Al Kharid.

Year 86
Sjordi Galand gives birth to Romani Galand.

Ruthven Galand leaves to become an adventurer like his father.

Year 87
Leonard is killed bravely defending Yanille against the ogres, he is buried with honors at the Southmage Graveyard.

The dragon, known as Schwarx, proves too costly, and dangerous. Arxen heads out to the wilderness with him and releases him.

Zanza becomes a great herblorist and summoner, she soon starts communicating with a raven she calls Raken.

Shaihaka is killed in a bandit raid, she is buried alongside Jacob in the Southmage graveyard.

Year 89
Charron discovers an ancient spell in Kharidia and decides to head to  Taverly to gain some advice.

Year 90
Charron ends up meeting Zanza and Raken and persuades them to help with his spell. The spell goes wrong and Zanza and Charron are killed in the blast, however Raken escapes and disappears. Hyacinth is taken care of by a Burthorpian family and Zanza is buried in the Southmage graveyard, alongside Charron who was thought to be her husband, in fact Charron had fallen in love with an Kandarinian Archaeologist in Pollivneach. On the journey home the archaeologist (Merylla Armen) had taken Charrons name and given birth to Scabaras Armen. (names after the deity she was investigating)

Year 94
Thea Armen becomes a farmer, trying to stay away from magic, she passes away peacefully one winters night.

Gregor Southmage follows in his fathers footsteps and enlists in the Yanillean army, he and eleanor move in with Arxen Southmage.

Year 95
Sangvar joins a zamorakian pirate group, they sail the seas doing Piratey things.

Year 97
Hyacinth Southmage becomes a really great blacksmith, he ends up marrying a Burthorpian woman called Tanja Opius.

Sangvar arrives in a settlement near rimmington and participates in a mass murder and partakes in a lot of (a word that rhymes with grape). He is later killed by a White Knight.

Year 98
2 of the women end up pregnant, the women locate the zamorakian pirates and give them the baby's, the 2 children are known as Flame & Chaos.

Hyacinth is visited by Raken, who starts talking to him, and Hyacinth understands him. Raken is surrounded by a strange smoke all the time. He is also much bigger and looks more like a bird of prey than a raven. Hyacinth allows him to make a nest in the chimney of the forge with his mate.

Year 99
Raken has a child, who he names Raken II. Raken trains him but ends up dieing of a mysterious illness. He is cremated and his remains buried alongside Zanza in the Southmage Graveyard.

Year 100
Tanja Southmage gives birth to Centauri Southmage, the child has a strange feather shaped birthmark.

Gregors mother (Eleanar) passes away, she is Buried alongside Leanord in the Southmage Graveyard.

Year 105
Gregor Southmage marries Maurita Gogonessi, who gives birth to Clara Southmage II.

Arxen and Helena Galand have simultaneous Heart attacks and pass away.

Scabaras Armen follows in his Mothers footsteps and leaves for Varrock to be come an Archaeologist. He ends up meeting Avvarocka Smith, another trainee Archaeologist.

Raken II makes a nest in Hyacinths forge with his mate.

Year 106
Raken II has a child, who (with a suggestion by Hyacinth) calls him Raxen.

Year 107
Raken II after training his chick, perishes. He is cremated and his remains left in the Southmage Graveyard.

Ruthven Galand succesfully becomes a member of the champions guild, he heads to Morytania in search of adventure.

Year 108
Romani Galand has a Child with an unknown man. Ruthven Galand arrives in canifis to find a villager shares the same name as him. After meeting with Romani, she presents him the Silvthril rapier that belonged to his uncle. Ruthven agrees to help bring up his 3rd cousin with the help of Rathven Galand.

Scabaras Armen locates a letter from his father, sent to his sister but never arrived. It describes the location of where he had buried the book and runes he had used to do magic. He starts reading it and secretly practicing it.

Year 113
Arxen Southmage passes away at 100, he leaves his estate and half of his wealth to his Grandson, Gregor. He leaves a quarter of his wealth to Hyacinth, and the rest to Ruthven Galand. He is buried in the biggest tomb in the Southmage graveyard.

Year 114
Clara marries Lythan Brosen.

Chaos joins the Kinshra with his Brother Flame.

Scabaras marries Avvarocka Smith, the 2 have a lavish wedding in Pollivneach.

Year 117
Centauri marries Eliza Challoner, and they have a son named Johnathon Southmage II.

Year 120
Gregor retires as a captain of the Yanille guard, he then becomes an Author, and starts writing a book on the Southmage history, he also writes a Pie cook book and an story about 3 Questers who set out to make fame and fortune.

Scabaras has 3 children, in going along with his name, he names them Crondis, Het and Apmeken.

Year 121
Chaos and Flame both have children of their own. Chaos names his Zarthan and Chronaeus. Flame names his Joseph and Ballen.

Raxen flies off to the Dwarven village and settles in one of the Forge chimneys, he later goes to sleep and doesn't wake up.

