User:SsVivid/Mary Sue Test

This page is currently under construction, please revert any test towards your character and edit, unless you see some misspelling, or needs adding of information.

The Mary Sue Test is a point-based quiz that players can take based on their role-playing characters to gauge whether or not that character fits the literary stereotype known as a Mary Sue. This particular version of the test is a RuneScape-specific version that was created and first introduced to the RuneScape forums by the user known as Silver Suzi.

How to Use This Test

 * 1) Read through each item in each section, marking down the points for those that apply to your character. Take the points even if they only sort of apply; it's best to be brutally honest.
 * 2) Add them up and compare to the scoring table at the end of the test. The higher the score, the higher the chance of Sue-ness.
 * 3) If your character scores high, don't panic! Just about any character can be saved, with some tweaking and work.
 * 4) Keep in mind this test is just to be fun and helpful. It's not a judgement of your creative skills, it's not criticism of your character.

Disclaimer
This test is made up of lists of common Mary Sue traits and concepts. However, none of these traits are inherently bad on their own. The problem comes from having too many at once. Don't panic if you use some of these traits; everyone uses them at some point. It all depends on how you use them.

This test isn't always accurate, either. Many well-made characters score high depending on how they are played and how well the particular traits work together. Are certain traits there just to be awesome or powerful, or are they absolutely necessary for the story to progress?

It's best to ask other people for their opinion. Sometimes we can be so attached to our characters that we become blind to the problems. Other people can see how boring, unoriginal, overpowered, or lame the character may really be.

What is a Mary Sue?
A Mary-Sue is a specific kind of character that is usually considered literally reprehensible and otherwise unpleasant for others to play alongside. A Mary-Sue is any character (of any gender, age, race, or species) who fits one or more of these descriptions: However, the name isn't entirely accurate for all of these, as the original and actual definition of a Mary-Sue is a "Wish Fulfilment" character (SEE- Description No. 2). True and accurate Mary-Sue's should be defined by the original Ensign Mary Sue from the parody story "A Trekkies Tale."
 * A character who’s too perfect, lacking realistic or logical flaws, or whose flaws do not affect him in real ways. "Plot armor" for short.
 * A character who’s exactly like his creator, except idealized or made “better.” (E.g. more attractive, smarter, given skills, abilities and powers the creator wishes he could have.) Essentially, the creator is inserting himself into the story, but without the flaws, quirks & limits that make him interesting and real. Users are often discouraged from creating characters who would be described as, "He's based off me," especially since that comes with the extra risk of violating the avoid mixing ic and ooc rule.
 * A character who’s far too powerful, especially whose abilities exceed that which is possible for his/her race in the setting of the story. Particularly if said character has abilities that do not exist within the boundaries of the story’s world. Often these characters are technically legitimate, but are very, "Look at how unique and cool I am!"
 * A character who’s cliched, having qualities or characteristics that are overused by people trying to have a powerful/perfect/cool character. This includes but is not limited to the traits listed as Popular Role-Play Trends.

Why Does It Matter?
It can be very difficult to create a balanced yet unique character with realistic flaws and trials to overcome. Often we think of our characters as extensions of ourselves, and so why would we wish for them to suffer or have a hard time? Why wouldn’t we want them to be as awesome and powerful as possible?

The truth is perfect characters are uninteresting. Over-powered people are boring. A character who doesn’t struggle to get what they want or need gets old quickly. And often in roleplay we find cliched, over-used concepts which are obvious attempts to have the “best" or "coolest" character.

“Too much of a good thing is a bad thing.” Your character might be going lame from carrying around too much awesome!

This test is meant to be fun, but can be a great help in creating and maintaining excellent, well-balanced characters.

Race
Race is one of the biggest defining traits of a character. Humans should be more common than anything, according to lore, but are often overlooked and underused in favor of “cooler” races. Consider what made you choose your character’s race. Was it because that race is powerful? Immortal? Beautiful? Because a new quest featuring that race was just released? Is their race important to the character’s story, or could they just as easily be something else?

