Talk:Metals/@comment-5008504-20130422184621/@comment-194.255.31.3-20130422205458

honestly this I why I took a break when I came to Mithril and the rest of the "imaginary" metals and ores. The page should be restricted to the metals that are used for roleplaying and their properties, and that would require statistics and observations to justify for what metals are used.

I merely took the ones that are most commonly used for weaponry and armor (save runite and adamant as those ICly are incredibly rare and expensive).

The thread has yet to come together, however, and I'm trying to work out how much power and wihch properties the individual metal/ore has. For instance, in the Betrayal at Falador novel the protagonist has an adamantite blade the cuts through steel-variants like butter, and therefore I am at a halt when it comes to describing these metals.

On top of that, I don't know the values of melting point, strength, hardiness and etc. The melting point of mithril could be anything from 2 000 K to 20 000 for that matter, and I have a lot of research ahead of me to fill this page out, which is why I welcome people to contribute with what they can and then others can evaluate their contribution freely.

I'm debating with myself (and a few others) whether the title of the page should actually be called Combat Properties for Metals or something along those lines as that is what the thread was mainly supposed to be clearing up as that's one of the big questions (the way I see it) with roleplaying nowadays. Also things like "Who has mithril? Who has adamant?"

Runite is in a case of it's own, as there's a quest dedicated to finding a smith who can smith it. It is believed that only renowned dwarvens smiths and perhaps legendary human smiths can actually harness runite ore, and the properties of such a metal must be extraordinary.

There's a lot of things yet to be debated and answered, and part of me wants to put up my knowledge about things, perhaps some guesses up there and have people correct me where I'm wrong to just start filling out the empty spots, but as you said the Elemental ores and metals raises a whole new question, and along with them, ores and metals such as Bathus, Zephyrium, Novite and etc.

A lot of work ahead of me, but I say we should add them too under a section called something along the lines of "Additional metals/ores" which would then specify the properties of such. Here I must again acknowledge my ignorance thereof except things like the Daemonheim metals (and everything else for that matter) cannot be removed from the Dungeon.

I suppose to sum it up, you can go ahead and explain your metals in a section of additional metals, and add whether or not they're legitimate in roleplaying or not.

Cheers!