James Mysts

James Mysts, known in some circles for his unhinged nature and love of violence, is a Vyrelord of the Foryx Coven. He is roleplayed by James Mysts, who helpfully enough has the same name as the character. The character was created in 2010 as a Juvenile and is James' main.

Humanoid Form
In his humanoid form James stands at 5'11". He is fairly muscular though this is mainly due to the complete lack of fat on his body. James' skin has a very slight grey tinge to it and is all one shade, having no marks due to the rejuvination process. He does, however, have a tattoo on the outer part of his left forearm depicting a diving sea bird, the word 'Mysts' written ornately beneath it. His finger nails are about one inch in length and end in sharp points so they can be used in combat. His cheek bones are high though not overly prominent, and his jaw is square with a thin nose above his lips. James' ears are pointed and slightly longer than those of a Human, they protrude from his thick brown hair which he normally keeps uncombed and spiked, only combing it for important events. His eyes glow a bright electric blue (as he is a part of the Foryx Coven). Perhaps James' most distinguishing feature is the lopsided grin he wears more often than not.

Full Form
James' appearance changes dramatically when he takes on this form, though his height remains the same. The majority of James' skin takes on a dark grey the colouring, however this does change in some parts of his body to a lighter shade of the same grey. The membrane of his 17ft long wings (one foot of this being his waist) and the membrane that attaches the inside part of his upper arm to the side of his torso are a dark red. He becomes perhaps more muscular in this form, though is still very slim and agile; his nails lengthen even more so to just over two inches, becoming the claws of a true preadator.His ears are much larger in this form, jutting straight up on either side of his now bald head to give him remarkable hearing. His nose warps to something similar to that of a Vampyre Bat, enhancing his sense of smell. James' teeth become pirhanna-like in this form, though his fangs are by far the largest and sharpest of them all, at a length of 1.5 inches. His eyes keep their bright blue glow.

Humanoid Form
James wears a simple outfit in this form, consisting of straight slimfit trousers of a deep brown, shoes a dark black, and an old, dark grey shirt with an open waist coat thrown hastily over the top. His gloves are fingerless to allow his claw-like nails to be free and ready for combat, the knucles of the gloves are torn and stained with blood. James also has an outfit more suited to Lordly activities, it consists of a black and grey sleeveless jerkin over a long sleeved white shirt, and loose trousers of the same colour. This outfit is worn mainly within Darkmeyer. During wars James will wear a set of painted black armour. Though, he will predominantly use his full form in such occassions.

Full Form
James' full form clothing is far more combat-based than his humanoid attire. The shirt is deep blue and is very tight so there is no loose fabric to be snagged by accident during a fight or flight, and the garment has no sleeves so as to not hinder the range of movement at the shoulder. The lower half of the outfit is grey, only moderately lighter than that of his skin. It is much looser than the top which is another method to make sure James' movement is not hindered.

Personality
James has three personalities, each of them may appear either alone or simultaneously with the others. They are as follows;

The Clown.
This personality is James' sense of fun. When it is dominant he may do anything from tearing off someones arms to giving a hug. Due to this unpredictability James becomes more dangerous than he usually is.

The Lord.
This is James' diplomatic personality. It is used when he is taking part in 'Lordly' activities, such as Coven business or enforcing Drakan's law.

The Warrior.
The final personality is James' perspective of the world during the God Wars, should a serious fight or battle arise this personality becomes dominant.

Unarmed Combat
In both his humand and full form, James likes to fight without the aid of physical weapons, prefering his claws, enhanced speed, and strength to literally tear his opponents to peices. Should he be in a good mood, he might take a small dagger from his belt and remove a limb or two from his opponent, allowing the victim to live. Though he will often spring for the kill, going for the neck and head area with his fast, precision punches.

Shadow Magyk
James was schooled in the art of shadow by Lord Lothorian Foryx, his elder and patron. He now often uses the magyk while in combat. James has multiple ways to kill a being with a shadow, and normally thinks of a new one with every fight. His unhinged disposition aids in making himself slightly more unpredictable to the majority of people.

Swordplay
James is above average in skill with a sword, though he barely ever uses one. Thinking the blade to be unesacarry luggage that might slow him down, he may occasionally fashion a sword from pure shadow and use it to fight should the need arrise. However, James does owns a steel longsword that has been painted black. James used this sword during the early part of his life in the God War.

Spear
James is averagely talented with a spear, having learnt how to use the weapon during the God Wars. James rarely uses it these days. Though, as he does with the sword he may sometimes fashion one from shadow.

The Foryx Coven
James is a member of the Foryx Coven. Seeking a purpose after the war that had been his entire life adruptly ended James met with the Lord Lothorian Foryx. He joined the Coven symbolically, having only accepted a blood transfusion and full membership of the Foryx very recently after many years of service. James prefers to be refered to as a "Mysts", though he is in fact a Foryx by blood. He is currently the Admiral of the Foryx's fleet, having been working with ships for a great deal of his life and being very knowledgeable about them. James is also a Sentinel of the Coven and the Governor of Mort'ton.