If your character is... Pure Humans, Dwarves, Gnomes, and Goblins needn't add any points for race.
 * a Mahjarrat, add 7 points
 * a dragonkin, add 10 points
 * an icyene, add 5 points
 * any other rare or supposedly extinct race, add 5 points
 * an Aviansie, add 3 points
 * a vampyre, add 5 points
 * an Airut, add 4 points
 * an Goebies, add 2 points
 * an elf, add 1 points
 * a werewolf/lycan, add 2 points
 * a demon, add 2 points
 * a troll/ork/ogre, add 2 point
 * a fairy, add 1 points
 * any other sentient obscure race/animal that is not extinct, add 1 points
 * a custom race of your own design, add 5 points
 * a race taken from another game/book/movie/etc, add 5 points
 * behaves differently from others of his/her kind (e.g. peaceful Mahjarrat, gentle demon), add 2 points
 * impervious to or unaffected by weaknesses typical to his/her race (e.g. vampyres unaffected by silver or blessed objects), add 5 points
 * a somehow dead or undead, but still playable, add 3 points
 * a half breed /hybrid/mix of two or more races add all points from each above race, add +1 each for human, dwarf, gnome, and/or goblin

Personality
This is the main thing that makes your character unique, defines who they are and how they behave. No two characters are exactly alike, but there are some common personality traits which are exploited to justify a character’s actions. It’s important to remember that in real life, personalities are almost always multi-faceted and three-dimensional. We behave differently depending on where we are, who we’re with, what’s going on, etc. Mary-Sues and cliche, unbalanced characters tend to behave only one way regardless of the situation.

If your character...
 * is a blood-thirsty and/or cold-blooded killer, add 3 points
 * angers easily, add 2 points
 * is always depressed, add 2 points
 * is always happy, add 2 points
 * is emotionless, add 2 points
 * is unfazed by the troubles of others, add 2 points
 * goes out of their way to help anyone and everyone, regardless of the situation, add 2 points
 * is nice and friendly to everyone, regardless of who/what they are, add 2 points
 * hates everyone, regardless of who/what they are, add 2 points
 * ignores any and all advice given them, add 2 points
 * is a girl who often plays a “damsel in distress” role, add 2 points
 * is a boy who often plays the “chaste hero rescuing damsels” role, add 2 points
 * is a girl with “rebellious princess syndrome”, rebelling against period-traditional female roles (tomboyish, or pursuing a career typically held by a man), add 2 points
 * personality is based off a a character from another media, add 3 points
 * is insane/crazy in some or every way, add 3 point
 * is racist towards other race(s) add 2 point
 * only cares about themselves, add 2 points
 * act differently than what their race are supposed to act (e.g. more civilized, pubicly known, ect) add 3 points

Physical Attributes and Appearance
In real life, society tries to tell us that physical beauty is so /very/ important, and dictates just what we should consider attractive. For inexperienced or unwary role players, it can be easy to forget that beauty is just as important inside as out, and that ugly can be very interesting and useful in literature as well. Have you made your character look the way they do for a significant reason, or just because you prefer a pretty face?

If your character...
 * is human (or part human) and over 6' tall, add 2 points
 * is human/part human and over 7' tall, add 2 more points
 * is a goblin, dwarf, gnome, or another race, and are to tall for their race, add 2 points
 * is an elf that is stocky or bulky or short for an elf, add 2 points
 * is stronger than average for their race and/or age, add 2 points
 * without the work/training & muscles to show for it, add 1 more point
 * is faster than average for their race and/or age, add 2 points
 * without the training or build for it, add 1 more point
 * has an odd/rare eye or hair color, add 1 point
 * if they have odd/rare hair/eye color for no reason at all, add 1 more point
 * has a special birthmark, tattoo, or other marking, add 1 point
 * because of a curse or other magical purpose, add 1 more point
 * has limbs or features which others of their race usually do not possess (e.g. a human or elf with wings, horns, claws, a tail, or animal-like ears skin color, etc), add 3 points
 * is a adult airut and too skinny, add 2 point
 * is empowered to be stronger than their race, add 3 points
 * if it was only written in history and not role-played, add another 2 point

Combat
Fighting is a large part of role play for many people. Some become either so competitive or so attached to their character that they forget the importance of balance or don’t consider that a fight should be fair for their opponent as well. If you participate in combat, you risk bringing your character to harm or death. And they may be /your/ main character, but the other characters are just as important to the role play. Try to make sure any special skills your character has are there for a legitimate reason, and not just to ensure you always have the advantage.