Year 125
Chaos and Flames children all enrol as Peons in the Kinshra.

Ruthven leaves Canifis taking his Silvthril rapier and a keg of moonlight mead with him.

Year 130
Johnathon Southmage meets Jaqueline Parker and falls in love.

Schwarx the dragon is killed by a group of Dragon Slayers.

Year 133
Johnathon and Jaqueline marry, and give birth to Jacob Southmage II (Finally were getting to the good bits).

Ruthven falls in love with Serenity Williams and give birth to Ruthven Galand II.

Crondis Armen changes his name to Charron Armen II, Apmeken also changes her name to Apmek Armen.

Clara Brosen II is killed in a bandit raid. Annabelle is blinded in the attack and Lythan takes them both to live in falador. The estate is left behind.

Year 136
Jaqueline gives birth to Joseph Southmage.

Ruthven Galand marries Serenity Williams

Maurita Southmage passes away. She is buried in the southmage graveyard.

Charron Armen leaves for the wizards tower.

Year 145
Rathven Galand is taken ill and dies a month later.

Jacob joins the Burthorpian guard.

Gregor Southmage passes away. He is buried with his wife in the Southmage Graveyard.

Charron recieves the book of ancient magiks from his father and begins practicing, he also starts training summoning.

Year 151
Joseph leaves to become a mercenary.

Ruthven Galand II starts his questing and slayer career.

Scabaras Armen dies.

Year 158
Jacob starts his questing  and slaying career.

Year 159
Flame and Chaos are both killed in the siege of falador.

Year 160
Jacob, Charron and Ruthven meet each other and succesfully join the Champions Guild. They then form their own slaying and questing group.

Year 162
Charron leaves for the eastern lands, Jacob and Ruthven successfully join the Heroes Guild.

Year 165
During his Legends guild entrance exam, Jacob is attacked by his brother Joseph. Jacob beats him and kicks him off a cliff where he is eaten by Crocodiles. Jacob buries his sword in the Southmage Graveyard and then disowns himself from him.

Raxen wakes up after a long time and goes to make a nest with a mate in the forge in the Kinshra fortress. However he perishes soon after.

Year 169 (hooray)
Jacob Southmage joins the Kinshra.

Zarthen is killed by a dragonkin worshipper.

Joseph is killed by a group of mercanaries invading the Zamorakian Chapel near Goblins village.

Jacob finds an egg in a nest by the Kinshra forge, the egg later hatches and jacob names the Raven Roken.

Guthix Died (Spoiler)

Year 1 (finally got there)
Jacob keeps Roken a secret from everyone.

Ballen suffers a minor skull fracture during the Bird & the beast battle near Draynor.

Jacob finishes the southmage family tree using information gathered from Gregor Southmage.

Early beginnings
Jacob Johnathon Peterson Brian Southmage (pronounced Sowf-Mayj) was born in Burthorpe. He is the son of Jaqueline and Johnathon Southmage. Jaqueline was a former druid, who left to become a doctor for the burthorpe guard. Johnathon had been a craftsmen his entire life, he smithed swords and armour for the guard and also did a bit of fletching as a hobby. They both met in the toad and chicken. Jacob was homeschooled from 3 till the age of 12, as the school was replaced with an armoury for the burthorpe guard. While he was homeschooled he learnt about herblore and doctoring from his mother, he became very interested in herblore and kept it as a hobby for most of his life. He also learnt craft skills such as metal work, building and crafting from his father, one day his father gave him a maple crossbow, Jacob would train with it almost everyday, he had a natural skill with it (His father claimed he got it from his granddad) being able to hit a bullseye from 50ft away by the age of 12. After homeschooling he worked for his father, he would often get out of work and head to the agility course where he liked to relax, he could complete faster than almost anyone else in burthorpe, later he would head to the toad and chicken where he would hear stories about great adventurers like Radimus, Xenia and Dionysius, he wanted to become an adventurer now. At 18 jacob applied for the guard to fight the trolls in the ranger division, he failed the test miserably as they required you to use a bow, instead of a crossbow. However he managed to persuade the man to let him have a try with a crossbow instead, with the crossbow he scored 49/50 on the test just narrowly missing the last bullseye due to a sudden gust of wind, he was then trained in the Burthorpe guard to prepare for the war with the trolls.

Joseph Lenny Southmage
When Jacob was 1 ½ years old jacob's brother Joseph was born. Jacob despised Joesph, and Joeseph despised him back. There personalities were complete opposites, where as jacob used a crossbow, his brother preferred a big 2 handed sword. Their bickering personalities left them ready to completely outshine the other. This lead to Jacob wanting to become a better crossbowman then Joseph was a swordsman, and Joseph wished that his sword play was better than Jacob's shooting. The 2 would often fight, but jacob being older and smarter usually gained the upper hand. Joseph also chose to go into smithing as jacob was much better at herblaw. Joseph proudly made a adamant chainmail for a rich duke to show off his skill. When Joseph was 15 Jacob announed he wanted to become an adventurer, Joseph then chose to announce his plans. He had chosen to become a mercenary, taking care of monsters for cash and beating people up who didn't pay their bills. Joseph left the next day, Jacob doesn't know what became of him and the 2 never speak or write to each other.

