User blog comment:SsVivid/SsPortraits/@comment-5323539-20120723200446/@comment-4536066-20120729170051

Please read my "All About Your Model" section. It explains what you need to look for in a model with regards to what you need and don't need out of the photo. For example, it specifies that the model's hair has absolutely no influence on the hair in the portrait (unless it's obscuring your model's face, which is not a problem you have here), and says, " The facial expression in the photo is what you're going to get in the finished picture." Also in that section is a line where I specifically reference Ezio from Assassin's Creed as something to avoid with your models.

Your second link is broken, and I'm not sure what's in it aside from a smirk and something from Assassin's Creed (guessing by the file name). If you can find a picture of someone who is photographed at the same angle as your main model, but who has the desired smirk, then I should be able to put them together with minimally awkward results.

With regards to aging your model, I can give him details like crows' feet and deeper creases on the sides of his nose and mouth, or slight wrinkles on his forehead, that tend to be signs of age on a person. Note that facial hair, which your character has, also tends to make a character look a little more adult.

Regarding the question you asked on my talk page, you've given me enough information for me to create a portrait. If you want a different mouth than the model, you'll still need to see about that broken link with mind to what I said above. I may also need to get a screenshot in-game of your character's head, with the appropriate hair style, hair color, and skin color. If you would rather provide the screenshot yourself, I take them very close with the orb of oculus, either straight on or at a 3/4 view, depending on the model's picture. As for when it will be started, you can see the list of commissions for where you are in line.