If your character...
 * kills other sentient beings without any thought/reason, or has in the past, add 5 points
 * explains their attack to their opponent and/or scream their attacks towards the opponent, add 1 point
 * starts fights without much/any provocation, add 2 points
 * always fights to the death/goes for the kill, add 3 points
 * is described/considered to be excellent in combat, add 2 points
 * but had little or no training, add 2 more points
 * is some combination of warrior, mage, and/or ranger, add 2 points
 * and is very skilled in both/all, add 2 more points
 * For every form of non-magic combat your character has learned/is learning (including different styles of swordplay, different forms of hand-to-hand combat, different kinds of ranged such as longbow vs crossbow vs throwing knives, etc.) add 1 point (for /each/)
 * For each of these in which he/she is very skilled/a master, add 1 more point
 * For each form of combat in which he/she is skilled/a master, but had little or no training at all (is just naturally gifted or gained the skills by some magic, etc.), add 1 more point (for each of them!)
 * uses massive weapons that only a certain race (such as giant trolls, Ourg, ect.) can hold as a two handed weapons, add 4 point
 * wields a two-handed sword as a one-handed sword, add 2 point
 * but had little to no training at all, add 1 point
 * fights better and faster than a race more advanced than them, add 2 points
 * had little to no training, add another 2 point
 * is impervious to melee and/or ranged damage, add 4 points
 * is capable of rapidly healing from any injury/illness, add 5 points
 * is unable to be killed by normal/obvious methods, add 5 points
 * is unable to be killed at all, or always self-revives from death, add 10 points

Magic
Magic is a key part of RuneScape role-playing, since it's set in a high-fantasy world. There are many different spells and methods in lore, but the most common, and less likely to be overpowered, are those of the standard spell book and the use of runes. If you’ve given your character lots of magical skill, consider your reasons. To be awesome? To be powerful? Or have they truly earned their skills?

Section instructions: If your character knows most/all spells of a magic type, you can take the initial points and move on. If they only know a couple spells though, just take the individual points.

Standard Spells
OR add 1 point for each:
 * knows all/most of them, add 5 points
 * elemental (excluding lightning/electricity)
 * telegrab/telekinesis/teleportation
 * bind/entangle/etc.
 * weaken/curse/etc.
 * enchant/alchemy/misc (e.g. bones to bananas)

Lunar Spells
OR add 1 point for each:
 * knows all/most of them, add 5 points
 * healing/cures/etc.
 * flight/levitation
 * telepathy/mind reading/mind control
 * “household” spells (e.g. baking, humidify, farming, etc.)
 * lunar teleportation

Ancient Magicks (Zaros Spells)
OR add 1 point for each:
 * Knows all/most of them, add 5 points
 * Shadow
 * Smoke
 * Miasmic
 * Blood
 * Ice
 * Ancient teleportation

Seren/Elven Spells
Or add 1 point for each:
 * Knows all/most of them, add 5 points
 * crystals aurora spells (e.g. Opal, Sapphire, Emerald, Ruby)
 * crystal prism spells (e.g. Resoration, Salvation, Loyalty)
 * defenses spells (e.g. Intercept, Shield dome)
 * "perk spells" (e.g. Prism of dowsing, Crystalise, ect.)

Other

 * uses custom magic/spells which do not exist in RS lore, add 5 points
 * if they exist in RS lore and is not in-game to cast, just add 2 point
 * necromancy - raising & controlling zombies/skeletons/ghosts etc, add 2 points
 * resurrection - reviving dead characters, add 3 points
 * lightning/electricity, add 2 points
 * if your character is a race that is able to use lighting spell (e.g. Icyene) do not add any points
 * precognition/visions, add 1 point
 * communicates with animals, add 1 point
 * summoning, add 1 point
 * shapeshifting, add 1 point
 * crystal singing, add 1 point
 * performs any magic without the use of runes/shards/pouches/crystal seeds (unless Mahjarrat/Moon Clan), add 4 points
 * Performs the spells typically used in Daemonheim, add 3 points
 * Has magic or abilities based off of a fictional character outside of the runescape universe. Strictly based off and not similar to. Add 2 points.
 * is impervious to some types of magic used against them, add 2 points
 * is impervious to all types of magic used against them, add 2 more points

Skills/Knowledge
Every character should have skills and talents, but not too many. Leave room for development, room for mistakes, reasons for them to seek help & services from others. This will keep things much more interesting than if the character knows how to do everything perfectly.