Army days
Despite being in the rangers division he had to learn how to fight with a sword, he hated getting up close thinking it a stupid tactic to win a war. He picked up agility and ranged skills farely quickly, but wasn't as good as the other soldiers at sword fighting. He was no good with an normal longbow but could hit a target farely easily with his Crossbow. He also was quick to learn with throwing knives, prefering them to any other weapon as they could also be used as an melee weapon. Jacob learnt to deal with death and war at a very young age, he would be ok with killing trolls and other monsters, but he was always a little guilty if he ever had to kill a man.At the age of 25 after spending a night in the pub he met an Adventurer who had just come back from Karamja, he told him all about adventuring and all the rewards. He left his life and headed over to white wolf mountain to start his adventures, he almost froze to death up there, and ended up falling down the mountain landing in a allotment patch.

An adventurer is born
Afters a weeks rest he took the next boat to Brimhaven, however he ended up taking the wrong boat and ended up in Port Khazard. Not having enough money to get another ship he moved to Yanille temporarily looking for work. After performing many odd jobs including part time doctor and a blacksmith he managed to aquire enough money to take a boat to Karamja. Jacob had many adventures (see adventures section) in which he managed to acquire his signature weapon's his "Bone Crossbow" and his Keris. His Amulet is also made of materials he acquired from his adventures. HIs adventures also gave him enough cash to build a small house in the house portal area.

The last adventure
His last adventure before retirement was a task given to him by a mysterious gentleman tasked with heading to the shipwreck at the far end of the wilderness. After heading into the place for roughly 6 hours a fireball appeared from somewhere and struck him on the back of his right foot. He doesn't know where the fireball came from but he believed it was from a dragon nesting in the area. In pain and unable to walk Jacob crawled for about a hour back to the beginning of the wilderness before passing out. He woke up in the Blue moon inn dazed and confused, checking to see if he had everything he then used one of his teleport tablets to head back to his home in Yanille. Pronounced by the local doctor to have a infection, he retired from public view for 2 years dealing with the infection which gave him fits of paranoia which led him to booby trap his home with several traps and also hiding several weapons in his home. Another way his mind was infected was Jacob lost the ability to fight with a sword, he would only be able to swing it wildly. After 2 years he managed to cure himself using a potion he learnt how to make from a book. He then took up the position as town doctor for Yanille.

(The start of Jacobs roleplay begins now)

Early retirement
During his time in Yanille it was controlled by (Umbra Magas) then later controlled by Eden Syvian. Using a white cane to keep himself upright as he struggled to walk, he would often be seen in the pub drinking a asgarnian ale reading a book. He no longer suffered from paranoia but he was left unable to use a sword and a yearning for adventure. Jacob took control of the library, because noone noticed he would often steal books from there and take them to him house. After a few months of this he then decided to work at Port Khazard, he managed to make a load of money buying and selling goods, and he also



got to sooth his taste for adventure by learning to sail and by going to different places. Jacob then got a oppurtunity to sell his busines and he made a lot of money because of it. He still has 1 ship though

which he calls the 'Smoking Glory', on the basis that it caught on fire 3 times in the first week he acquired it. During a trip to the kharidian he was kidnapped by bandits run by the mahjarrat ro'hiik.

The book of smoke
Jacob was captured and his cargo was taken away, he was then interrogated by the mahjarrat. It turned out he was after money to launch an army against another mahjarrat. Jacob studied the mahjarrat carefully looking for a way to get out. One day he noticed a strange book on the dresser in the mahj' room. It appeared to be smoking and jacob thought it was probably worth a lot. AFter 3 weeks of slaving in the mines a fight broke out between the miners, reinforced by a rival gang, and the bandits. Jacob was called to help but instead he chose to make his escape. Jacob found his Amulet, Keris and Crossbow, but his waterskins, throwing knives and cane had been taken and presumedly sold. Jacob thought in exchange for his cargo and knives he would sneak into the mahj's room. Inside jacob stole 3 books including the smoking book, and a bag of coins he'd know he'd need for bartering. On his way out jacob was attacked by the mahj who realised he was losing and was falling back. Ro'hiik noticed jacob and attacked with a large ice spell. However the ice weakened the rock above and knocked it loose. It seperated the two leaving jacob on the outside. Jacob presumes the mahj was crushed, but its quite difficult to kill a mahjarrat, and jacob knew that

.

