User blog comment:LiamFrostveins/Antagonists 2.0/@comment-24180511-20130805010710

I roleplayed an antagonist in a private roleplay, multiple times. One of them was this delicious area of grey where they are both kind and ruthless(very different from what you think of when you hear those traits). Nearly everyone who participated in that roleplay came to fear her, because she would find out if you betrayed her. If you served her well? You were well rewarded. Nearly half of those opposed to her in the end changed sides, serving her. She won, in the end, because she was(at least in my opinion) a well played antagonist. She was a normal human, who had no magical ability.

(on that note, if I can do it with a melee based human, why can't the majority of you with Mahjarrat and the like?)

Really people, there's nothing wrong with antagonists. They make stories worthwhile. Without them, all you're really doing is occupying time. Life is conflict.