User blog comment:SsVivid/Divisional Split Theory/@comment-6529023-20130820211014

I like this theory very much, and i'd like to use it when i return to role-playing, assuming it hasn't been trashed by new lore by then. there are a few things i'm curious about that i'd like some answers for, though.

1) it states that any powersorce that they use will not increase their power beyond their "peak". say a mahjarrat had a ring he stored some power into, would he be able to call upon it to cast a spell (temporary use of powersorce), or would the energy INSTANTLY slip away?

2) i had this idea/plot i'd put in motion when i returned to role-playing, where basically, my character would do some trials that would, in the end, result in him getting a magical tatoo that has the potential to increase/amplify his spells. would that enchantment work, or would it be null because of the whole "D2" laws of lore?

3) My character has a pair of cleavers that have an enchantment on them. basically: if he channels the power from the gem (which is on the pommel of the weapon) into the blades, they'd do minor magic damage ontop of the damage dealt by the blade. because, theoretically (spelling?), he'd have to channel the power through himself, would it work? (similar to my first question)

Thank you all,

Danny, the Exalted