The long trek back
Luckily for jacob the base was by the river so jacob could follow it, knowing he'd either reach sophanem or Pollivneach. Jacob arrived in pollivneach and went to ask Ali for directions, he was pointed to another ali, who said ali's bar could give him a room. So jacob went to speak to Ali and jacob was lucky as the previous guest, Ali, had just left. Jacob spent a week getting his strength back and reading his new book. Through jacob learnt about smoke magic and after a few months he'd be able to make smoke wobble a bit more then usual, but you don't learn a whole new spellbook in a day... Jacob, realising he can't stand the taste of kebab, left for al Kharid. He found his ship being sold at auction by the bandits who took it from him. Jacob went to 'persuade' the men to give it back but this ended with both bandits being killed. Realising he would get in trouble, he ran through the market. His hand got caught on some black cloth and jacob escaped by hiding behind a cart of hay. Jacob fashioned the cloth into a hood so he wouldn't be seen and then promptly stole his boat back. All but 2 crew had survived the bandit attack but it was just enough to get them back to yanille. He paid them with the sack of gold he'd recieved which was worth 2 years salary to them. But jacob liked his hood so he decided to keep it. Jacob clutched the book in his hand and walked back to Yanille.

Retired no more
  After 6 months jacob was still wearing his hood. He had closed down his doctors business and had learnt some basic smoke magic jacob was bored. He had enough money to retire happily but he was bored. Since he'd gotten his book jacob longed for more adventure. The next day Jacob headed off to falador in the hope of joining the white knights. However he was given a rude welcome by 2 white knights, due to the fact he didn't worship saradomin, so jacob left after 1 day. He decided to join the Kinshra instead. They weren't so sure about accepting his at first due to him being guthixian, however jacob said 'There is no balance, the scales tip towards the white knights, its a guthixians duty to make sure they are put back in place'. Jacob was inducted as Squire Dr. Jacob Johnathon Peterson Brian Southmage.

We're the mother ****** Kinshra
Inducted in the Kinshra jacob was forced to wear chain mail, which he hated as it didn't provide good movement. The current baron at the time was Atrum who was considered quite popular within the ranks. Jacob however being a squire felt excluded from the other kinshra, also due to his religion. However he persevered and after a year's service he was promoted to Knight. Shortly after this time he built and constructed his buckler. He was now allowed holidays which he spent in Canifis. Jacob liked canifis, as it was the only place that served his favourie drink, moonlight mead. He was always prepared though.

Some time into being a KInshra jacob was attacked by a former Kinshra with a grudge. Unexpectedly jacob was slammed in the stomach with a fire enchanted shield and was left with burns. However he teleported away just in time. a few months later Jacob would rise to the rank of Captain, being in control of the rangers division. This made Jacob the highest ranking non zamorakian in the Kinshra.

After the loss of zamorak during the battle of lumbridge, the morale of the kinshra was low, so Jacob came up with the idea for his first event. Pie night. Jacob loved pie as it could be a dinner & a dessert. He organised the whole thing which was then made public causing a huge party, food fight and brought the white knights and the kinshra closer together.

Change in Faith
After the death of guthix Jacob didn't know what to think. Jacob realised he didn't know who to believe in, but he knew it wasn't saradomin, zamorak or bandos. Jacob spent a lot of time researching gods beliefs and eventually after 3 months came to the conclusion that he was most suited as a armadyllean. Jacob is now currently helping armadylls effort by escorting caravans and encouraging the diviners. During this war Jacob was promoted to imperial knight, by Baron Magnus, meaning jacob has passed his goal of where he wanted to end up in the Kinshra. Jacob has represented the kinshra in many events, sometimes just appearing on his own, one account of this was at the zamorakian Brigade ball, here he represented the Kinshra alongside an elder Demon who later left. Also at the party he encountered a man who also called himself Sir Jacob, but appeared to be from a parralel dimension. He was promoted alongside his best (and sometimes only) friend in the Kinshra, Ryder Steele. He is also quite good friends with Pierre, the suspicously french Kinshra. Jacob has also been training Divination secretly, believing to one day be able to use the power to his advantage. With the banning of Humans from canifis, Jacob is currently trying to find a way to get a supply of the moonlight mead which he loves so much.

The first adventure
When jacob first Arrived in Port Khazard, he was approached by another crossbow man willing to make a bet. If Jacob could beat him then he'd win a prize. Jacob won, the man was impressed and revealed himself as a captain of a ship, he was in port selling and buying goods. Jacob won a bar of Yanillean Mithril, Jacob liked the metal, and later in life he acquired a big supply of it. With a lot of his weapons made from the stuff. The captain offered him a chance to join his crew in a few months when they headed off to Brimhaven. Jacob accepted, but the captain said he had to pay him first. So jacob set off to Yanille looking for work.

