User blog comment:LiamFrostveins/Antagonists 2.0/@comment-4536066-20130805054634

Something I've always found to be an issue, one that even I'm pretty guilty of buying into, with antagonism is that it's very hard to accept an antagonist that isn't played by someone likable out of character. This shouldn't be the case, because it's always a worthwhile endeavor to try to force in and out of character attitudes apart, but it can be very hard to have patience for a character antagonizing your roleplay when out-of-character the player is bothersome and stunts the pleasure of the experience.

I guess what I mean is that it's difficult to enjoy a good antagonism if you aren't enjoying the act of playing.