Tibbites

Name of Race: Tibbites, but better known as "Tibbies"

Life Expectancy: 1 - 50. (1:3)

Any common powers:

The clear abilities of their race is that they are natural builders and normally end up as master architects when given training. They understand the protective power of structures they build by judging from the shape, thickness, height, content and terrain. It is normal to find their settlements protected by strong walls. On the terms of physical advantages, Tibbies have hard claws that could be used to dig and tear flesh, and sharp fangs able to perform the same purpose. Heightened hearing and smelling senses meant for hunting, now applied for daily purposes; Generally, they are quick and agile. Tibbies are known for being able to quickly adapt and adopt anything they find better than their own, such as tactics, armour, clothing, etc.

Because of their utilization of the caste system, Tibbies take up many different roles, and it is their roles that forms up the shape and sizes of their bodies. It is clear that genetics also plays a role into this system, an example is how many of the females occupy the more "softer" classes, while the males are the opposite. Summarized, the males are generally taller and larger than the females. Though, since the rise of their more civilized states, their Caste system has become more lenient. A Tibby of any gender and size may choose which caste they wish, as long as their social status allows it.

Appearance: Tibbies are animal-like beings but bears certain human characteristics and appearances, like the body frame. For a first, instead of hair they have fur placed of certains areas of the body like humans. Fur growth patches are found on their scalps leading to nape of their necks, a unique form of mane. Tibbies do not have fur on the whole of their bodies save for their scalps and napes, the end of their tails and *cough* *cough*. They are also found to have folded feline ears, located on the sides of their heads, at the level of their eyes, like humans.

Their skin is usually found in a tanned or light brown tone, but uniquely, they have designated areas where the pigments are in the colour of medium-toned orange, forming stripes on their bodies. The stripe patterns are uniform, two on each cheek stretching down to their necks, two more are found on the ears, a long pattern of stripes along the spine but the longest in length are located below the shoulder blades, reaching their chests, and located at the neck of their rears, stretching to their waists. Tibbies have tails with a "paintbrush" fur bob.

They have spade-like claws on their fingertips and toes; Oddly and unhelpfully, they have scales on their shoulders in a "V" pattern, and a long line of scales on their spines to their tails. This suggests that they were subterranean beings that have evolved and grown to adapt to the surface. Losing most of their ancestral qualities, but gaining newer and perhaps better ones.

Indeed, they have wide and curious-looking eyes, which gives them an innocent, insecure and pleading appearance. The males however, own larger body frames and (thankfully for them, unlike their females, they lack of the innocent, insecure and pleading appearance) are generally stronger than the females. Recent changes in the caste system has changed this, the females have gotten physically stronger, too. proving to be a match for the males.

General Personalty: Since the Tibbite war, Tibbies act very differently to each other, depending on the region they hailed from; in most cases, hostile and bitter if they were from the opposing tribes. Generally, to humans and most other races, they are eager and ready to co-exist. Credit for this is given to their traditions and customs which holds totemic significance.

Current State of population: Small in Gielinor, but growing. In their homelands, the number of Tibbies are on the massive scale.

History of Race: While the ancient past of the Tibbies are unknown (purely because they lacked the intelligence at the time), the history of their ascension to dominance is a tale widely known to Tibbies and other intelligent creatures residing in the outskirts (there are exceptions). From the earliest historical records, Tibbies were once purely creatures without any civilized thinking and settlements, they were "monsters" that only lived to hunt on easy prey, mate, and die; Then repeat the cycle. The exact sequence and date of the their evolution have not been recorded, but it is theorized that they were much like the humans.

Estimated around the Second age, Tibbies have begun to live in proper settlements. Many of these settlements were simple yet practical. Many tribes of their kin have their own designs, but the most complex ones originated from the Middle-East; The tribe that would change their world and unite the Tibbies into one massive community. While there are many tribes, their expertise are in general depending on the region. For example, the Tibbies of the Western desert are known for their practical lifestyle and stronger breed, the Middle-Eastern tribes are well-balanced and known for their revolutionary thinking. Finally, the Eastern tribes are famous for their high production of harvest, wealth, and strong mounts.

Fast-forwarding. During the Fourth Age, a war among themselves have been waged. The spark came to since the senatorial meeting where the representatives of the three regions had gathered, exchanging ideas to bring their race to ascension. A Tibbite senator declared that all of their blood must erase their traditions, beliefs and everything belonging to their past from existence and instead unite under a single banner and live for the present and the future. Taking offense to such a proposal, an argument was had to the point a brawl broke out. The fires of war grew and the three regions were at war, the West and East battled the revolutionist Middle-East. There was much conflict, the bloody war had lasted for Twenty Years; Ending with the Revolutionists emerging victorious, but Phyrric.

Despite the victory, most of the proposal given by the senator was not realized and instead, forgotten. Since the war, Tibbies hailing from many neighboring tribes to rallied under a single banner; The regions were united and only that part of the proposal came true. Eventually, the Tibbies have invaded every other race living in their world. Assimilating them into their community, this comes to show how powerful the Tibbies have become and how willing they are to spread their ideals, even with force if necessary, those whom were not Tibbies are known as "The Otherkin".

Only five years ago, a fleet containing enough Tibbies to fill a city has been sent to venture forth to the world (lol, not a planet. "world" as in, a foreign land with foreign thinking and culture) rumored as "Gielinor", to co-exist with the inhabitants and share their ideals and culture. With a princess aboard the fleet. It is said that a fierce storm had eradicated the fleet from existence, but there was little proof. Not a single word of the fleet was heard.