The 'real' first adventure
Whilst in brimhaven jacob found a small tribal village. They were small, however the chief was incredibly rich, as there was a deposit of gold right below the village. The chief and most of the villages could speak the common tongue as well as the trading they did with sailors, enabled them to learn the common tongue better. Jacob said he was looking for adventure to a member of the village, so they asked if he wanted to do the 4 trials. Jacob without even asking what they were, accepted. These were the trials of air, water, earth and Fire. The first task was to catch a certain type of bird, that makes it nest on the tree's surrounded by the Harpie bug swarms. The locals would do this by running really fast, climbing up the tree then taking the nests then catch the bird as it attempts to get the nest back. Jacob had read about the harpie's, but unfortunately he didn't have a lantern, and he didn't feel like risking his life for 1 stupid bird. Jacob saw the bird flying around the nest, mocking him (jacob thought), so he loaded his crossbow and fired, shooting the bird right through the heart, landing close enough for jacob to avoid the harpie swarms.

The trial of water was next, which involved getting a some water found in a cave behind a waterfall. Luckily this just involved scaling down a cliff near the waterfall, jacob had plenty of experiance climbing before so he managed to do it with ease. After getting the water jacob climbed back up and prepared to do the trial of earth. This involved finding a root that grew near the Jade Vine. After fighting numerous giant insects jacob retrieved it and left. The last task was the trial of fire. Jacob needed a piece of obsidian from inside the Tzhaar caves, where the villagers feared. Jacob entered and spoke to one of the Tzhaar mentioning where to get Tokkul. The Tzhaar mentioned the fight caves, so jacob entered. Jacob got to round 4 before eventually succumbing to the heat and he was forced to retire. However he was given some tokkul as a reward and was known as Jalyt-Xil.

After obtaining everything jacob gave it to the chief who thanked him. The chief explained that it was ingrediants for a potion he needed, that would make him strong. Jacob was rewarded with a crate of gold jewelry. Jacob picked up a amulet he found in there and decided to wear it to remind him of his first adventure. After dragging the gold back to the ship he found out he had to give 99.9% of it to the rest of the crew, which left him with a piece of a gold bar. Jacob decided to set sail for another adventure

Jacob the slayer
After a few more minor adventures, a year after the events previously mentioned Jacob arrived in Lumbridge. The ship had made a lucky find off the tyrasian coast, so a lot of the crew was able to retire. Jacob got the smallest share but it was still worth quite a bit. Jacob with his new found wealth was able to upgrade his gear. His leather armour was upgraded to be more durable and flexible, he could now afford to use mithril bolts instead of steel, and he was also able to buy a basic spellbook, a mith grapple and an array of throwing knives. He also sported a rather fine hat.

Jacob spent this time in lumbridge training as a monster slayer, people would approach slayer masters with tasks involving dispatching various monsters and some of these contracts would be given to jacob. A lot of these were goblins who had broken into houses but there were a few contracts that involved going into the lumbridge caverns. During one contract which involved retrieving a necklace from a giant frog jacob found himself inside the tears of guthix cavern. Here he met Juna and drank the tears, raising his understanding of farming. also during this time jacob happened upon a cave goblin with a crossbow attempting to kill the frog jacob was after. The goblin was very skilled and managed to subdue the frog, but it then found the necklace and picked it up. In the dark Jacob mistook him for the frog and shot him through the heart. Jacob saw the goblin and just thought of it as another land goblin. He took the necklace, and the crossbow and made his way out. Jacob found this 'bone' crossbow was much better then his current model and so he started using the bone crossbow, providing him with varied looks from passers by. He did these sorts of contracts after  a year of this Jacob recieved a letter, which gave jacob a sense of pride that he was one of the better adventurers out there.

Champion
2 ½ years since he became an adventurer jacob had been invited to try join the champions guild. Entering the building jacob met up with 2 other slayers who'd also been asked to try join the guild. The 3 of them were invited to meet Oziach whose task was to challenge the applicants. Oziach was a grumpy tired warrior, who looked like he probably hated his job. As the 3 walked in, he groaned and looked through a file about what mission to give. He found one that all 3 of them could do and he gave it to them. The quest was to help cleanse the pond in the wilderness. People drinking the water in the pond seemed to come over some kind of illness, resulting in nausea, deliriousness and sometimes death. This sudden change was noticed by some of the camps in the wilderness and 1 camp decided to alert the champions Guild.

Jacob introduced himselfs to the men, the other 2 were Ruthven, a keen fencer, craftsmen and ladies man. The other was chranon, a kandarinian mage who had left the tower 3 years ago to pursue a life of adventure, he was typically quiet and he'd often be in deep thought. The 3 started out in varrock to listen to the rumours to see if anyone had fallen ill unexpectedly, it seemed that the disease had not spread down the river lum as expected but seemed contained in the pond. The 3 took canoes seperately up the river Lum, Jacob noticed a certain fungus growing by the water which didn't seem natural to the region, so jacob gently took some. At the scene jacob took a sample of the water in a vial and applied some tests to it, it appeared to match the description of an ancient curse used to poison water, according to charon, The only way to cleanse it was to perform the 'Anti-Ritual' at the same place the ritual took place, Ruthven deduced it must have been down the strange crevice in the ground near the water. As they went down they found the ritual circle, along with the ones who created it.