Early life - Early/Middle of the God Wars
James was born and raised as a nomadic farmer who supplied the Saradominist forces with food, a group of families including his own followed the brunt of the Saradominist forces. Growing food where they could and slaughtering the odd cow or pig, yet always keeping within a mile of the troops. His life was set to carry on like this into his old age just as his fathers had, that of course did not happen. James had just turned eighteen at the time, it was an Ivanday, and a small group of Saradominists had came to the farm to collect the weeks rations just as they always did. Everything was going well when suddenly a feirce war cry was heard, followed by a group of atleast 200 Zamorakians, far outnumbering the Saradominists and so, they never had a chance. The surviving troops and farmers where given a simple choice, join the Zamorakian army and fight for Chaos, or be put to the sword. Needless to say many joined them, fearing for their lives, James among them. Though, a large amount set in their ways, refused one of which was James' older brother, Caligo.

The new troops were sent to sea for the next year setting off from what is now named Port Sarim they travelled to the most northen point of Forinthry, stopping along the cost every so often to collect rations from groups of farmers much like the one James was once part of. The troops of course travelled straight past the sprawling marshes of Morytania where he saw the Vyres and Icyenes fight high above him, though he was not destined to meet one for a few more years. Whilst at sea James and his fellow recruits were schooled in the mechanics of war, swordplay and how to sail the large ship over the course of six months. so, upon arriving at their destination James, once a farmer was ready for war. The Battalion joined with the main part of the Zamorakian army and began to fight it's way south. James was forced to put every ounce of his training to good use in the four and a half year long fight, coming up against everything from Ourgs to Aviansie. Though the fight went well for James it pushed him to the brink of insanity, the wanton violence and destruction being such a far cry from his former life as a farmer.

Becoming a Vampyre and the Fall of Senntisten - Middle of the God Wars
As the group left Forinthry they were met by a large group of Vampyres. As they drew near they looked upon them warily, their commander told them that they were to be recruited to the Vampyre ranks, so as to better serve their army. James was pushed roughly to one with bright silver eyes and without so much as a word the blood transfusion was performed upon the 23 year old, as the painful process was completed James was pushed along and dumped unceremoniously in one of the many carts that sprawled the area. James spent the next week writhing in pain somewhere between consciousness and the dream world as the transformation between Human and Juvenile took place. He awoke with a bloodlust that he had never felt the like of before, he no longer simply wanted to shed his enemies blood, he wanted to consume it and, to his delight as he looked around the dank room filled with bodies at different stages in their transformation he spotted the desimated body of a Saradominist troop. It was nearly dry of blood but, as James took his first leaping steps towards the corpse he sunk his new fangs into it moving purely on instinct he drained the last drops of the metallic red liquid and, for the first time in what would become a habit he let out an insane sounding laugh followed by his lopsided grin. The Vampyres above, obviously hearing this, opened a hatch in the ceiling and dragged the new Juvinate above the ground and took him to a training grounds where he was taught to fight in his new form, the fighting focused heavily on the small stature of the Juvenile and their long sharp claws.

they continued on their way to the great city of Senntisten, capital of the Zarosian empire. The city spread furthur than any of the troops could see, even the winged Vyres could not make out the oppisite walls from high in the sky. As they entered through the huge gates long since forced open. the troops made their way through street after street of the sprawling maze like corridors. After an entire month of walking and destroying all remnants of life that the main body of the invading force missed they joined the troops and so the real battle began. James was made a part of Lord Foryx's squadron, a Vampyre he would only come to know much later. The fights were long and bloody, the Zamorakians leaving a trail of chaos in their wake, slaughtering all who would not join their ranks and taking the city street at a time. They slowly but surely made their way to the centre of the massive city. And so the huge city fell to the Zamorakian armies might (Though, The Saradominist troops may have helped a little.)

Gaining Power - Middle/Latter part of the God Wars
And so, James spent a long time fighting as a Juvenile, travelling on foot to various battles. One hundred and  seventy years since his transformation James moved to the next stage of Vampyrism and became the taller    and reasonably stronger c  reature known as a Juvinate. The process was faster than that between Human and Juvenile but it was perhaps all the more painful because of this, as James' spin was straightened and he became more lean and agile. He continued his life of violence and constant warring but now in his new form he was an even more fearsome warrior.

340 years after James' progression to the Juvinate stage he took on his final stage, that of a Vyre. This transformation was by far the most painful as he sprouted wings and his features changed completely in to the batlike visage of the fullform. though James of course had the humanoid form he rarely took it as the fullform was better suited to combat. James was taught how to fly and fight in his new form, using both his claws and on occasion a spear to dessimate the opposing armies from the skies. James fought everywhere from the lands of what was once Forinthry to what would one day become Ardougne. He saw many things during the wars the most prominent in his mind being; battling what he believes to have been the last Ourgs. And flying high above Zamorak as he unleashed that devastating blow upon what from there on out was known the Wilderness, the very same blow that awoke Guthix and ended the wars that had been James' entire life.