If your character...
 * picks up new skills unusually/impossibly fast, add 3 points
 * is gifted/talented in some skill or trade (e.g. beautiful singer), add 1 points
 * without much/any practice or training, add 1 more point
 * is otherwise extremely intelligent compared to others of their age/race, add 2 points
 * has enhanced senses beyond racial capabilities, add 3 points
 * For every language they speak, besides their first language, add 1 point
 * if he/she knows any of these without having spent time to learn them, add 1 more point for each
 * for every language they can read/write, including their first language, add 1 point (unless deaf/mute)
 * is a master of one or more skills (like farming, herbore, crafting) add 4 points
 * was given right off the bat, add 2 point
 * can use the shadow realm (and is not a Mahjarrat), add 3 points
 * had little to no training, add 1 point
 * is a master of a specific elemental/ancient spell (like pyromancer, aquamancer, ect) add 2 points
 * with no training/ study towards it, add 2 more points

Religion
Religion often plays an important role in Runescape role-play. It can influence your character’s morals and how they view the world. It can provide them with goals and hope and heavily affect their background. It’s important to consider where your character came from and how they came to know of the god they follow.

If your character...
 * follows any religion uncommon to their race/culture (any besides Saradomin, Zamorak, Godless, Guthix or Menaphite Pantheon for humans; Seren for elves; Bandos for goblins; etc), add 1 point
 * follows a religion they shouldn't realistically know anything about (Queen Of Ashes,Tuska, Xau-tak, Gielinor and Jas/elder gods), add 2 points
 * is a race that follows a god and are not originaly from Gielinor (Airuts for Tuska, Queen of Ashes having a fallen Nihill, ect.) do not add any points.
 * follows (a) custom god(s) or religion, add 2 points
 * if they follow a spiritual belief (a religion with no god) only add 1 point
 * if they follow a god or religion that is actually false or is proven to be false add only 1 point


 * behaves in ways uncommon or contrary to their religion (chaotic Saradominist, order-seeking Zamorakian, peaceful Bandosian), add 2 points


 * received a message from a god or gods, add 2 points


 * received special powers/abilities/items from a god or gods, add 2 points
 * is some sort of “chosen one,” add 3 points
 * is in some way a god/dess, add 5 points

History
Everything that happened in characters' pasts affects them somehow in the present. These things are what makes up their personalities, goals, and beliefs. Do you know the purposes of every event in your character’s past? What made you add each bit to the story? Do they mesh well with how the character behaves in the present? Is each event necessary?

If your character...
 * has missing or dead parents (not from old age), add 1 point for each. if the parents were killed in a role play instead of history, add no points.
 * if they were killed by knights, add 1 more point
 * if they were killed by demons, add 2 more points
 * if they were killed by bandits, add 1 more point
 * if they were killed by monsters, add 1 point. add 2 points for a rarer monster
 * if they were killed by wild animals, add 1 more point
 * if they were killed for no apparent reason, add 2 more points
 * if no reason for their death/disappearance is given at all, add 2 more points
 * if the parents were killed by a rival or significant character, including your character itself, add 2 points
 * if they were killed in a war, fighting or caught in a crossfire, add 2 points
 * if they were killed by an assassin/hired killer add 2 points
 * is the last surviving member of their entire family, add 2 points
 * has/had abusive parents/guardians, add 2 points
 * is/was abused by someone else, add 2 points
 * has/had no parents at all, for whatever reason, add 3 points
 * knows/knew a canon character (an NPC), add 2 points
 * is related to a canon character, add 2 more points
 * killed a canon character, add 3 more points
 * has amnesia, add 3 points
 * has no developed history because of amnesia, add 1 more point
 * ran away from home, add 3 points
 * was picked on by most everyone they knew and/or had no friends, add 2 points
 * was picked on/neglected by family member(s), add 2 more points
 * is/was loved/spoiled/worshiped by everyone they know, add 2 points
 * originates from an alternate dimension/realm/plane/reality/time, add 3 points
 * unless that realm/planet is where their race comes from ( e.g. Mahjarrat-Freneskae), in which case, just add 1 points
 * is from an alternate world taken from another book/game/movie/etc., add 3 more points
 * For each time your character was revived from death (regardless of method or reasoning), add 2 points
 * is the last surviving member of a race/civilization, add 1 point
 * if it is a custom made race, add 2 more points
 * had a demon sealed in them, add 3 points
 * if they have anything like a double personality, which is another person sealed in them, just add 1 point
 * is from the gods war era, add 5 point

Current Status
This is pretty much anything that doesn't quite fit in the other sections. Things like occupation & possessions, which can add lots of purpose and definition to a character if used right, or can make a character seem uninteresting and unrealistic if used wrong. What do your character’s traits do for them?