2 lesser demons were staring right at them and said "Looks like they sent 3 humans to deal with this, I was expecting a challenge. And the first demon charged at them. Jacob and Charon dodged out the way, but Ruthven Unsheathed his Silvthril rapier and nimbly slashed at the demons arm. "En Garde" Ruthven said and followed it through with a stab at the demon. As the blade impaled the demon, his screams filled the cavern, thats when the second demon appeared and shoved Ruthven out the way, flinging him against a wall. "I'll head to Ruth, You head over there and shoot your spells at them" Jacob shouted to Char, Char acknowledging by releasing the fire blast he was charging straight at the second demon who was hit straight in the chest. Jacob ran around the edge of the cavern Throwing his Knives at the demons repeatedly injuring them and dodging with his quick reflexes. One of the demons shot a fireball at Jacob and jacob was knocked off his feet, as the demon went in for the kill Ruthven quickly got up and shouted "Have at ye!" and slashed the demons hand off in 1 movement. Jacobly then shot his crossbow into the demons chest who turned top try and dodge it but got the bolt in the back, and then Charron finished the job with a fire wave he had been charging for a while straight into the head of the demon. The demon writhing in pain then suddenly exploded into guts spraying them all over the 3. All that was left of him was a pile of ash on the floor. But it was too late too celebrate as the 2nd demon had been preparing an ancient spell. The spell was cast and the cavern shook, and crashing through the wall came a revenant demon, wearing ancient armour. The revenant quickly cut down the original demon then proceeded to charge at the 3 men. Jacob shot a bolt at the demon but it just dented his armour slightly, the demon carried on its path. It slashed its 2 giant blades at the cliff, and it would've killed the 3 men if they hadn't moved. The cliff shook demonstrating the power of the demon. Ruthven quickly made a slash at the demon who suddenly shouted as the blade dug into the ghostly essence. THe demon then simply backhanded Ruthven slamming him 20ft behind him and into Jacob (Who ended up breaking his fall) Charron had an idea and brought out some kind of pouch and ordered the other 2 to protect him. Instantly in front of Charron a giant minotaur that appeared to made out of steel appeared and snorted. Charron looked deep in concentration as the demon ran towards him. The minotaur brandished his his huge battle axe and swung it at the demon, parrying his swords and forcing him backwards, ruthven took this chance to get behind the demon and started slashing repeatedly as an unarmoured spot on his back, ignoring the demons shouts. Jacob was currently on the floor out of breath and rummaging through a bag for supplies. The demon backed off and then slashed at ruthvens sword knocking it out of his hand, disarming him. Ruthven waas then kicked to the back of the cavern and knocked out against the cave wall. This gave a chance for the minotaur to strike at the demon, swinging at his back removing a piece of armour into the process. Charron now back on his feet after summoning the minotaur began charging a fire spell, Jacob saw this and suddenly rushed through his bag to find an undamaged flask full of oil. Jacob threw it at the demon who ignored it as the liquid spilt over the demon. As charron released his fire spell the oil around the demon set alight and the demon collapsed to the floor screaming. The minotaur then smashed his battle axe into the demons head and the demon collapsed and faded away slowly, leaving behind a few rusted relics.

After the minotaur woke up ruthven by shaking him really hard, the 3 went into the cave where the revenant had just been, inside they found a pile of ash and some ancient armour and swords, along with a few books. In one of the books they found out how to stop the ritual and purify the water once again. Using the fungus Jacob found, they purified the pond and headed back down stream to the champions guild, with ruthven taking one of the old swords, Charron taking the armour and Jacob taking the books. When they reached the Champions Guild they were congratulated and pronounced Champion's. They could now accept missions given to the Guild and become slightly more well known throughout the land. That night the 3 men had a party, and they decided to form a Questing Group where they would Quest together in hopes of reaching new glory, and maybe even becoming 'Heroes'.

The 3 Champions
The 3 men were able to learn some back story about each other after joining the Guild. Ruthven was the son of an varrock noble and had started his love of adventuring by learning about his grandfather. Ruthven would always wear very light armour, sometimes just a set of travelling clothes when fighting with his Rapier, which was a gift handed down in his family from his ancestor who was a captain in the battles against morytania. Ruthven enjoys travelling into morytania as he prefers to go on slightly more dangerous adventures than others. His favourite drink is moonlight mead, which he gets everytime he visits morytania, and gets it delivered to him while he's at paterdomus by his werewolf 'friend' Ruffven. Ruthven is surprisingly quick with his blade and can sometimes disarm a fan within 3 seconds. He is also a ladies man and will often pretend to be something he is not, like a fortune teller or travelling magician, in order to gain their attention. Ruthven had joined the slayer group in order to meet as many desperate woman as possible, it was rumoured he only accepted contracts from women and unmarried farmers wanted him so desperately that they'd dress up as women in order to get him to help them quicker. This rumour was of course started by Ruthven.