After the God Wars - Fourth Age
The wars were over and with it went James' purpose in life. And, so he left the land, flying high above the oceans in search of a new purpose. It was no longer than a day before James spotted a large ship, bigger even than the one that had been his home for six months fourth thousand years ago. As he gazed upon it he realised that this could be his new purpose; Piracy. Though James had no interest in money, the freedom called to him and so, he flew down to the ship in the cover of darkness and entered the captains quarters. As he entered the large wooden room he was greeted with the tip of a very large sword, held by an even larger man. With a lopsided grin James smacked the sword from the mans grip and dived forwards, tearing his throat out with his claw like nails. He then dragged the body onto the deck and rang the bell that signifies an enemy ship was approaching, the crew rushed to the deck to only to see the grinning Vampyre, now in his humanoid form. They were given the same choice James was given all those millenium ago; join or die.

The majority of the sailors gave in without a fight, but, some of the younger less knowledgeable Human's attacked, believing their minimal training was enough to take on the Vampyric warrior. As the sailors fell James laughed insanely, his eyes flashing a bright silver. After this fight there would be no talk of mutiny, for fear of what would happen to them. Not long after his acquiring of the ship James got his hands on a large supply of runes which he used to make the shadow shield (see the residency section). James spent the next 137 years at sea, having to replace his crew every few decades as Human's have an unfortuante habit of dying. During his time onboard the ship James learnt about the many sea creatures. having to fight off a fair few of them.

James returned to Morytania, longing to sea his own kind once more. He decided to meet with the Lord Lothorian Foryx, The Vampyre he served under during the wars. James became an honourary member of the Foryx Coven, not joining fully due to his insanity. Though, he was soon made Admiral of the Coven's fleet, and a Vyrewatch. James spent the majority of his time within Morytania though he would occassionally venture back out to sea or go to the western lands. This of course ended in the year 1200 of the Fourth Age when the Lord Lowerniel Drakan gathered every Vampyre with the intent of invading Avarrocka. The attack was thwarted by seven priests, who blessed the River Salve stopping Vampyric crossing. Making them some of the most hated beings within all of  Morytania. James spent the last centuries of the Fourth Age training his skills, and delving deeper into his insanity.

Recent events - Fifth age to Present Day
Writing down all that happened to James during this time would take ages and be difficult as it happened over the course of three irl years. So, i've made a list of the most important events/things that I can remember; Far more has occured but this is the most useful information from recent times.
 * James achieved Vyrelord status.
 * Lothorian gifted James with a home on the middle tier of Darkmeyer.
 * He has achieved mastery of Shadow Magyk.
 * James acquired two pets; a Raven named Corvo, and a Bat named Dusk.
 * He became a Sentinel of the Foryx Coven; A protector.
 * James has become the Governor of Mort'ton.

Residency
James currently has two homes, his first a small one coffin building in the middle teir of Darkmeyer. The house is very simple, the only items within being James' casket, a basic table, his collection of books, and a stuffed human that stands by the doorway holding a large plate containing several goblets of bloodwine. The buidling is built in the style as all of the rest of Darkmeyer's lodgings. The only other part of the house worthy of being mentioned is the upper level, a small room with a large nest in the centre and a thin horizontal bar spreading from the north wall to the south; this room is home to James' pets the raven, Corvo and the small bat, Dusk.



James' second home is a very large ship (the size of the Lady Zay) docked at Port Phasmaty's. The vessel is pitch black with a silver trim. The majority of James' possessions are kept onboard the ship, and there is even a small bar on the lower level. James resides mainly onboard, though he has not taken it out of Morytanian waters in the past 900 years due to the dome-like barrier of the Salve. The deck of the ship bears an almost constant coating of blood as James takes pleasure in setting a group of humans free on the ship then hunting them down, not to mention killing them rather brutally. The vessel is currently very badly damaged due to a a severe storm. The lowest deck of the ship has been lost to the sea. The emblem of the Foryx Coven once flew high from the main mast of the ship (this being the mast in the middle of the other two) though the mast was broken clean off of the ship in the storm. The family crest of the Mysts, a diving sea bird in blues and greys, takes up the fore mast (the mast nearest the bow of the ship) followed by the emblem of House Drakan on the mizzen mast (the mast nearest the stern) though this too was broken off by the storm.

Trivia

 * James was created in 2010 as a Juvenile.
 * James' scent is that of the Foryx Coven, so he always smells of mist and rain.
 * James can speak the following languages fluently; The Common Tongue, Ancient Vampyric, The Tongue of Forinthry (Ancient Tongue), and Elvish.
 * He cannot remember much of his Human life and neither does he wish to.
 * James often plays a game called Rixam. It involves two people of magical ability creating small avatars of any species from their chosen school of magyk and making them duel.
 * He very occasionally smokes Bellicose Knot though has not for the past couple of years.
 * Due to the Foryx having thrown a few masquerade balls in it's time; James has been taught how to do a simple ballroom dance.