If your character...
 * owns specialized, rare and/or uncommon weapons or items, add 1 point for each
 * owns item(s) only The Adventurer or NPCs should have, add 2 points for each
 * owns item(s) that would not exist in Gielinor/a medieval time period, add 5 points
 * possesses or knows how to easily acquire any rare item or substance (blisterwood, rubium, etc.), add 1 point for each
 * For each pet or animal familiar your character owns, add 1 point
 * and if any of them are unusual (not a dog, cat, bird, etc.), add 2 more points
 * is cursed in some way (or was at some time), add 3 points
 * is possessed (or was at some time), add 3 points
 * is immortal (but not Mahjarrat, Vampyre, demon, another naturally immortal race), add 5 points
 * If they are immortal as a result of being some form of half breed, add only 3 points
 * If a half breed that shouldn't technically be possible,only add 7
 * If they were made immortal, add 2 points
 * is an adventurer/wanderer, add 2 points
 * is an assassin, add 2 points
 * and kills on a whim rather than because they were hired to, add 2 more points
 * is a thief, add 2 points
 * is a knight, add 2 points
 * is a mage, add 2 points. If this mage is also a spell-sword or melee mage, add 3 points instead.
 * is, or was, a king/queen/prince/princess, add 2 points
 * is unemployed but doesn’t need to work for money/food, add 2 points
 * owns vast amounts of money without having worked to gain it ("worked" used loosely for any profession including thievery), add 2 points
 * was turned into a vampyre, add 2 point
 * were enhanced in any way, add 3 point
 * were turned into a wight, add 2 point
 * have surpassed the average lifespan of their age (not immortality) add 2 point.

Your Character and You
Remember the second definition of a Mary Sue? "A character who is exactly like their creator, except idealized or made 'better.'" It’s inevitable that your character will share some traits with yourself, this isn’t a bad thing. However, when you choose to put too much of yourself into your character, you must be careful. There’s nothing wrong with self-absorbed fantasies when they're in your own head and on your own time. Such idealized and enhanced versions of ourselves won’t be so interesting to other people, however, so when you’re making a character to share through role-play it’s best to keep them balanced and separate from yourself. It’s also important not to get too attached to a character; when you become too protective of your characters, you’re more likely to spoil them.

If your character...
 * is named after you, add 2 point (Note that this does not count for the reverse - when people call you by your character’s name)
 * has a personality which is exactly the same as or largely based off of your own, add 2 point
 * looks the same or very similar to yourself, add 2 point
 * is a race you often fantasize about being yourself (besides human), add 1 point
 * has a lifestyle you often fantasize about having yourself, add 1 point
 * if you consider and/or describe them to be extremely attractive, add 1 point
 * if you take criticism of your character as a personal insult, add 1 point
 * if your character is named after a real life friend, add 1 point
 * if your character's personality is based on a real life friend, add 1 point
 * if your character is made to look like a real life friend, add 1 point
 * if you tend to avoid RP scenarios where the character might be killed or adversely altered (including non-combat situations), add 1 point
 * if you tend to make up and add things to their history just to justify a new power/item/etc. in the present, add 2 points
 * if you have ever said something like, "I am my character," add 2 points
 * If you actively describe the character's actions in first person, add 2 points

De-Sueifiers
Now for the good news! Any of the following items which apply to your character allow you to remove points. Remember to be honest...

If your character... You may choose to use only one of the following 3 traits:
 * is pure of the race they are, always has been, remove 2 points
 * if they were turned into a wight, vampyre, or anything else and was through role-play, just remove 1 point
 * is a mahjarrat and was made before the in-game Children of Mah quest, remove 3
 * is a vampyre and is human-made, remove 1 point
 * if they are west of the salve, and weaken remove 1 point
 * is an icyene born of Gielinor, remove 1 point
 * is visibly scarred, crippled, or disfigured in some way (and it’s not usually hidden by clothing/hair/make-up etc), remove 1 point
 * if they received this during a role play with other people rather than just in their history, remove 2 more point
 * remove 1 more point if this injury is particularly debilitating
 * was completely inexperienced in any form of combat when you started role playing them, and you gradually built them up through in-character combat lessons, remove 4 points
 * can’t cast magic even with the use of runes, remove 1 point
 * can't use sumoning despite the use of shards and pouches, remove 1 point
 * can’t read or write in any language, remove 2 points
 * does not speak any language at all, remove 3 points
 * is employed in a common trade/job, and trained/apprenticed to learn this trade, and works hard at it regularly in order to provide for him/herself (and possibly others), remove 2 points
 * has a serious addiction, chronic disease, extreme handicap, or other disability which keeps them from living a “normal” lifestyle (e.g. constantly drunk, severe arthritis, blindness, etc), remove 2 points (not for each)
 * is old enough to have lived over half his/her natural lifespan (e.g. a human over 40-50), and looks it and acts it, remove 2 points
 * if they act and looks their current age, remove 1 point. Like a 10 year old who does act like a child, rather than learn to extremely mature, smart or skilled extremely quickly.
 * For each year you have role-played this character on RuneScape (not how long you have been roleplaying, not the character’s ic age, not including any years you may have used this same character with a different game/story: just the character, just here on RuneScape), remove 2 points
 * remove 2 points if you have developed the character through the year
 * remove 2 point if you developed the abilities as well
 * remove 1 point if you role played your character getting some rare or hard to obtain items.
 * always allows opponents/victims to live/escape, regardless of who they are or the situation, remove 2 points OR
 * never participates in combat at all, except in rare and dire cases of self-defence, remove 2 point OR
 * is unskilled/unacknowledged in any form of combat, remove 2 points