Charron had a very different story, he grew up in West Ardougne and had been studying magic since he was 5. At the age of 12 he was invited to the wizards tower in misthalin in order to train magic. He left 10 years later skilled with prety much the entire basic spell book and had left over a row about the attempted use of learning ancient magiks. Charron spent the next few years of his life searching for new magics. He has been to Zanaris, deep into kharidia and through ancient caverns and caves searching for knowledge of ancient magiks. After gathering countless information about magiks, he was now capable of casting medium level ancient magiks and a novice with lunar magiks. He joined the slayer group in order to defeat ancient monsters and learn their secrets, unfortunately goblins (The usual contract) didn't usually carry ancient spell books. Compared to Ruthven, Charron usually only speaks when discussing magic.

Together the 3 could complete any quest, Jacob was an accurate archer, great craftsmen and expert potion master, he was also a great acrobat and could get them out of tight situations. Ruthven was a cool calm swordsmen who had a way with words that could persuade anyone, he was also a great lock picker and pickpocket, and a great cook. He was also a good smith and his knowledge of ores was astounding. Charron was skilled in survivalist skills and magic. He was also a skilled summoner and was strong and silent. Together they were almost unbeatable.

Jacob also learnt skills from the 2, Ruthven taught him how to pick basic locks, fight with a sword and play the piano. Charron taught Jacob the art of magic, so that Jacob was apt in teleportation and blast spells. Jacob also taught them and life was good.

The tasks they were given included them travelling to far off places, including trollheim, morytania, oo'glog and the rising sun Inn. There big break came when they were given the task of defending a small fremmenik village from a strykewyrm. This was the ultimate test for a slayer and the trio was successful as jacob and ruthven distracted him whilst charron launched barrage after barrage of fire spells at it. Charron also managed to acquire a ancient staff of light from the monster, this later became his signature weapon. The 3 were famous throughout the slayer community, and the 3 responded by giving themselves the nicknames Larupia, Raptor and Croc (Ruthven, Jacob and Charron) however after almost 2 years later, Charron recieved a letter.

He was invited to a voyage to the Eastern lands, a place filled with rumour and magic. However Jacob and Ruthven couldn't come with him. The 2 waved their friend off from the pier and watched as Charron sailed away. Jacob and Ruthven later stayed in the tavern when they both recieved a letter with a Gilded H on the front. Jacob opened his first and started reading it out.

The 2 Heroes
"Dear Jacob Johnathon Peterson Southmage, Champion ('They missed Brian Jacob said, but continued reading) we at the Guild of Heroes have heard tale of the countless adventures you have had, so many we have heard, that we have decided to invite you to join the Heroes Guild. Should you accept we will put you through the ultimate test to determine if you are worthy. Invitations have also been sent to Ruthven Galand and Charron Armen. We hope to see you back in Burthorpe soon.

~Achiettes"

"Poor Croc" Jacob said as he put the letter away, "Well he would have preferred the eastern lands anyway". Jacob and Ruthven set off. They arrived in Burthorpe and stayed at Jacob's old house. His parents had travelled to Catherby to visit their relatives but Jacob had just caught them before they left. He introduced them to Ruthven and told them about his adventures, and then inquired about his brother. They said Joseph left for Menaphos, and this made Jacob curious about why he would go there. The next morning was cold and damp, a fog was rolling in from the north followed by the sound of trolls fighting. Achiettes was stood outside the door her head held out high, Jacob had no idea how she ended up a hero, or how she ended up giving out the entrance exams. "Good Morning." She said "you must be Tiger and Raptor". "Only my friends call m--" Jacob started to say but was interupted by Ruthven. "A good morning to you too!" he said in a cheerful voice, "My I never thought the legends about your skill would be true, or the legends about your beauty".

Facepalming was a concept as old as time, it was said Guthix himself facepalmed at the site of a human saw off the branch he was sitting on, this was known as the F.O.G or facepalm of Guthix, or so the rumour goes. Countless people continued to facepalm after this, it was said that there was a teacher with so many stupid students, he facepalmed so much, his face turned purple from the amount of pain it was causing him. Yes facepalming was indeed a concept as old as time, and Jacob continued this concept right now as Ruthven 'embarrassed' himself. The sound of the facepalm wasn't heard by Ruthven or Achiettes, but the vibrations caused by it echoed through space deeper and deeper, until it arrived at an alien world where they were just starting their peace talks to their 1000 year end war. Their high tech magical devices picked up the sound as detected it as hostile carrying on the war for another 1000 years. Had Jacob been able to witness this event himself he would have surely facepalmed again. However Jacob had more important business to do than to facepalm and continued the conversation with Achiettes.

"So the challenge" Jacob said. "Right" she replied, "I'll get it for you". She disappeared into the building. Jacob already knew what the challnege was, her challenges were spoken of throughout Burthorpe. Inside the building Achiettes was looking through a bestiary of Items, searching for some good ones for the adventurers to collect, so she could add these to her collection. She later returned from the Guild and opened her scroll. ">You must collect the following items<" Jacob whispered to Ruthven. "You must collect the following items" she replied 'unexpectedly'. A troll generals hammer, The mutated tail of a Jadinko, and a cooked fish of Rock.". Jacob was confused at the mention of the items, "Whats a Jadinko?" he said. Ruthven the followed up with "Where abouts is this town called Rock?". "The Trial starts now, you have a year, get going." And she disappeared inside.

Jacob and Ruthven looked at each other, confused. "I say we start with the troll generals hammer." Jacob said. "So where are we going?" Ruthven replied.

"Were going North."

"North?"

"North."

"Not south?"

"No, North."

"So its north then."

"Yes."

"Care to be more specific."

"Trollheim."

"Trollheim?"

"Yes, its north."

"North of where?"

"North of here."

"So where is trollheim?"

"North."

"More specifically?"

"North of here."

This continued for about 10 minutes, after which Ruthven and his throbbing head marched North through Burthorpe and into the mountains. Jacob followed alongside him. After a days marching they had reached the summit of the mountain and ate some goat. "364 days left Jacob." Ruthven said before munching on some goat leg. "shhh, I think I've located the cave of one of them" Jacob replied pointing at a cave past an encampment of trolls. "How do you know?" Ruthven replied, and at this point a 10ft tall troll appeared shouting and holding a hammer and another troll, then later he threw the troll into another troll and disappeared into a cave. The 2 followed the troll into the cave, sneaking past the other troll's outside. The general was sleeping on a huge pile of rocks, Jacob started to sneak up to the guard when Ruthven rushed forward and slashed his throat with his rapier. They took the hammer and returned back to Burthorpe.

After returning to Burthorpe they went looking through Jacobs collection of books for a mention of Jadinko's or rockfish. The 2 decided to work seperately for the time being, and started researching through the books in the varrock library. They could find very few referrence to a rock fish in the fishing books, but Ruthven found a reference in a dwarven book. Having found this infomation, being a skilled fisher Ruthven set off immediately. Jacob on the other hand was having trouble finding information about Jadinko's. In an old book about Karamja he found a refference to the Jade vine which also mentioned the word Jadinko. Jacob decided to set off for the island and spent a week navigating through the jungles looking for the vine. He eventually found it. Jacob found an small hollow area in one of the vines. Jacob climbed through it and found a whole colony of Jadinko's, none of them mutated and also he found his Grandfather, Centauri Southmage.

To Jacob this wasn't normal, mainly because Centauri was in his late 50's, and to Jacob, Centauri wasn't a good fighter, slayer or traveller. So why was Jacob finding his grandpa, in the middle of the Karamjan jungle, in a room full of lizardy plant things. Centauri was a master craftsmen and slayer, he fought with an adamant 2 handed sword with a runite alloy. Jacob had met him twice in his life, both times he was working at the forge. Centauri explained to jacob the art of killing mutated jadinko's and then promised him a special reward when he got back. Jacob got the tail and then took the next boat back to Port Sarim. TBC

Quotes
"I always know the right thing to do, the the hard part is doing it."

"Its called a Keris, it means... something or other, but thats not important. What is important is that it hurts what I stab with it."

"The only problem about making jokes to hide your fear, is it doesn't help when your being stared down by 3 vampyres thinking your insulting them"

"Pie is better than cake and that's final!"

"You know, ancient Magiks are harder then they look, and they look 'very' hard"

"I insulted your mother because I think it's wrong to insult a woman."

"Shooting an apple for target practice is a waste of an apple"

"Everyone I try go out with keeps dying!"

"This is good, no-one died this time."

"As long as no-one asks me, I know the answer."

"Soar like an eagle, don't fall like a rock."

"Yes I'm not zamorakian yet I rank higher than you, Ironic isn't it. Now get back to work!"

"Groan!"

Trivia

 * Jacob's original name was Brian. The name was changed due to people calling him jake due to his username (magejake).
 * Despite not being able to fight with a sword, he can fight perfectly well with a cane, but not a cane sword.
 * Jacob's was originally going to be a mahjarrat, but due to knowing more about humans it was changed after a week.
 * The M.L.G stands for Member of the Legends Guild, Jacob invented the title himself as it makes him sound more important.
 * Jacob was Denied entry into the rangers guild as he couldn't use a bow, and they didn't believe a crossbow is a proper weapon.
 * His favourite animal's our birds.
 * Weaknesses: Jacobs weakness is darts, if they're thrown fast enough you are likely to hit him.
 * Jade vine pie, is jacob's best dessert.
 * Jacob has been rp'd for 4 years now.
 * Magejake50 roleplays numerous characters including Jacob, Ruthven Galand, Ruffven Galand, Charron Armen, Roken and Annabelle. He has also played 4 rofl's for the Kinshra, Zarthan, Chronaeus, Joseph and Ballen. The interesting thing about this, is that all of these Characters are related (Either through adoption or Blood relative), Jacob and his best friend Ruthven are actually 5th cousins.