Scoring
Now add up all of your character’s points and use the following scales to see where your character falls.

0 - 15
You're doing outstanding, it doesn't look like there's any Sue here. If this is a new character, be sure to test again after you've played them for a while to ensure they don't grow into a Mary Sue. If this is your main developed character, though, this is an abnormally low score, so make sure you really were brutally honest with yourself.

16 - 21
Excellent! If this is a new character, be sure to test again after you’ve played them a while, to ensure they don’t grow into a Mary Sue.

22 - 37
Good! This character most-likely has the makings of a well-developed character (if it isn’t already).

38 - 43
Danger! This character is either well-developed, or a borderline Mary Sue, depending on how you use the traits. Be careful! If you plan on developing any further, be sure to keep suish traits in mind and try to avoid them.

44 - 49
Warning! Characters ranking this high are almost in need of modification. There are occasionally exceptions to scores these high, but it's always worth a second look. If you’re unsure or need help modifying them, ask a friend who you trust to have good judgment about these things.

50 and Over
Really? It's time to go back to the drawing board and make some edits on this one. Is it really necessary to give your character a​ll of that? Even if your character is several years old and has been heavily developed, there's always room for trimming and tweaking.

Now what?
Don’t be too discouraged or put off if your character seems to be a Mary Sue. You can save them, it just takes some effort and sacrifice. Look at what traits are unneeded, especially those you may have given to him/her just because they sounded neat, and also consider what realistic handicaps you could add to balance out the strengths.

Once you’ve trimmed away the extra stuff, test again and see how it looks.

If you need help, or you’re unsure of which traits make-or-break your character’s Sue status, most role-players would be happy to lend a hand!

With practice and time, you’ll learn to make balanced characters that are interesting, but realistic. Good luck!

Test Example
In case you’re confused how all of this works, here’s an example using Elinsiya (Silver Suzi's main role-play character).

Race Personality Physical Attributes and Appearance Combat Magic
 * Human (no points added)
 * nice and friendly to everyone, 2 points
 * “rebellious princess syndrome”, 2 points
 * rare hair color, 1 point
 * for no reason at all, 1 more point
 * Each form of combat learned/learning, 2 points
 * (not a master in either)

Skills/Knowledge Religion History Current Status
 * Standard Teleportation, 1 point
 * is talented at mining, 2 points
 * can read/write Common, 1 point
 * follows no god, 1 point
 * both dead parents, 1 point for each
 * ran away from home, 3 points

Elin and Silver Suzi De-Sueifiers Total: 16 points, so this character lands in the "good" range.
 * adventurer/wanderer, 2 points (has been at times)
 * has a personality which is exactly the same as or largely based off of mine, 1 point
 * always allows their opponents/victims to live/escape, regardless of who they are or the situation, remove 2 points
 * is employed in a common trade/job, and trained/apprenticed to learn this trade, and works hard at it regularly in order to provide for themselves (and possibly others), remove 2 points (mining)
 * For each year you have roleplayed this character here on Runescape, remove 1 point (1 year)

Credits
This test is inspired largely by other Mary Sue litmus tests across the internet. Credit for the creation of this particular test goes in full to the user Silver Suzi. Honorable-mentions as appreciation for help, suggestions, and other such feedback are given to the users HubbyOfSuzi, Llyrina Aeir, Stellybum, CuddlyCarter, Sacred Light, Nat Renderra, Spartae Dei, Knddnk2, and M Nihilcehk.